And a pretty solid update too! Pixologic servers are getting hammered at the moment, but I managed to get the download and activation in before the slowdown. Shame I have to be at work now and can't play with it just yet. Link New Feature list and improvements: ZProjects * Save all loaded tools, document size, light, material, timeline and render settings in one click. * ZBrush 4 even includes sample projects to help you discover new features. Best Preview Render * Renders Shadows, Ambient Occlusion, Fibers, SSS and Transparency with advanced anti-aliasing. * Multi-pass rendering with Shadow, Color, Ambient Occlusion, Mask and Depth as separate maps. * Render for still images or animations. Project presentation * Timeline for more than just simple turntables and animations. * Keyframe management: copy, move, etc. * Audio support with color beats for manual animation synchronization. * Fade in/out and cut keyframes for nice transitions. * Ease in/out keyframes. * MDD animation file format support for exporting and importing animation. * Animation-capable layers, Tools, ZSpheres, background and more. Concept creation * Shadow Box for free-form creation. * Move Elastic Brush to create stretch-free extrusions. * Reproject improved for more finely tuned control of the results. * Mannequin for quick scene setup. * TransPose units to help you in proportions and sizes. Hard Sculpting * Clip brushes for slicing your models. * By Radius and By Polygroups modes for the Clip brushes. * Shadow Box to create original sculpting bases, combined with radial symmetry. * New Strokes: Circle, Square, Curves. Major brushes: * MatchMaker, the perfect brush to deform your mesh to conform to other 3D models. * Deco brushes, turn, spin - perfect for creative patterns! * Clay Buildup will be your new Clay brush for the rough sculpting. * Move Elastic, Move Topo, Move Parts: Stretch and deform with no constraints. Strokes: * Roll mode improved with the Roll distance. * New lasso/marquee selection mode, circle by center, perfect circle, curve for masking and hiding. * Marquee, Lasso and Circle strokes working with symmetry for hiding, masking and slicing. Pipeline and Productivity * GoZ with Autodesk Maya (2008, 2009, 2010, 2011), Autodesk 3DSMax (2009, 2010, 2011), Luxology modo 401 (Sp2 to sp5), Cinema 4D R11 and R11.5 * GoZ SDK for integrating GoZ in additional software packages. * Xpose to explode all SubTools, making it easy to work on a hidden one or create stunning animated effects. * SubTool Duplicate and Insert, List All + ABC, Merge All for more flexibility when working on complex models. * Solo mode to quickly isolate the current SubTool. 3D Painting and Materials * PolyPaint Layers for more freedom in 3D painting. * SpotLight to edit textures on the fly and then use them to paint by projection. * Gradient transparency for anti-aliased transparency in PolyPainting. * New shaders: Fast Overlay and Fresnel Overlay for more effects in your materials. * New Fresnel and SSS settings for more realistic materials! * New Blinn Specular added to the default shader for a better skin specular effect. * Large number of blending modes between materials: Add, Subtract, difference, darken, etc. Misc * Topology auto masking to protect closed areas which are not directly connected. * Elasticity settings to stretch your model without stretching the topology. * Orientation settings: rotate your alphas while sculpting. * Tile alphas for more creativity with brushes. * Non-Square alphas are supported, avoiding distortions. * Contact support for SubTools: deform multiple SubTools while maintaining your defined contact points between them! * Relax Deformation: relax your topology without altering the shape. * Inflate Balloon Deformation for a variation of the relax deformation. * Deformations are now in real-time when moving the sliders, giving you live feedback. * New File menu to manage all content. Plugins * Decimation Master is now 64bits. * Original size is kept when exporting with 3D Print Exporter. * Unwrap all SubTools at once with UVMaster. * New Multi-map exporter for fast and easy creation of many maps at once including: normal, displacement, ambient occlusion, etc. * Various additions in SubTool Master and TransPose Master.