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Bubble99

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Why do number of people here say Skeuomorphism is making come back?

A number of people here say Skeuomorphism is making come back? But what happen to windows fluid design?

What do you like better Skeuomorphism or windows fluid design?

Android seems to be doing some strange to Material Design now making it different now it looks really new and fresh. And windows 11 seem to be moving away from windows fluid design of windows 10 now but there are themes you can get for windows 11 to make it more fluid.

It seem Apple and Microsoft want Skeuomorphism and what the OS to look like Windows 7 the Aero glass interface with new trendy Liquid Glass trend now


Linux looks more flat now and older other than Gnome or KDE. But Gnome or KDE seem to be more into flat look and so is Cinnamon.

Android is really into the flat look now but new Material Design seems to be doing some thing really different now.

What do you think windows 12 will look like or MacOS 27 do you think MacOS?

MacOS 27 Look really different?
 
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Well windows 12 concept.

1778288431637.jpeg
 
It seem Apple and Microsoft want Skeuomorphism and what the OS to look like Windows 7 the Aero glass interface with new trendy Liquid Glass trend now
It seems like you answered your own question. LG and Windows Aero are a form of skeuomorphism.
What do you think windows 12 will look like or MacOS 27 do you think MacOS?

MacOS 27 Look really different?
We can only hope it's a return to an older style. The older, the better, up until around Snow Leopard.

I don't know nor care what windows is doing.
 
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It seems like you answered your own question. LG and Windows Aero are a form of skeuomorphism.
Yes, bad, form-over-function skeuomorphism.

The practical application of skeuomorphism is that the design gives visual cues as to the function of the button/icon/widget. E.g. "raised" buttons, recessed text boxes to indicate things you can click on or fill in, "book" metaphors for paged content.

Concepts like "liquid glass" are mainly cosmetic, add nothing to usability and there's a tendency to force uniformity (e.g. making every icon a rounded rectangle rather than the original Apple advice of trying to give each icon a distinctive outline) or introduce visual clutter (transparency and low contrast reduces readability). These things are meant to be practical tools, not paintings to hang on the wall.
 
I would suggest you to learn what these terms actually mean. Fluent added some soft shadows and gradients together with translucency, that is not enough in itself to label it as skeuomorphic.
Choose your dictionary.

Any sort of mimicry of real-world materials or objects (like shadows or glass-like windows) could be called skeuomorphic.

The question is whether said mimicry actually makes the interface more discoverable - which is very dubious in some implementations.

There's also the question of anachronisms - like the floppy disc icon for "save" (or, elsewhere, the use of old-style bellows cameras on speed camera warning signs) - but everything from the 21st century tends to look like a featureless black rectangle, and as long as people still associate "floppy" with "save" what's the problem?
 
There's also the question of anachronisms - like the floppy disc icon for "save" (or, elsewhere, the use of old-style bellows cameras on speed camera warning signs) - but everything from the 21st century tends to look like a featureless black rectangle, and as long as people still associate "floppy" with "save" what's the problem?
My suspicion is that we are still using the floppy disk for "save" because nobody has come up with a good modern replacement yet.
 
Well, Apple, for a start.

"Liquid glass" is, arguably, a form of skeuomorphism, since it make windows and icons look like translucent glass panes with a 3D aspect, and represents a move away from "flat design" (which is generally the antitheses of skeuomorphism).


Other dictionary definitions are available, of course
🙂
“Why do number of people here say Skeuomorphism is making come back”
does your comment answer my question?
 
“Why do number of people here say Skeuomorphism is making come back”
does your comment answer my question?

Q: “Why do number of people here say Skeuomorphism is making come back”
A: because (a form of) skeuomorphism has made a comeback with Liquid Glass...
 
Things eventuality transcend their influence. For example the floppy disk icon is now a hieroglyph that means ‘save’, the majority of its users having never handled one in real life. Liquid Glass was meant to evoke a different state of the matter that makes up the very devices we use. 30 years ago the most handled material was plastic; now it’s glass.

Skeuomorphism transcended UX design by becoming the very thing we use.
 
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Q: “Why do number of people here say Skeuomorphism is making come back”
A: because (a form of) skeuomorphism has made a comeback with Liquid Glass...
you seem to be still confused.

“people here” aren’t saying that, OP is the only one saying that. no one gives a ***** about liquid glass.
 
Yes, bad, form-over-function skeuomorphism.

The practical application of skeuomorphism is that the design gives visual cues as to the function of the button/icon/widget. E.g. "raised" buttons, recessed text boxes to indicate things you can click on or fill in, "book" metaphors for paged content.

Concepts like "liquid glass" are mainly cosmetic, add nothing to usability and there's a tendency to force uniformity (e.g. making every icon a rounded rectangle rather than the original Apple advice of trying to give each icon a distinctive outline) or introduce visual clutter (transparency and low contrast reduces readability). These things are meant to be practical tools, not paintings to hang on the wall.
To be fair, even during the peak of apples realistic looking era (iOS 4-6 and Mac OS X Lion and Mountain Lion) most of it was still form over function.
The reel to reel graphics within the iOS 6 podcasts app for example, the link between actual reel to reel machines and Internet podcasting basically doesn’t exist, and there was nothing actually functional about the graphics. They were just there to be there.
Same with many others, I remember John Siracusa being particularly offended by the Lion Contacts and Calendar apps because despite having the window dressing of their physical counterpart, the applications did not at all act like the physical counterparts.
For example, the torn paper in the Calendar app did not actually allow you to flip through your calendar, it was just window dressing.
Physical analogs in the contacts app like the bookmark did not do what their physical counterpart would actually do, the red bookmark button actually opened “groups” of all things.
The green felt in the game Center application had no function and made absolutely no sense, because the game center application was a stat tracker and account management app.
The old TV that represented YouTube made absolutely no sense, because YouTube wasn’t a television service meanwhile iTunes actually sold movies and TV shows.

The connections being made were extremely loose, at least with liquid glass the philosophy behind it makes some sort of sense. Every screen you look at is glass, the iPhone is almost entirely made of Glass, the Mac has both the display and trackpad made out of glass, the iPad and Apple TV are basically massive sheets of Glass or viewed on massive sheets of glass. The idea that the items that you use within the operating systems displayed on all of that Glass should look like glass, while clearly not being everyone’s cup of tea, is a more understandable design philosophy than adding gray linen everywhere because… um… linen is a real material and things should look real.
 
Well, Apple, for a start.

🙂
This is incorrect, Apple has never, ever used that word.
In fact, on a panel on the launch of the original iPhone given in 2017, Scott Forstall, the man who many hold responsible for the entire Skeuomorphism debate, said he had never heard the word “Skeuomorphism” in his life until Internet critics started complaining about it around the launch of Lion.
 
This is incorrect, Apple has never, ever used that word.
They don't have to use the word to talk about the concept:
...the new design features an entirely new material called Liquid Glass. It combines the optical qualities of glass with a fluidity only Apple can achieve... https://www.apple.com/uk/newsroom/2...a-delightful-and-elegant-new-software-design/

If I talk about "a water fowl that waddles and quacks" then I'm talking about a duck. A duck by any other name would still smell of duck (ugh!)...

If someone talks about "Liquid Glass" in MacOS/iOS they're talking about a design that mimics another material - that's one form of skeuomorphism, and is also the fundamental distinction between "skeuomorphism" and the "flat design" philosophy introduced with iOS 7.

In fact, on a panel on the launch of the original iPhone given in 2017, Scott Forstall, the man who many hold responsible for the entire Skeuomorphism debate, said he had never heard the word “Skeuomorphism” in his life until Internet critics started complaining about it around the launch of Lion.
That's entirely possible, but what was going on in iOS 6 etc. - and what iOS 7 and later rebelled against - still falls under the definition of skeuomorphism - an established word that goes back at least as far as fake rivets and rope-textured handles on ceramic pottery.

To be fair, even during the peak of apples realistic looking era (iOS 4-6 and Mac OS X Lion and Mountain Lion) most of it was still form over function.
True, but skeuomorphism in UI design goes back to at least the first popular GUIs in the 1980s - "delete" functions looking like trashcans, file icons looking like sheets of paper, "buttons" representing pushbuttons - all forms of skeuomorphism. The difference is that 1980s "skeuomorphic" GUI designs were form-follows-function and grounded in serious user interface R&D, but by iOS 6 it had degraded into faux leather contacts apps and the original purpose had been lost.

The idea that the items that you use within the operating systems displayed on all of that Glass should look like glass, while clearly not being everyone’s cup of tea, is a more understandable design philosophy than adding gray linen everywhere because… um… linen is a real material and things should look real.
It's still skeuomorphism, and its still form-over-function because even "matching the physical device" is pure cosmetics and doesn't reflect what you're actually trying to do with the software - read/write messages, take photos, watch video, pay bills etc. Nothing wrong with looking nice, of course, except where it introduces practical problems like distracting screen clutter (phones and small notebooks are still not over-endowed with 'real estate') and poor contrast /readibility (translucency opens a massive can-of-worms when it comes to legibility).

Every screen you look at is glass
Yes, and that is a huge problem when it comes to reflections and light scattering. Apple put expensive optical coatings and nano-etching on their Studio Displays to stop them looking like glass. If I'm watching a video or editing a document on a screen I want the glass to go away so I can immerse myself in what I'm doing.

Apple have pretty much said that part of the inspiration for Liquid Glass is the (apparently failed, for now) Apple Vision Pro AR interface... but that has one major design constraint in that you need everything to appear transparent so that users don't keep walking into doors or get totally disoriented. Or, because it's augmented reality the content being displayed was actually referencing and annotating things you could see "in the background". So what Apple have done with Liquid Glass is pointlessly imposed a major design constraint of AR onto phones, tablets and laptops, despite the fact it causes problems with legibility.

I fear the other influence is all of those transparent/holographic displays in SF/futuristic shows, which would be horrible to use in practice (...I mean, people get triggered about seeing faint reflections in displays - and you really want to be able to see through the screen completely?)

The old TV that represented YouTube made absolutely no sense, because YouTube wasn’t a television service meanwhile iTunes actually sold movies and TV shows.
How is YouTube not a television service? Tell that to traditional broadcasters who are now facing it as one of their major competitors... and the name YouTube is a reference to old school cathode-ray tubes. As I mentioned in a previous post, images of 'vintage' devices are still widely recognised and visually distinctive c.f. modern equivalents which all tend to look like black slabs.

Likewise, if having iTunes sell movies is (was) confusing, the problem starts with the name, not the icon. Now, we've got separate Music and TV Apps (and the latter at least tries to pull together multiple providers) - which has nothing to do with icon design. The Music icon is easy because there is a well-recognised flat, abstract symbol that suggests "music" - the current TV icon relies entirely on the typography "TV", if you wanted a skeuomorphic icon then an anachronistic image of a CRT or a frame of movie film would be distinctive and widely recognised.

Same with many others, I remember John Siracusa being particularly offended by the Lion Contacts and Calendar apps because despite having the window dressing of their physical counterpart, the applications did not at all act like the physical counterparts.
Yes, and I agree that they were the absolute nadir of skeuomorphic design that went beyond form-over-function into form-contradicts-function. Trouble is the "flat design" was an equally form-over-function backlash against stitched leather and green baize that completely neglected any idea of form-suggests-function and threw away a lot of visual cues in favour of "mystery meat" navigation.
 
Why the shift in icons looking more 3D now.

The finder does not look liquid glass.

Hank there are themes for Linux and Windows that make files app more modern and liquid glass.

1779115427228.jpeg


1779115703760.jpeg



The MacOS is mess has some UI are liquid glass and other UI are not.
 
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