Windows Windows drivers for Xbox One controller now available

Discussion in 'Mac and PC Games' started by saturnotaku, Jun 6, 2014.

  1. saturnotaku macrumors 68000

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    Mar 4, 2013
    #1
    Today, Microsoft has announced availability of Windows drivers for the Xbox One controller. They apparently provide support for every game that was compatible with the 360 controller. Just install the software, plug in with a micro USB cable, and you're away.

    Download links for 32- and 64-bit versions of Windows are available here if you don't want to wait for them to be rolled into an OS update.

    I can finally get rid of the cheap off-brand 360 controller I've been using in Boot Camp. Hopefully we'll see some third-party OS X drivers. Is there support for this controller already in Feral and/or Aspyr titles?
     
  2. lunaoso macrumors 65816

    lunaoso

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    #2
    I'm sooooo happy about this. I got one for christmas and it has just been sitting around for 6 months. :p
     
  3. edddeduck macrumors 68020

    edddeduck

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    #3
    It will need a minor update to the open source 360 drivers but support should eb pretty simple once that's done even for most of our older games (no patches needed).

    Edwin
     
  4. richwoodrocket macrumors 68020

    richwoodrocket

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    #4
    YAY! All I need now is a Microsoft xbox one wireless USB receiver.
     
  5. lunaoso macrumors 65816

    lunaoso

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    #5
    Yup, if they would just hurry up with a receiver I'd pick up one of those and another controller in an instant.
     
  6. Washac macrumors 68020

    Washac

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    #6
  7. saturnotaku thread starter macrumors 68000

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    #7
  8. Washac macrumors 68020

    Washac

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    #8
    Aahhh, gotcha, I know no difference because I have never been involved in the Xbox, just use a 360 controller on my Mac.
     
  9. richwoodrocket, Jun 8, 2014
    Last edited: Jun 8, 2014

    richwoodrocket macrumors 68020

    richwoodrocket

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    #9
    Windows drivers for Xbox One controller now available


    I'm waiting patiently. They better have one by Christmas. If a game supports xbox 360 controllers, will it support the one controller? Probably not right?....
    I'm wondering if I can make one myself using arduino though. Probably not.....
     
  10. saturnotaku thread starter macrumors 68000

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    #10

    That's what MS is saying. There doesn't appear to be 100% compatibility yet but most of the issues seem to be with indie titles.
     
  11. saturnotaku thread starter macrumors 68000

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    #12
  12. richwoodrocket macrumors 68020

    richwoodrocket

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    #13

    Oh. I thought it would need to be supported as a completely different controller, since there are two buttons that are different.
     
  13. lunaoso macrumors 65816

    lunaoso

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    #14
    Nope, Microsoft made it so that it works with basically any game that works with the 360 controller.
     
  14. richwoodrocket macrumors 68020

    richwoodrocket

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    #15

    Ok, that's cool. Guess I'll just wait for the receiver to come out.
     
  15. roadbloc macrumors G3

    roadbloc

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    UK
    #16
    Boo! If I'd have known this was coming I wouldn't have bought a new 360 controller. :(

    Oh well. It isn't as if there is much difference between the two pads.
     
  16. saturnotaku thread starter macrumors 68000

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    #17
    I actually found a 2nd-hand, but mint condition wired 360 controller for 1/3 of what a new Xbox One version would have cost, so I went with that as a replacement for my shoddy 3rd-party one.
     
  17. lunaoso macrumors 65816

    lunaoso

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    #18
    I hope that developers start adding support for the rumble triggers into games, that'd be a nice addition. Not even sure if that function is in the driver, but hey, might as well hope.
     
  18. edddeduck macrumors 68020

    edddeduck

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    #19
    It's definitely not in any Mac drivers and will need to be reverse engineered but if the PC game has the feature and if the Mac drivers have the feature then their is no reason that the support couldn't be added.

    But right now that sentence has a lot of "ifs" :)

    Edwin
     
  19. Miharu macrumors 6502

    Miharu

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    Aug 12, 2007
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    Finland
    #20
    Most likely not gonna happen, as the Xbox One controller is just posing as an Xbox 360 controller as it is now. I already have a wireless adapter for 360 controllers so I'm happy with them, the One controller doesn't bring anything new to the table except of course it feels nicer in hand.
     
  20. edddeduck macrumors 68020

    edddeduck

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    Mar 26, 2004
    #21
    We have an XBOX One pad working on OS X in our testing environment with the latest game in development :) No eta on it being seen in a shipping game yet but I can confirm it's possible. Updating Tattiebogle should not be that hard either.
     
  21. Mooseiah macrumors member

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    San Diego, CA
    #22
    Great news :)
     
  22. MacGillicuddy, Sep 8, 2014
    Last edited: Oct 20, 2014

    MacGillicuddy macrumors newbie

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    #23
  23. saturnotaku thread starter macrumors 68000

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    #24
  24. edddeduck macrumors 68020

    edddeduck

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    #25
    Castle Of Illusion shipped with USB XBONE support natively, all games from now on (apart from LEGO titles) will have native support.

    Modifying the Tattiebogle open source drives should be an easier method as I think the edits needed will be pretty simple to implement and cost a lot less than $1000. :)
     

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