Before i start this thread, i know a fair few people probably wont believe me, say its done on another computer, fake, etcetc, but i guess your going to have to go with me on this one 
Theres no real way i can actually prove this is on my Macbook Pro, people say record it with FRAPS, but that slows my fps down!
I have taken the liberty of at least taking some screenshots.
Perhaps i can borrow a friends decent camcorder or something and prove this is my macbook pro doing this!
Right, anyway...
I recently picked up a new Samsung Syncmaster ( i forget the model) But its the 23" one with the 2048x1152 resolution. I got this for gaming ( i did query had the lappy would game at this res) and for some photoshop and FCP. Firstly i would like to say i had had no trouble with this whatsoever, as many people have been having troubles with their monitors - Mini display port to DVI, DVI-D "Dual link" (NOT the one from apple, it is a single cable, no USB or anything, but it is called "Dual Link", or thats what the website said anyways!) No issues with screen scrambling, problems after sleep - works perfect. And yes, DVI can power this RES, its minimum is not 1920x1200.
I received the monitor whilst my MBP was at the apple store being fixed, and so today have finally had a chance to test some games on it. I must say, im very impressed, and here goes...
I am using the baseline Unibody MBP with 2.4GHz, 2GB of RAM and the 9600M GT w/256MB of VRAM. Via bootcamp i have installed windows student (pro, basically) edition 32 bit, SP2. Also running with default bootcamp Nvidia drivers.
The listed is a mix of the games settings, and any changes i made to the default NVIDIA Control Panel Settings.
Test Drive Unlimited
S.T.A.L.K.E.R - Shadow Of Chernobyl

Half Life 2

Left4Dead
I also seem to be a lucky fella as my MBP responds to temperatures in boot camp, and the fans come on after about a minute of gaming. The highest reported temperature GPU-Z Gave me was about 75 C, which isnt bad considering some people have been reporting 100 C!
Im happy to ask answer any questions about any of this, and im getting prepared for the amount of non belief that is no doubt going to ensue
Theres no real way i can actually prove this is on my Macbook Pro, people say record it with FRAPS, but that slows my fps down!
I have taken the liberty of at least taking some screenshots.
Perhaps i can borrow a friends decent camcorder or something and prove this is my macbook pro doing this!
Right, anyway...
I recently picked up a new Samsung Syncmaster ( i forget the model) But its the 23" one with the 2048x1152 resolution. I got this for gaming ( i did query had the lappy would game at this res) and for some photoshop and FCP. Firstly i would like to say i had had no trouble with this whatsoever, as many people have been having troubles with their monitors - Mini display port to DVI, DVI-D "Dual link" (NOT the one from apple, it is a single cable, no USB or anything, but it is called "Dual Link", or thats what the website said anyways!) No issues with screen scrambling, problems after sleep - works perfect. And yes, DVI can power this RES, its minimum is not 1920x1200.
I received the monitor whilst my MBP was at the apple store being fixed, and so today have finally had a chance to test some games on it. I must say, im very impressed, and here goes...
I am using the baseline Unibody MBP with 2.4GHz, 2GB of RAM and the 9600M GT w/256MB of VRAM. Via bootcamp i have installed windows student (pro, basically) edition 32 bit, SP2. Also running with default bootcamp Nvidia drivers.
The listed is a mix of the games settings, and any changes i made to the default NVIDIA Control Panel Settings.
Test Drive Unlimited
- 2048x1152
- No Anti Aliasing - Would just be too slow! Still looks great though, see the screen shot.
- 16x Antisotropic Filtering
- Textures at highest
- Trilinear Mipmaps
- Antisotropic sample optimisation
- Trilinear Optimisation
- Texture Filtering - Quality
S.T.A.L.K.E.R - Shadow Of Chernobyl
- 2048x1152
- 2xAA
- 16xAF
- All textures and shadows at maximum
- HDR
- AA transparency - multisampling
- Trilinear Mip Maps
- Quality Texture FIltering
Half Life 2
- 2048x1152
- 6xAA
- 16xAF
- All textures, shadows, reflections at Max
- Multisampling antialiasing transparency
- HIGH quality texture filtering
- ~70 FPS!!!
Left4Dead
- 2048x1152
- 4xAA
- 16xAF
- All textures at max
- Trilinear Mip Maps
- Quality Texture Filtering
I also seem to be a lucky fella as my MBP responds to temperatures in boot camp, and the fans come on after about a minute of gaming. The highest reported temperature GPU-Z Gave me was about 75 C, which isnt bad considering some people have been reporting 100 C!
Im happy to ask answer any questions about any of this, and im getting prepared for the amount of non belief that is no doubt going to ensue