Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

mcdj

macrumors G3
Original poster
Jul 10, 2007
8,972
4,225
NYC
It would seem the 6S/+ is capable of delivering a much wider, more nuanced variety of haptic feedback than previous iPhones. So why aren't we seeing the Taptic Engine being used in more games? Or at least discussed?

For that matter, where are the games that take advantage of the pressure sensitive screen? Or the drawing apps?
 
Well the phone is only a month old, and 3D touch in game requires a lot of thought about the game mechanics. Don't worry, support will come soon enough. Go to the app store and scroll through the top horizontal section in the featured tab. There will be a section "Game for iPhone 6S" and "Apps for iPhone 6S". I know for sure there is a drawing app or two with 3D touch.
 
  • Like
Reactions: bchreng
Yep, like the above poster said the developers will need to go back and rework the code to take advantage of this feature. Many developers will not waste the time. Hopefully future games will!
 
  • Like
Reactions: bchreng
Doesn't have anything to do with the haptics, but Astropad Mini uses 3D Touch to provide pressure sensitive drawing without a pressure sensitive stylus.
 
Slightly off topic but when is that shooter game released, that was in the most recent keynote? I'm not sure what the name was...

I assume that would have force feedback?
 
  • Like
Reactions: nathanalf
I'm really looking forward to see what developers do with this technology, it looks like it has huge potential.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.