Win32 programmer trying to understand your world

Discussion in 'Mac Programming' started by jedispy, Feb 20, 2008.

  1. jedispy macrumors newbie

    Feb 20, 2008
    Let me start out by saying that I am experienced with programming Win32 applications, but I've never done a thing with code on Macintosh.

    Also I am working on a video game modification. It just so happens that this game exists in both Windows and Macintosh versions, and there's a decent Mac user population. I would LIKE to make my mod available in both Win & Mac. Now this isn't just simply adding models and stuff to existing open game assets. We are recoding a good portion of the existing SDK and changing the way it is played.

    Now here's my question: In Windows, if you want to add code to modify a program, but not change the executable itself, you compile the new code to a .DLL file. What is the Macintosh equivalent to the Dynamic Link Library file?
  2. Cromulent macrumors 603


    Oct 2, 2006
    The Land of Hope and Glory
    You'll probably get on better initially if you look at the Carbon APIs as they are C based. If you want to program in Cocoa you will need to learn Objective-C.

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