I've been playing some MK Wii at a friend's house constantly and I really thought it was going to be a souped up version of Mario Kart DS (IGN's review left me that impression at the very least) instead, there's no more powerslide (there is but it's very different from previous entries, it takes too long to charge up the miniturbo and it's not as tight for cornering), karts move too slow (even on 150cc) and handle very ackward, items are WAAAAAAY too powerful (easy to shift from the 12th to 1st position in the last lap in a split second, no kidding and then when you enable that option to make powerful items appear less frequently... you only get mushrooms). The driving physics are not as tight as previous entries (especially MK DS), I couldn't drive like I did in MK DS, even on the tracks from the DS version, no matter what kart/character I tried, it just seemed... sloppy. The bikes had a nice feel but karts should be the focus of the game. Does any other Mario Kart fan feel like MK Wii has sloppier game mechanics? I might need some more time with this game (I've played about 20 races so far) but I just didn't like it at all. I played with the nunchuck + wiimote scheme (the more traditional scheme). Please avoid the flames, I'm just speaking my mind... I couldn't get into MK Wii at all despite the fact that I still play MK DS at least once every week if not daily.