http://wireless.ign.com/ Look at the comments to this article. and why is it onion when the pc or steam version comes out of similar games they get all excited and scream of innnovation andbpay like 30 bucks for? I'm talking about plants vs zombie or crayon physics deluxe. There are so many games like that which get rated high on pc and steam and are discussed online but they ignore the iPad or iPhone versions like they don't even exist and don't even realize the potential of indue gaming these devices have due to low cost of publishing and flexibility. why is that real gamer hate Apple so much? I mean you don't see people on forums constantly ragging on steam indie overpricqed stuff or mods like killing floor for ut 2004 being made do you? But I do agree the re are so many lost potentials in the app store that could open it up for bigger things but they always lack length. for example Underworlds and pizza boy, the only thing lacking in these games is length when Compared to a tuff like diablo or new Mario bros. Why can't these indie deva just make them longer or add paid levels or something at least?