I don't know about you, but my iPhone 3G seems to lag so much on 3.0. I miss the days of 2.2.1 where everything was pretty speedy.
Also, 2.2.1 had a better UI and it just worked really well. So well in fact, there was almost nothing to complain about. The UI seemed to move smoother too.
Anyone think Apple just optimized 3.0 for the 3GS?
I mean, the iPhone 3GS has updated UI elements and the 3G still uses the old ones... even 3.1 on the 3G still uses the old UI elements. Here's an example below:
This is 2.2.1 and 3.0 on iPhone 3G
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This is 3.0 on iPhone 3G and iPhone 3GS: Pay attention to the change on the right side of the "Directions" button to see the difference. It's still the same in 3.1 by the way. The image with the blue location button is the 3GS.
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I would say that Apple stopped caring about the iPhone 3G and only cares about their newest iPhone.
the crisper rendering of the button of the 3GS couldnt possible be because it has a better graphics processor, cpu, and more memory
no, apple purposley gave the 3GS users a better looking button. Its to make people want to upgrade. They're holding out on us
/sarcasm
although you may be right that Apple is more focused on the 3GS than the 3G (probably true, after all, its a new product, so they need to get back the money they put into developing it, so why shouldn't the focus on it?)
but I think a more valid way to make your point could be that they didn't give you, say, voice controls, even though they could have. But using a nearly unrecognizable difference in the maps app? Not the best choice
The better GPU has nothing to do with raster artwork. The 3GS clearly has a different UI than the 3G. The UI on the iPhone 3G is a bug, but they fixed it for the iPhone 3GS. Why would they not try to make them at least *look* consistent? It doesn't make any sense. Do you *really* think that Apple is counting on people to upgrade because of a graphical glitch... no, but it's something that they still need to fix regardless.
The better GPU has nothing to do with raster artwork. The 3GS clearly has a different UI than the 3G. The UI on the iPhone 3G is a bug, but they fixed it for the iPhone 3GS. Why would they not try to make them at least *look* consistent? It doesn't make any sense. Do you *really* think that Apple is counting on people to upgrade because of a graphical glitch... no, but it's something that they still need to fix regardless.
3.0 FTW. Get over your OCD
Speaks the truth.3.0 FTW. Get over your OCD
The better GPU has nothing to do with raster artwork. The 3GS clearly has a different UI than the 3G. The UI on the iPhone 3G is a bug, but they fixed it for the iPhone 3GS.
I just downgraded to 2.2.1 and boy am I glad I did. Everything is super snappy and overall just better. All the apps launch fast (only a split second behind the 3GS) and the animations are even smoother. There's no doubt in my mind that 3.0 was optimized for the 3GS and not so much for the 3G. 2.2.1 was built for the 3G.
Don't you have a 3GS?![]()