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It was more a shock thing!

Nope, I'm still shocked :eek: I've never played the real Mario 2
 
better get it quick!

Named after the Japanese holiday season famous for its firework displays, the ‘Hanabi Festival’ on Wii’s Virtual Console will see the release of a selection of classic titles split over three themed weeks, starting from today. To celebrate the launch of Super Mario Bros. in Japan on 13th September 1985, the first week of the Hanabi Festival on Wii’s Virtual Console will be Mario Week and will feature the classic Super Mario Bros.: The Lost Levels and puzzler Mario’s Super Picross. On top of these great Mario titles, Mario will also be taken to the next dimension as he folds effortlessly from 2D to 3D in Super Paper Mario only on Wii, which will be avalable from Septmber 20 in shops across Australia.

Over the following two weeks of the Hanabi Festival, Virtual Console fans will get to experience a host of special classics including the US versions of Nintendo Entertainment System action–platformer Ninja Gaiden and space shoot ‘em up Gradius III (Super Nintendo Entertainment System), as well as discovering Japanese-exclusive titles like Ninja JaJaMaru-Kun (Nintendo Entertainment System) and the cult Nintendo 64 blaster Sin And Punishment.
 
Lost Levels?

BUt it won;t have a saving feature meaning=torture.

But suspending is vastly superior to saving... simply hit the home button and go back to the Wii Menu. When you come back to your game you are exactly where you left off... mid jump/menu screen/falling in a pit just as if you had paused it and left the system running to go eat supper...one caveat... If someone (like a toddler) turns off the Wii while you are playing your game/before you can hit Home->Wii Menu you have to start over from your last save. I lost about 2 hours in A Link to the Past due to my toddler finding the power button on the Wiimote.
 
Sorry, but that's too cute:D

Couldn't really be too mad at her since 1) I had no idea that an unexpected power off lost your suspended game, 2) I gave her the Wiimote to pay with while I played thinking "what harm can she do?"

So now I make sure that as many people as I can tell know the limitation of suspend to avoid my fate.
 
encouraging news in the world of the Virtual Console today. It looks as if PC Engine CD-ROM2 games will be hitting the VC soon according to Nikkei's all Japanese website.

The initial releases are thought to be Ys Book 1 & 2 and Chou Aniki. Ys is one of the finest RPGs on the system and Chou Aniki is a weird and wonderful shooter from the creators of the Megadrive/Genesis classic Gynoug.

For those not in the know the PC Engine CD-ROM2 is the equivalent of the North American TurboGrafx-CD.

yay
 
Well then! just popped into my inbox!

edit: ah. already confirmed...
 

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It'll be interesting to see how CD games are handled. Are we really going to be able to download 100+ MB games without some sort of external storage?

I'd be so up for Star Control 2 for the 3DO. (Yeah, I know there's a free open-source version that even runs on the Mac, but it looks absolutely horrible on today's hi-res displays. I also never got gamepad support to work. The only way to blast Ur-Quans to smithereens!)
 
I don't know of anyone of those systems :(

Wikipedia is your friend for these matters, as always, but I'll try to jump in with a little (totally adulterated) history lesson:

The TurboGrafx-16 had a hugely expensive CD attachment and almost no notable games for it, aside from the semi-legendary Ys Book I & II RPGs.

The Neo-Geo was this system known for incredibly expensive cartridge games. It fared better as the system hidden within arcade cabinets You've probably seen some of the games on other consoles, or at the very least mentioned on gaming sites (Fatal Fury series, Metal Slug series, King of Fighters series, Samurai Showdown series).
 
Is that the Castlevania that people go on about it being the best original Castlevania game?

I bought Mario 2 this morning, go to World 2-2 without dying. Then it just goes stupidly hard! I love it.
 
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