The freenium model existed before Apple made In-App Purchases. So now you're saying Apple was fine before, and now that they've introduced their own payment processor, there is no way to survive for them unless they force it on someone ?
I don't get it, how come before they had a payment processor for the freenium apps they were doing ok, but now they aren't doing ok just letting the market decide if their In-App Purchases service is worth the 30% or not ?
Not making much sense here...
Uh ? What are you talking about the freenium model didn't exist back then ? Skype, Kindle, Comixology were all there before In-App Purchases and were all offering goods for sale before In-App Purchases.
In-App Purchases if anything was Apple seeing what was being done and wanting a piece of the pie for themselves.
Next you'll be telling me there were no ads in apps before iAds ?
So we agree that forcing IAP onto developers for sheer greed instead of letting it compete on its merit is wrong and could hurt the platform and ultimately, the end-user ? Good.
But it's bad enough that you don't get that my point isn't the 30%. No matter my personal opinion on the 30%,
this isn't the issue.
The issue is IAP being forced unto developers. Maybe if you'd stop derailing the conversation so much away from that very point...