theres no such thing as 'normal' for a pc game. games can be rendered in whatever resolution we choose to set it. upscaling doesn't apply to PC titles in the same way; we would need to implement an internal scaler (which is gpu independent) to do that but it then defeats the purpose of selecting your resolution. PC games and console games are designed very differently in terms of how resolution is done. console games are designed in 1 resolution (can never ever for the love of god be defined by the user) and then upscaled (if needed). PC games are designed to be scalable and user-defined by default therefore the notion of rendering in 'normal' resolution and upscaled doesn't apply...
also the replies of 'well then you can just tone down the graphics' is laughable at best. you dont buy X graphic card to then play at low specs. either you provide a laptop capable of handling the outputs without having to manually gimp the performance so it runs 'well' or you hold back on releasing retina display and simply place 1920x1080 screens on your 15inch as an upgrade option (with the 1600x1050 as the new default) similarly do the asme for the 13inch (while offering a 1600x900 as the new default).
this counter argument is as stupid as saying buy a quad core than set it to disable 2 cores in bios so you can save on your energy bill and reduce the heat being produced in your computer. you might as well just have bought a dual core to start with and have gotten better performance that way than gimping a quad core set up....
edit: now if lowering the resolution to 1920x1080 and the game performs well and it doesnt look like its running in lower than native resolution. then fine ill accept lowering the resolution to compensate. the problem is whether or not the game will look horribly playing at such a lower than native resolution....if it does look bad you're really neglecting a market that until recently the Macs were failing behind with. neglecting that market again will be a foolish move...
When I said "normal" I was specifically referring to the stock MBP's resolution as an example.
My post was over here
....x.........
Your post was here
..................x......
![]()
you never say that at all though. the way you make it sound than correlate it to how the consoles do their rendering and how you suggested upscaling it all didnt sound like you were merely referring to a stock MBP's resolution...if you leave it ambiguous & vague you cant blame me for taking it the wrong way
but forgive me.
This is what I am talking about:
http://www.hardmac.com/news/2012/05/15/proofs-that-retina-hd-display-will-come-to-our-macs
"I can't understand why anyone would want to question a radical new improvement?"
Because, for some of us, it may -not- be "an improvement".
I'm speaking about folks (like myself) who are older and have declining vision, or even younger folks with impaired vision.
In this case, it doesn't matter how "sharp" text is, if it's simply too small too be able to see in the first place.
The only recourse will be to "manually reduce" the screen resolution to make everything larger, so that text can again become readable without straining to see it (or even readable, at all). And that will have the effect of "canceling out" the benefits of a higher resolution.
I'll guess that you are younger and vision isn't yet "a problem" for you. To which I'll say, "just wait". In time you may understand. I really don't expect young folk to comprehend this -- I myself didn't when I was younger. Now I know....
Because, for some of us, it may -not- be "an improvement".
I'm speaking about folks (like myself) who are older and have declining vision, or even younger folks with impaired vision.
In this case, it doesn't matter how "sharp" text is, if it's simply too small too be able to see in the first place.
The only recourse will be to "manually reduce" the screen resolution to make everything larger, so that text can again become readable without straining to see it (or even readable, at all). And that will have the effect of "canceling out" the benefits of a higher resolution.
i want screen real-estate not sharpness so i hope if it does come it doesnt scale everything and defeats the purpose of a highres screen. then again i recently got my mbp so ill just be upgrading in two years or more
That's what probably going to happen, because (realistically speaking) probably no one is willing to use current Mac OS interface at 2x ppi. You still have your real estate for media, but text and interface elements must be scaled up.
My current setup offers enough, but there's always those fiddly little bits and bobs where I would feel more comfortable with an extra 500 pixels or so, so the retina display will more than meet my needs, even if it means making everything small and slightly less-sharp.
In this case, it doesn't matter how "sharp" text is, if it's simply too small too be able to see in the first place.
The only recourse will be to "manually reduce" the screen resolution to make everything larger, so that text can again become readable without straining to see it (or even readable, at all). And that will have the effect of "canceling out" the benefits of a higher resolution.
Text didn't get smaller on the iPad 3 or the iPhone 4, so why would you think it will get smaller on the Macbook Pro?
Text isn't getting any smaller. Sharper, yes. Smaller, no.
Sadly I run into this misconception often with coworkers when we get into tech talk. Quickest way to squash it, is to have a webpage open on my MacBook pro, and the same page open on my iPad next to it.
Suddenly people understand what I am on about when they can see the added clarity between the screens. Granted, part of this is because we are comparing a TN panel with an IPS, however the pixels do add a level of sharpness to the picture.
Maybe I'm misunderstanding you, but where is the misconception? Compare an ipad 2 to an ipad 3. Text, icons, web pages, etc. are all identical in size.
Retina displays do not make anything smaller, just sharper.