Why won't developers make games for Mac?

Discussion in 'macOS' started by Retina MacBook, Jul 20, 2012.

  1. Retina MacBook, Jul 20, 2012
    Last edited: Jul 21, 2012

    Retina MacBook macrumors regular

    Jul 19, 2012
    Why? Why do we have to use Bootcamp just to play games (such as Need For Speed and billions of others)? That is so wrong. They should make every application for all OSes. And that includes linux.
  2. barredfreak macrumors 6502

    Jan 9, 2012
    Windows, albeit being completely useless in my opinion, dominates most of the consumer market. Macs dominate a small but growing amount, so developers are more inclined to want to make more money, so they produce for the bigger majority.
  3. miles01110 macrumors Core


    Jul 24, 2006
    The Ivory Tower (I'm not coming down)
    The invisible hand points to Windows as being the most economical platform for games.

    PS: Some developers do make games for OS X.
  4. BSben macrumors 65816

    May 16, 2012
    The situation seems to get worse, when the new Sim City was announced they mentioned a Mac version, now there doesn't seem to be one.
  5. MacDawg macrumors Core


    Mar 20, 2004
    "Between the Hedges"
    Your use of the term racist is grossly out of context
    And demanding equality of OSes is misguided
    You are not entitled to anything

    When it comes to business, it is $$$ that drive it
    If games on the Mac were more profitable, there would be more interest in providing them

    And, FWIW, game makers push the limits of hardware
    Macs are not noted for their attention to specs
  6. BlueGummiBear macrumors 6502a


    Valve has plenty of games for the Mac. Left 4 Dead 2, Portal 2, Counter-Strike: Source just to name a few. These are all popular and quality games. I think Windows is flooded with crap games IMHO.
  7. benwiggy macrumors 68020

    Jun 15, 2012
    Because you have to rewrite the code for each OS. That takes time and money. Companies have to decide whether the investment of that time and money is worth the money that they will make back from sales of the software.

    If it takes 60% more men/dollars/hours to port it to Mac, but Mac has only .. 10% of the games market, is it worth it?

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