I have a .h/.m that I #import into another .m file. Everything was working fine, then I made some changes in the .h that is being imported and the changes were not seen.
So I cleaned the project, that didn't work. I removed the .h/.m from the project, created a new set with nothing and still the .m was seeing the old class structure.
Finally, I deleted the files and #import and created an entirely new file name and created the class in there. --- This is the only thing I could get to work.
This seems cumbersome to do, esp as a project grows larger. Is there something I'm missing here, or is this just the way Xcode works?
I'm guessing it has to do with caching of precompiled files or something, but there should be some way to tell Xcode to redo everything.
BTW, I also found you can't drag-n-drop classes from one project to another, that gave me a link error.
Ver 4.5.2
So I cleaned the project, that didn't work. I removed the .h/.m from the project, created a new set with nothing and still the .m was seeing the old class structure.
Finally, I deleted the files and #import and created an entirely new file name and created the class in there. --- This is the only thing I could get to work.
This seems cumbersome to do, esp as a project grows larger. Is there something I'm missing here, or is this just the way Xcode works?
I'm guessing it has to do with caching of precompiled files or something, but there should be some way to tell Xcode to redo everything.
BTW, I also found you can't drag-n-drop classes from one project to another, that gave me a link error.
Ver 4.5.2