why do real gamer hate apple so much especially on ign?

Discussion in 'iOS Apps' started by Stirolak123, Oct 8, 2010.

  1. Stirolak123 macrumors 6502

    Sep 12, 2010

    Look at the comments to this article. and why is it onion when the pc or steam version comes out of similar games they get all excited and scream of innnovation andbpay like 30 bucks for? I'm talking about plants vs zombie or crayon physics deluxe. There are so many games like that which get rated high on pc and steam and are discussed online but they ignore the iPad or iPhone versions like they don't even exist and don't even realize the potential of indue gaming these devices have due to low cost of publishing and flexibility. why is that real gamer hate Apple so much? I mean you don't see people on forums constantly ragging on steam indie overpricqed stuff or mods like killing floor for ut 2004 being made do you? But I do agree the re are so many lost potentials in the app store that could open it up for bigger things but they always lack length. for example Underworlds and pizza boy, the only thing lacking in these games is length when Compared to a tuff like diablo or new Mario bros. Why can't these indie deva just make them longer or add paid levels or something at least?
  2. AnimaLeo macrumors 6502

    Sep 2, 2009
    I think because in general, PCs are better for games. More options for graphics cards etc.

    Edit: Also, lots of people that game own PCs. So they're obviously not going to apple fanboi's.
  3. DouchGod macrumors regular


    Aug 23, 2010
    Yeah, you are correct Apple systems have never been seen as a gaming platform. But if we wait awhile this my change all eyes seem to be on them at the moment and everyone wants to ride the money train.
  4. Stirolak123 thread starter macrumors 6502

    Sep 12, 2010
    Are you comparing pcs to macs? How is windows or how are pcs better for gaming when the latest iMacs have very high end ati cards? In my opinion windows is horrible for gaming and I've recently been having huge problems getting borderlands and stalker call of pripayat to run. and both of these problems are common among windows users. Stalker refuses to start on the two lighting methods outside the very lowest and best option and you have. To delete some ini or config just to get back into it, and borderlands wouldn't even start on ati without some nvidia gnu driver physic download that windows automatically didn't detect forcing you to find it and hope two driver styles won't mesh. I also always had direct problems ever since the first baldurs gate and the sega Saturn emulator casino doesn't even work without some weird file and dx download.
  5. Stirolak123 thread starter macrumors 6502

    Sep 12, 2010
    Apple should just give incentives or money to big publishers.
  6. steviem macrumors 68020


    May 26, 2006
    New York, Baby!
    Up until recently, Macs have used pretty comparatively awful graphics chipsets all along the range.

    Also, I see the majority of Mac users to have Games Consoles for games and Macs for being computers.
  7. GoCubsGo macrumors Nehalem


    Feb 19, 2005
    ^ this about sums it up. When I bought my first Mac I kept my PC for gaming. To this day, no PC for gaming but I do have a MP and I would not consider it to be something I'd game on for some reason.
  8. sinsin07 macrumors 68040

    Mar 28, 2009

    iPad, iTouch, iPhone = no tactile feedback;

    No tactile feedback = poor game experience;

    Poor game experience = no love for iPad, iTouch, iPhone;

    No love for iPad, iTouch, iPhone = Apple hate;

    /End of computation
  9. dh2005 macrumors 6502a

    Jan 25, 2010
    I'm a "real gamer". I've owned every home console released since 2000, and I've had a couple of gaming PCs in that time also. I don't hate Apple in the slightest.

    I echo the comments above that, while Apple haven't traditionally been viewed as a gaming brand, they're catching up quickly. And not only within their handheld devices.

    If you look at the hardware choices that Apple have been making in their Macs for the past year or two, I think the evidence is irrefutable that Apple intend to be a player (sorry...) in the gaming market. The Mini and the MacBook now carry the NVidia 320M, which is capable for low-end gaming; the very weakest Macs available can play Starcraft 2. The iMacs offer a range of cards that vary between serviceable (the HD 4670) and good (the HD 5750). The better MBPs have respectable gaming performance, also...

    ... but more importantly than of all this, I think, is the PR message that accompanies the hardware. If you look at apple.com and browse the GPU blurb, you'll read gaming benchmarks being used to express performance differentials, and you'll see images from games like Team Fortress 2 and Doom 3 displayed on the screens of the computers they're trying to sell you.

    The message is clear: you can use Macs for gaming, ya know?

    EDIT: I expect that the old guard will probably start pissing and moaning about Macs not being "about playing games", as though what were true ten years ago will remain true forever. Take it up with Jobs, because I think he disagrees with you...
  10. bruinsrme macrumors 603


    Oct 26, 2008
    It's cheaper to build a customized gaming pc with the flexibility of using/swapping components at will. PCs tend to have the latest and greatest chipsets and processors readily available without depending on a a company getting around to scheduled refreshes.
    Bios tweaks, overclocking ram, overclocking processors, overclocking video cards and so on are practically supported by OEMs.
    The platform choices on the pc side are far more plentiful than the limited selection apple provides.
    My sons Dell laptop is heavy and large. It supports a dual 1gig harddrive raid system with a various video outs, 4 or 5 USB connections. It runs hot and fast, beautiful display and so on. It's tweaked to the hilt. To him and his friends its not about whether or not if the game will run but how well it will run, frame rate and so on.
  11. dh2005 macrumors 6502a

    Jan 25, 2010
    Yeah, there's a good point here.

    If you think about the key to Apple's success, it's never been providing the most technologically powerful solutions. It's been combining enough technological power with style, comfort and accessibility.

    True, you can't perform the annual GPU upgrade ritual with a Mac... but you can't do that with a PS3 or an Xbox either, and yet "real gamers" buy these devices in their scores of millions. Not every gamer demands, always, to be at the cutting edge of graphics technology. In fact, I'd venture to suggest that most gamers couldn't care less for as long as interesting, enjoyable games are being released for the hardware that they already own.

    I know all about the pleasure/pain standoff that comes from owning the lastest graphics card available, but not being able to actually play anything because the drivers don't work. By staying one generation back from state-of-the-art, console gamers enjoy a smooth, stable and standardised experience. Apple might very well be trying to do the same with the Mac.

    If Apple can, with the co-operation of major partners like Valve, make gaming through OS X competent and painless then I think they'll enjoy some serious success. If they can do that, I can genuinely envisage a time when I won't need Boot Camp anymore.
  12. Osirison macrumors newbie

    Oct 3, 2010

    Consoles are suited for gaming, they develop the latest games on the same old xbox/ps3 with the same hardware.
    Games like WoW/Starcraft are running well on Win and Mac and require decent hardware on medium settings.
    A Macbook pro for example has a low/medium gfx chip and can't be upgraded like i5 to i7 cpu upgrade in the Apple online store.

    So Apple is just not suited for gaming and gamers are gonna dislike Macs.

    I really love Mac osx and build quality of their hardware, too bad i can't combine this great OS with my "hobby" called gaming.
    So Steve, after the Apple TV hobby should we all start with gaming? :rolleyes:
  13. VoR macrumors 6502a

    Sep 8, 2008
    Directx is both far superior to opengl and has infinitely more development time dedicated to it by game developers.
    Windows' various API's and OEM driver support is much 'better', supported and quicker to evolve than the on alternative OS'.
    Obviously there's far more hardware choice - you can build any machine to your budget.
    I wouldn't get too offended by angry 12 year olds arguing about 'real gamers' on various sites :)
  14. ReallyBigFeet macrumors 68030


    Apr 15, 2010
    "Better" is relative to price. I can outfit a high end Windows gaming rig for about $1000 and spend another $700 on games and gaming accessories before I'll match the base price of a iMac.

    And then you've got all the games available on Windows that have never, and will never, be available on the Mac in native OSX form.

    I own Macs and I use them primarily as productivity machines. But for gaming, I have a dedicated Windows box and my consoles. The Mac platform offers the least attractive gaming profile.
  15. roadbloc macrumors G3


    Aug 24, 2009
    "Real Gamers" are mostly PC gamers, due to the fact that at a rather low cost, they can have the best ever graphics and games. They are miles ahead of consoles.

    To do this however, you require Microsoft Windows, as back in the day, not a lot of games were available for mac (and still aren't, but were getting there.) So, for "Real Gamers", this automatically made Mac's ****. They were not cheap, you cannot change hardware and there are not many games out.

    Now Mac is getting a boot in the gaming world, they feel their 'elitism' is being taken away from them, and so, in a jealous rage, seek to destroy Apple as much as they can so they can maintain their "PC Gamer" egos.
  16. Salacion macrumors 6502a

    Apr 8, 2010
    In general, OS X isn't optimized for games. There are reasons why game ports run at a significantly slower speed than their PC counterparts. But as Mac gains predominance, they will also gain prevalence in the gaming market. We already have significantly more AA titles coming to the Mac. Apple themselves are even dedicating some time to gaming, as you probably noticed with their OS optimization done specifically for Star Craft 2.

    But PC gaming as a whole is slowly diminishing. Developers are gearing more and more towards console development. It's generally a much more profitable portion of the gaming market. So at this point, I really care less about Mac gaming and more about consoles. It's where the industry's headed.

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