Wonder why they updated from the 4S-5 so quick and now so many apps not fully integrated for the 6. Odd.
Wonder why they updated from the 4S-5 so quick and now so many apps not fully integrated for the 6. Odd.
Wonder why they updated from the 4S-5 so quick and now so many apps not fully integrated for the 6. Odd.
I just don't understand how Android resolution scailing works better than what were currently seeing in iOS. It's probably just because I'm ignorant and don't fully comprehend the back end of the code for either platform.
Bottom line, the big companies really need to update their apps. I'm looking at you Pandora!
Also, I noticed a glitch with apps that have not been optimized for the new iPhones. The apps, which take advantage of Touch ID, can sometimes freeze up and completely lock the phone.
iOS is vector based, it's in there in that developer portal.I think Androids UI is vector based so it can scale to any screen. I think since iOS 7 that iOS is vector based as well. So in the future we might not have this problem. Don't quote me on this I'm just guessing.
iOS is vector based, it's in there in that developer portal.
So why the problem then?
I just confirmed his information there isn't problem?
I just hate the zoomed status bar on the lock screen, how the F does apple not fix that?
iOS is vector based, it's in there in that developer portal.
I just hate the zoomed status bar on the lock screen, how the F does apple not fix that?
They didn't really update to 5 all that quick either.
I just hate the zoomed status bar on the lock screen, how the F does apple not fix that?
There's nothing to fix. It's always been like that on all the iPhones.
The hilarious thing is that the lock screen itself is zoomed meaning its not running a native resolution.
The hilarious thing is that the lock screen itself is zoomed meaning its not running a native resolution.
The hilarious thing is that the lock screen itself is zoomed meaning its not running a native resolution.
With the resolution of non-optimized apps. I guess once these apps update, no matter what size screen Apple churns up next, it will scale nicely?
Right.
The problem is that older apps were often hardcoded to the 3,5'' display and then later to the 4'' display. That means these developers have to completely rewrite their apps with vector graphics which can be very time consuming.