So, what is wrong with 60Hz? No gamer is going to spend $1,200 for a studio monitor on a Mac.
…Everyday computing benefits from higher than 60hz; even reading, skimming, and user interfaces utilizing motor are improved from higher refresh rates.
Editing/Watching action scenes, animation, and etc are improved by higher refresh rates. It’s not just gamers that benefit from higher than 60hz.
The ideal baseline refresh rate for spatial computing—an emerging, higher-end forming of computing than traditional computing—is 90hz.
Finally there are
absolutely gaming and prosumer monitors for interactive entertainment creative professionals that are at and well over $1200 for over 6 years.
27” 4K-5K high (QD-)OLED gaming monitors with or without Dolby Vision such as Asus’s PG27UCDM, LG’s 5K2K OLED monitor, and Asus’s PA32UCG (Disclaimer: I own them).
Similar to a Meta headset compromising a LOT to be cheap.
This 6K monitor does a lot to be cheap with severe compromises compared to other 6K monitors.
It’s a worser monitor in a myriad of ways to many of Asus’s ProArt monitors besides sharpness towards way they are justified being priced way higher.
That’s all fine; let’s see how the market reacts.
It seems Asus wanted no not cannibalize their existing and upcoming 8K monitors in any way in value proposition