Hello,
I'm doing a game and I require the use of physics libraries. I just want something simple: all I want it to do is hardbody collisions with the usual motion calculations. It's supposed to be for a tower of blocks falling down.
So that's why I want something simple, and it has to work with 3D. I want to incorporate it into my OpenGL ES application.
Thank you all.
I'm doing a game and I require the use of physics libraries. I just want something simple: all I want it to do is hardbody collisions with the usual motion calculations. It's supposed to be for a tower of blocks falling down.
So that's why I want something simple, and it has to work with 3D. I want to incorporate it into my OpenGL ES application.
Thank you all.