If understand the matter right, with 1:2 compression the 6k 120Hz stream would be only 44Gbps.DP Alt mode can use 4 UHBR 20 lanes at most for a display, which means 80 Gbps.
If understand the matter right, with 1:2 compression the 6k 120Hz stream would be only 44Gbps.DP Alt mode can use 4 UHBR 20 lanes at most for a display, which means 80 Gbps.
I've been looking forward to this 6K monitor and am not bothered by 60Hz refresh rate. For my Windows gaming system, I have a monitor that can do 240Hz, but I run it at 120Hz because that is what my good, but not top-end, computer can cope with for the games I play. That faster monitor is 45" at 3440 x 1440 to be able to run at 120Hz. Anyone wanting more than 60Hz at 6K has a very high end computer to run it smoothly, or they are not running anything too taxing.Same here, but I'm sure it's way different for gamers.
Good point that I hadn't thought about. Now for me, I'm lucky in a sense. My older eyes don't need tiny tiny text and I don't game. This means I get to buy the cheap very wide, but low res and low refresh.I've been looking forward to this 6K monitor and am not bothered by 60Hz refresh rate. For my Windows gaming system, I have a monitor that can do 240Hz, but I run it at 120Hz because that is what my good, but not top-end computer can cope with for the games I play. That faster monitor is 45" at 3440 x 1440 to be able to run that fast. Anyone wanting more than 60Hz at 6K has a very high end computer to run it smoothly, or they are not running anything too taxing.
Resolution and refresh rate are a trade off for most people. The monitor that can do both really well will be very expensive and need an expensive computer to run it. And when montiors are expensive, they get very expensive as they have a limited market, and therefore few units to pay back the development costs.
Yes, with lossy compression you can do it, that’s why I wrote “lossless”, and lossy compression would fall under what I meant by “in-between”.If understand the matter right, with 1:2 compression the 6k 120Hz stream would be only 44Gbps.
My older eyes want the 6K because text is clearer at higher resolution, especially as macOS works best when the display is an exact double retina resolution.Good point that I hadn't thought about. Now for me, I'm lucky in a sense. My older eyes don't need tiny tiny text and I don't game. This means I get to buy the cheap very wide, but low res and low refresh.
CRTs were worse than just pixelization. There you had relatively thick LINES. Even analog film had a limit -- not square pixels but more of blobs but still the same problem once you put it under a magnifier.Am I the only person who wonders just how far we need to go to get back to what we had before going down the digital path? Film cameras, film movie cameras, CRT’s… you could enlarge those all til the cows came home, no pixelation. Yet here we are aching over bigger better digital pixels, which are still just squares. When 4K first came out, so many of the first movies released were film movies which could be ‘enlarged’ to any resolution, instead of shows recorded on digital mediums that were often recorded at their maximum resolution to save money buying the recording gear. Clunkiness aside, CRT must be sittting back thinking, “Go ahead, we’ll just wait here til you’re finished messing around.” 😁
Coders do be appreciating smoother scrolling, though. Lots of long text files.When I can write code so fast that a 60hz frame rate becomes a concern, I’ll be very happy.
I get it, but what makes you think there's a market for that? The most commonly purchased resolution is 1440p, with 1080p right behind it. 4k is beyond what most people even need or use. Only Mac users care about 5k, and the amount that care about 6k has to be vanishingly small. 6k at 120hz would be a very tiny market.60hz is a non-starter for me even for productivity. I can see the cursor jumping between frames. But I get that driving 6k @ 120hz would be really hard on the GPU and maybe beyond bandwidth for the cables.
So: where are the 5k 27" 120hz displays?! I'd pay pretty stupid prices.
HAHA I never watched TV with a magnifier, but I never noticed blobs or think lines unless the horizontal hold was off. I have noticed plenty of god awful digital displays and hideous digital enlargements. I must admit though, that watching Family Ties again now makes me chuckle at how low 'resolution' it was; their eyes are more 'suggested' than visually detectable 😂CRTs were worse than just pixelization. There you had relatively thick LINES. Even analog film had a limit -- not square pixels but more of blobs but still the same problem once you put it under a magnifier.
Thunderbolt 4 won’t support 6K@120Hz so I’m not sure what your point is?Just gonna leave this here: Refresh Rate (Max) : 60Hz
Apple fans can't stand "uneven bezels" (except when it comes to iMacs) but they are fine with ugly notches. I am pretty sure most (by huge margin) Mac owners have non-Apple monitors (uneven bezels be damned).None of these clue-less companies can find a clue that ugly uneven bezels with their dumb ugly logos on the front of the monitor and a strip of dumb button controls off to the side are ugly as F and immediately drop the amount anyone in the Apple world is willing to spend on their cheap-@ss plas-tacky Apple monitor alternatives by hundreds of dollars. It makes anyone who can in any way step up to the real deal avoid their uglified me-too's with a passion.
Clean up on aisle 4 🙂 Thunderbolt 5 has the bandwidth Apple gimps it, at least in published specs.Just gonna leave this here: Refresh Rate (Max) : 60Hz
No thanks. It probably doesn't matter to most, but aesthetics are important to me. Those little buttons across the lower THICK bezel are ugly as. To each their own.
ASUS is planning to release its 32-inch 6K ProArt Display PA32QCV in August, with the device set to compete with Apple's Pro Display XDR and Studio Display. The upcoming ProArt Display was first announced at CES in January, but it's finally ready to launch.
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The display has a 6016 x 3384 resolution, and ASUS says it offers Delta E>2 color accuracy, 98 percent DCI-P3 gamut, and 218 pixels per inch. Displays are calibrated at the factory for color accuracy, and there is a Mac-specific P3 color preset option for consistent colors on Macs. Macs can use the ASUS DisplayWidget Center for quick adjustments to brightness, contrast, and color temperature, and when a Mac is connected to the display, the display's brightness can be controlled with the built-in Mac brightness button.
Apple's Pro Display XDR features the same resolution and pixel density as the ASUS 6K ProArt Display, and ASUS promises text that's "sharp and easy to read," along with "enhanced visual clarity" for creative professionals. The ProArt Display supports HDR10 and VESA DisplayHDR 600 for bright whites and dark blacks, providing "exceptional contrast."
Multiple sensors ensure the display remains bright and at the right color temperature, with an ambient light sensor adjusting color gamut based on ambient lighting. ASUS added an anti-glare "LuxPixel" technology that minimizes reflections without compromising display quality.
Auto KVM is included for switching between and controlling two connected Macs or PCs with a single keyboard and mouse, and the display includes Thunderbolt 4 support and 96W power delivery for charging connected laptops like the MacBook Pro and MacBook Air. There are multiple ports available in addition to dual Thunderbolt 4 ports, including HDMI 2.1, DisplayPort 1.4, two USB-A ports, a passthrough port for headphones, a USB-C port for KVM Switch, and an additional downstream USB-C port.
Compared to the Pro Display XDR, the 6K ProArt Display has lower standard, peak, and sustained brightness, lower contrast, no local dimming, slightly less color accuracy, and no reference modes, but it is much more affordable and offers some of the same tilt and swivel adjustment options. There are also speakers, but no built-in webcam.
ASUS says that the ProArt Display PA32QCV will launch in late August, and it will be priced at $1,299.
Article Link: 32" 6K ProArt Display From ASUS Launching in Late August
Cool but the fact it’s Asus and the design make the display look like a cheap display that sucks… I don’t like that so please a design like Apple.
ASUS is planning to release its 32-inch 6K ProArt Display PA32QCV in August, with the device set to compete with Apple's Pro Display XDR and Studio Display. The upcoming ProArt Display was first announced at CES in January, but it's finally ready to launch.
![]()
The display has a 6016 x 3384 resolution, and ASUS says it offers Delta E>2 color accuracy, 98 percent DCI-P3 gamut, and 218 pixels per inch. Displays are calibrated at the factory for color accuracy, and there is a Mac-specific P3 color preset option for consistent colors on Macs. Macs can use the ASUS DisplayWidget Center for quick adjustments to brightness, contrast, and color temperature, and when a Mac is connected to the display, the display's brightness can be controlled with the built-in Mac brightness button.
Apple's Pro Display XDR features the same resolution and pixel density as the ASUS 6K ProArt Display, and ASUS promises text that's "sharp and easy to read," along with "enhanced visual clarity" for creative professionals. The ProArt Display supports HDR10 and VESA DisplayHDR 600 for bright whites and dark blacks, providing "exceptional contrast."
Multiple sensors ensure the display remains bright and at the right color temperature, with an ambient light sensor adjusting color gamut based on ambient lighting. ASUS added an anti-glare "LuxPixel" technology that minimizes reflections without compromising display quality.
Auto KVM is included for switching between and controlling two connected Macs or PCs with a single keyboard and mouse, and the display includes Thunderbolt 4 support and 96W power delivery for charging connected laptops like the MacBook Pro and MacBook Air. There are multiple ports available in addition to dual Thunderbolt 4 ports, including HDMI 2.1, DisplayPort 1.4, two USB-A ports, a passthrough port for headphones, a USB-C port for KVM Switch, and an additional downstream USB-C port.
Compared to the Pro Display XDR, the 6K ProArt Display has lower standard, peak, and sustained brightness, lower contrast, no local dimming, slightly less color accuracy, and no reference modes, but it is much more affordable and offers some of the same tilt and swivel adjustment options. There are also speakers, but no built-in webcam.
ASUS says that the ProArt Display PA32QCV will launch in late August, and it will be priced at $1,299.
Article Link: 32" 6K ProArt Display From ASUS Launching in Late August
Why don't you just buy the Apple display then?Cool but the fact it’s Asus and the design make the display look like a cheap display that sucks… I don’t like that so please a design like Apple.
Instant fail.Just gonna leave this here: Refresh Rate (Max) : 60Hz
Just try using Apple monitor with a Windows (or Linux) computer. You'll appreciate those little buttons very much. When a monitor depends on OS for basic controls, it's a major failure in my book. That's one of the reasons these Apple monitors are such a niche devices with such ridiculous prices.No thanks. It probably doesn't matter to most, but aesthetics are important to me. Those little buttons across the lower THICK bezel are ugly as. To each their own.
Do you have any means of driving such a display?