yes and no.
first, they played well, so that counts a lot
second, we started without the guard (melrose) that is too much. the role is core for a reason and it should have been reassigned.
in addition, the confusion with the swap greatly helped the wolves. if the swap had been done correctly, raven would have been stranded without an official answer and therefore would have had a 'wholla lot of splainin to do', consider that i suppose i wasn't the only one who suspected him.
on top of that they did get a few more lucky breaks, with the necromancer gone on night one, me being the seer, the collapser inadvertently helping them and the swapper doing the same
Yes, I should have reassign the Guard, but I got the information really just before the start, I thougth, that maybe I should had put 3 ww, so I thought it was a fair compromise.
Rick send me a PM to swap Raven and DP's power. I took it as a do it now, (send a PM to ravenvii and DP), but then seeing that Rick really was waiting to the answer, send him a PM to confirm it was now and not after. he wanted it to be after the answer.
With all the vote modifying powers, it's hard to know when a power will change something. I did majority locked QoS because Plutonius already votes, thus I understood he will not used his power. But maybe it was a mistake.
I did struggled behind the scene and those mishap did gives some break to the wolf.
I will run another game, with less story telling tho. It's hard to change the story. (I had no WW kill 10 minutes before deadline on the first day, so already constructed another story for the night)