Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

darkgoob

macrumors 6502
Original poster
Oct 16, 2008
315
305
One major objection I had to iOS 7's removal of iOS 6 design elements is that they were replaced with a barren, blinding, plain, stark face-roll of whiteness. It felt like going from a nicely-lit cafe into a fluorescent-lit doctor's office waiting room. Cold. Clinical. A few items for children in the corner. Some expensive furniture and a nice view, but just doesn't feel inviting. About to get my pulse checked.

I criticized this use of white as actually not being minimalistic at all, but rather, maximalistic. The minimum RGB value is <0,0,0>, which is black, not white. A true minimalistic interface on a backlit screen should therefore be based on black, like dpreview.com is.

So when Apple Watch debuted, I noticed they went from stark white permeating the design, to jet black! Funny, that was a suggestion I made here, and I just want to say thank you to Apple for using black there, instead of white. Not that I think Apple actually reads these forums.

Of course this begs the question of why iOS remains white, even in 9. Why can't there be a black version? Inverting colors using Accessibility sucks; images turn negative, icons turn negative, and it all feels alien. There should be a night mode but there isn't.

It dawned on me that perhaps Apple, being the perfectionists they are, don't want to use a black-based interface on non-AMOLED screens. You see, on AMOLED displays like the watch, black really is black. There is no backlight. But on IPS (LCD) displays, the backlight is on whether the pixel is black or white. Perfectionists like Apple might feel black would look kind of cheesy in that case, or at least be a philosophically impure black.

Maybe if they went AMOLED at some point with the iOS devices, they would go black with iOS's scheme. Until then, however, I wish they'd have a platinum gray option, like in the old days... So much easier on the eyes. Maybe it's just me though.
 
I hope that by the time the AMOLED display equipped iPhone debuts with this technology, it is actually up to snuff in terms of color accuracy and image retention or lack thereof.
It's been years and years since OLED screen technology has had its mainstream introduction and yet it still has a lot of caveats that need to be dealt with.
 
i dont think thats true
It actually does, since it's the principal method of energy conservation on all AMOLED devices and the reason why, for example, Lumias can have an always-on watch scrolling through the screen in stand-by mode without a major impact on battery life as opposed to an always-on watch on an LED display.
 
  • Like
Reactions: lagwagon
It actually does, since it's the principal method of energy conservation on all AMOLED devices and the reason why, for example, Lumias can have an always-on watch scrolling through the screen in stand-by mode without a major impact on battery life as opposed to an always-on watch on an LED display.
oh nevermind i had no idea the Apple Watch has a AMOLED screen
 
One major objection I had to iOS 7's removal of iOS 6 design elements is that they were replaced with a barren, blinding, plain, stark face-roll of whiteness. It felt like going from a nicely-lit cafe into a fluorescent-lit doctor's office waiting room. Cold. Clinical. A few items for children in the corner. Some expensive furniture and a nice view, but just doesn't feel inviting. About to get my pulse checked.

I criticized this use of white as actually not being minimalistic at all, but rather, maximalistic. The minimum RGB value is <0,0,0>, which is black, not white. A true minimalistic interface on a backlit screen should therefore be based on black, like dpreview.com is.

So when Apple Watch debuted, I noticed they went from stark white permeating the design, to jet black! Funny, that was a suggestion I made here, and I just want to say thank you to Apple for using black there, instead of white. Not that I think Apple actually reads these forums.

Of course this begs the question of why iOS remains white, even in 9. Why can't there be a black version? Inverting colors using Accessibility sucks; images turn negative, icons turn negative, and it all feels alien. There should be a night mode but there isn't.

It dawned on me that perhaps Apple, being the perfectionists they are, don't want to use a black-based interface on non-AMOLED screens. You see, on AMOLED displays like the watch, black really is black. There is no backlight. But on IPS (LCD) displays, the backlight is on whether the pixel is black or white. Perfectionists like Apple might feel black would look kind of cheesy in that case, or at least be a philosophically impure black.

Maybe if they went AMOLED at some point with the iOS devices, they would go black with iOS's scheme. Until then, however, I wish they'd have a platinum gray option, like in the old days... So much easier on the eyes. Maybe it's just me though.

That's NOT what Minimalism means in art/design. It's not about 0s, it's about not being busy. iOS's whitespace would be no less or no more "minimalistic" if you changed the color. What matters is the elements.
 
It felt like going from a nicely-lit cafe into a fluorescent-lit doctor's office waiting room.
Perfect analogy! I have not read/heard a better description of how it feels going from iOS 6 to iOS 7 design.

However, I don't exactly hate the iOS 7 design. I like parts of it, and hate others. Same deal with iOS 6. My main gripe is the performance of the newly designed UI. It stutters and lags in places where it shouldn't. At all. Simple things. Sending a message. Turning the keyboard. Control Center over the keyboard. Turning the App Store. Spotlight Search.

Also, the quirkiness. You may do the same action every time, but it may not yield the same exact animation/performance every time like it should. Things randomly decide to behave normally, and randomly decide to do the opposite.

I think that the current UI could definitely work better if they adjusted the following:

Animations. The current ones are overdoing it. I like the animation in iOS 9 for tapping a search result or a banner, the smooth slide to the right. Any kind of change would tone things down and freshen things up/improve performance. Main issue I really am talking about is the app open/close and unlock animation.

Icons. Current ones are too flat. The design language in OS X with slightly round/beveled icons looks a lot better in my opinion.

Drop shadows. There aren't enough. Everything sort of is jammed together as of now. Wallpapers often look terrible due to zero distinction between the icons and the wallpaper.

Translucency. There's too much of it. Take it out of everything except the dock, folders, control center, Siri, and Notification Center. Everywhere else is unnecessary and it causes performance problems.

White. Too much white. Somehow find a way to make it work without being so jarring, or add a dark mode. Oh, and call me weird, but I think straight up black is too dark. I think a very dark gray/almost slightly navy tone looks a bit better. It would be a waste of energy for an AMOLED display if the UI were to be dark but not black, however. So black it is, if dark mode happens in iOS.

And on top of it all, optimize, optimize, optimize! Good UI runs at a solid framerate of 60FPS, not jumping down below that for any reason. If the frame rate is dropping, the UI is causing too much stress on the system, or it is just terribly made.
 
One major objection I had to iOS 7's removal of iOS 6 design elements is that they were replaced with a barren, blinding, plain, stark face-roll of whiteness. It felt like going from a nicely-lit cafe into a fluorescent-lit doctor's office waiting room. Cold. Clinical. A few items for children in the corner. Some expensive furniture and a nice view, but just doesn't feel inviting. About to get my pulse checked.

I criticized this use of white as actually not being minimalistic at all, but rather, maximalistic. The minimum RGB value is <0,0,0>, which is black, not white. A true minimalistic interface on a backlit screen should therefore be based on black, like dpreview.com is.

So when Apple Watch debuted, I noticed they went from stark white permeating the design, to jet black! Funny, that was a suggestion I made here, and I just want to say thank you to Apple for using black there, instead of white. Not that I think Apple actually reads these forums.

Of course this begs the question of why iOS remains white, even in 9. Why can't there be a black version? Inverting colors using Accessibility sucks; images turn negative, icons turn negative, and it all feels alien. There should be a night mode but there isn't.

It dawned on me that perhaps Apple, being the perfectionists they are, don't want to use a black-based interface on non-AMOLED screens. You see, on AMOLED displays like the watch, black really is black. There is no backlight. But on IPS (LCD) displays, the backlight is on whether the pixel is black or white. Perfectionists like Apple might feel black would look kind of cheesy in that case, or at least be a philosophically impure black.

Maybe if they went AMOLED at some point with the iOS devices, they would go black with iOS's scheme. Until then, however, I wish they'd have a platinum gray option, like in the old days... So much easier on the eyes. Maybe it's just me though.
Here's what Ive said in that New Yorker profile:

Under normal circumstances, the screen will then show one of nine watch faces, each customizable. One will show the time alongside a brightly lit flower, butterfly, or jellyfish; these will be in motion, against a black background. This imagery had dominated the launch, and Ive now explained his enthusiasm for it. He picked up his iPhone 6 and pressed the home button. “The whole of the display comes on,” he said. “That, to me, feels very, very old.” (The iPhone 6 reached stores two weeks later.) He went on to explain that an Apple Watch uses a new display technology whose blacks are blacker than those in an iPhone’s L.E.D. display. This makes it easier to mask the point where, beneath a glass surface, a display ends and its frame begins. An Apple Watch jellyfish swims in deep space, and becomes, Ive said, as much an attribute of the watch as an image. On a current iPhone screen, a jellyfish would be pinned against dark gray, and framed in black, and, Ive said, have “much less magic.”

My guess is once iPhone goes OLED there will be a dark option.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.