Please post any apps you find that implement the iPhone accelerometer in an annoying way, especially if it is used for a critical function and has no work around. I already bought two games that are annoying as hεll and I don't want to waist any more money.
Here are my two:
Super Monkey Ball: You have to have the iPhone laying almost flat to do the steering, and doing some movements takes the screen totally out of view. They should really have a way of letting the user select the neutral position.
Quordy: You have to shake the iPhone to start the game, which wouldn't be too bad if it just required a light shake, but you really have to put your back into it to shake hard enough to start a game (I'm exaggerating a little). I get worried that the iPhone will slip out of my hard and fly across the room, and my wife gets really frustrated and shakes the thing so hard it looks like she is having a spasm and even then sometimes the game won't start.
I would personally avoid these games until they fix them.
Here are my two:
Super Monkey Ball: You have to have the iPhone laying almost flat to do the steering, and doing some movements takes the screen totally out of view. They should really have a way of letting the user select the neutral position.
Quordy: You have to shake the iPhone to start the game, which wouldn't be too bad if it just required a light shake, but you really have to put your back into it to shake hard enough to start a game (I'm exaggerating a little). I get worried that the iPhone will slip out of my hard and fly across the room, and my wife gets really frustrated and shakes the thing so hard it looks like she is having a spasm and even then sometimes the game won't start.
I would personally avoid these games until they fix them.