I do LOTS of artistic editing to photos I take for my photography business. One of the effects I like to incorporate is adding layers of texture to the images I am working with. To do this I currently use two tiff files of 900+ mbs in size. Each Tiff File is basically used as my texture palette. One file is for landscape orientated photos and the other is for portrait orientation. Each tiff is composed of about 60 layers, each layer representing a different texture. I decided to work in this way because it seemed faster to just select the the tiff file, cycle through the layers, and duplicate the textures I want to use into the image I am working on. I find this is easier then to move back and forth between bridge and and cs3. and requires very few steps to get the texture I want on the image. BUT I find having 1.8 gigs of tiffs open can drag on system performance. Is there a more efficient way to do what I am doing? Performance is not too bad. I have an ssd and 6 gigs of ram on my macbook pro. But I find it can stutter a bit with prolonged use. I have a attached a pic for reference. Thanks.