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Correct, it's not fully like X architecture, but certain parts of the layout are different leading to higher clock speeds and overall better performance, though the difference is not very big at all. Both versions of the A7 are very powerful.
Nothing leads to a higher clock speed, it is a decision the Hardware designer makes (in a certain range). Thus the SoC is a little faster, but needs more power, which doesn't matter on a device with a bigger battery; So it could be on the Plus, too.

But I think what we're saying is - the iPad Air already shows lag at some points, and the iPhone 6+ is actually rendering a higher resolution image than the 9.7 inch iPad, and it has the extra overhead of then downscaling this image which the iPad didn't have to do.

Never saw an iPad Air lag under normal conditions :)
I guess they saw, that the benefits of using a lower density screen are higher than the disadvantage of downscaling. It shows the roadmap for future iPhones, too.
 
Nothing leads to a higher clock speed, it is a decision the Hardware designer makes (in a certain range). Thus the SoC is a little faster, but needs more power, which doesn't matter on a device with a bigger battery; So it could be on the Plus, too.



Never saw an iPad Air lag under normal conditions :)
I guess they saw, that the benefits of using a lower density screen are higher than the disadvantage of downscaling. It shows the roadmap for future iPhones, too.

Try rotating screen in the app store, or rotating it when the keyboard is on. Try opening Siri (the blurring effect isn't smooth) etc. etc.

PS

Transparency must be enabled.
 
Nothing leads to a higher clock speed, it is a decision the Hardware designer makes (in a certain range). Thus the SoC is a little faster, but needs more power, which doesn't matter on a device with a bigger battery; So it could be on the Plus, too.



Never saw an iPad Air lag under normal conditions :)
I guess they saw, that the benefits of using a lower density screen are higher than the disadvantage of downscaling. It shows the roadmap for future iPhones, too.

It leads to higher sustained clock speed because the processor doesn't need to downthrottle if the thermal limit is different due to SOC size and layout. But yeah, we're basically discussing minutae here.

The transparency definitely is what seems the worst on the iPad. Like I said before, opening Siri stutters every single time when compared with the 5S which remains buttery smooth. There's also been a lot of info about how games have to remove effects to get to native retina iPad resolution, NOVA 3 for example had some very specific concessions for the iPad version.

I was noticing, in the hands on demos of the 6+, that the screen seems to rotate kind of slowly when going portrait to landscape, and I am now wondering if the system needs the extra rendering time just to keep it smooth.
 
No one is complaining that the screen won't be sharp enough lol. People are complaining because the 100$ more expensive iPhone 6 Plus could have worse performance than the regular iPhone 6.

Doing more with the same chip, it kind of has to. The question is, is it enough to matter? If the 6's job could be done by the A7, then the A8 is overkill for the 6 and just right for the 6+. If the A8 is already straining on the 6, then yes it will struggle on the 6+. But even the A7 (with half the transistors!) is pretty powerful.
 
With 1GB RAM powering that resolution, it's going to be funny hearing about all the safari refreshes that were happening on the iPad Air now doing the same on the iPhone 6 Plus
 
With 1GB RAM powering that resolution, it's going to be funny hearing about all the safari refreshes that were happening on the iPad Air now doing the same on the iPhone 6 Plus

Supposedly 2 GB of RAM based off other website reports.
 
Try rotating screen in the app store, or rotating it when the keyboard is on. Try opening Siri (the blurring effect isn't smooth) etc. etc.

PS

Transparency must be enabled.

It leads to higher sustained clock speed because the processor doesn't need to downthrottle if the thermal limit is different due to SOC size and layout. But yeah, we're basically discussing minutae here.

The transparency definitely is what seems the worst on the iPad. Like I said before, opening Siri stutters every single time when compared with the 5S which remains buttery smooth. There's also been a lot of info about how games have to remove effects to get to native retina iPad resolution, NOVA 3 for example had some very specific concessions for the iPad version.

I was noticing, in the hands on demos of the 6+, that the screen seems to rotate kind of slowly when going portrait to landscape, and I am now wondering if the system needs the extra rendering time just to keep it smooth.

Well taking a closer look I think I get what you're referring to..

The iPad Air used to stutter opening the spotlight search (on my 5 as well), but it doesn't anymore since 7.1 for me.

But yes: you can dismiss my statement: The iPad does stutter, though it's not that visible, but you're right, I was wrong. :)

@Mike Ok I understand what you wanted to say. :)
 
Wouldn't it be nice to get some answers pretty damn quickly here? Preorders do start up in roughly fifteen hours from now..
 
Supposedly 2 GB of RAM based off other website reports.

I have also seen at least 3 articles that have said that the 6+ is suppose to be packed with 2GB of RAM so I hope this holds to be true. It kind of makes sense when you think about it, I don't think Apple would make a mistake like that with a phone that they expect to compete with the Galaxy Note line.
 
I have also seen at least 3 articles that have said that the 6+ is suppose to be packed with 2GB of RAM so I hope this holds to be true. It kind of makes sense when you think about it, I don't think Apple would make a mistake like that with a phone that they expect to compete with the Galaxy Note line.

Yep. And if you think about it, the extra $100 cost of the 6+ is mostly profit I bet. I think because of that cost difference, it's easier for Apple to pay 3 bucks or something more per phone for higher RAM while protecting margins.
 
Even if the 6+ isn't quite as snappy as the 6, I still think that trade-off it worth it for those who want the larger screen. Higher resolution, landscape user interface additions, better battery life, and optical image stabilization outweigh IMO a bit of performance... IF the difference isn't great.
 
Even if the 6+ isn't quite as snappy as the 6, I still think that trade-off it worth it for those who want the larger screen. Higher resolution, landscape user interface additions, better battery life, and optical image stabilization outweigh IMO a bit of performance... IF the difference isn't great.

Yeah, something tells me that if there is an issue, it will be largely unnoticeable.
 
Even if the 6+ isn't quite as snappy as the 6, I still think that trade-off it worth it for those who want the larger screen. Higher resolution, landscape user interface additions, better battery life, and optical image stabilization outweigh IMO a bit of performance... IF the difference isn't great.

something tell sme if it was an issue, it would have been mentioned by all hands on
 
something tell sme if it was an issue, it would have been mentioned by all hands on

Plenty of people claim their iPad Air is smooth as silk, and it's not. It's just that they don't really notice it.
I'm not saying iPhone 6 Plus will certainly have issues. I just think it's worth paying attention to. Next week, we should have more answers about all of that.
 
I'm still rocking the 2 year old iPhone 5 and that doesn't seem to lag whatsoever in my eyes.....so from that point of view i take it that i won't see any problem if i ordered the iPhone 6+ right??
 
Is there any video of the lag on the 6 Plus out there? I'd like to see it for myself before I make a decision regarding 6 vs 6 Plus.
 
Is there any video of the lag on the 6 Plus out there? I'd like to see it for myself before I make a decision regarding 6 vs 6 Plus.

What's frustrating is I know there are units in the hands of reviewers... but they are legally required to not release any info yet. They could answer so many questions - how does the screen really look, and how much RAM is there!
 
Guys, this has been done now for years on the iPhone 4. All the 3x graphics really means is that designers must build their assets at 3x the normal resolution to appear as perfect retina images.

For instance, a 100x100 image will appear 100x100, but it will have anti-aliasing. Building the asset at 300x300 will render the asset as a perfect retina image, but still appear to display at 100x100.

It's similar with the Macbook Pro retina. The screen resolution appears to still be 1344x900 or whatever the standard resolution is, but the actual resolution is 2688x1800 or double the normal size and they up the pixels per inch.

The effects is tighter graphics, rendering more pixels, but to the user, nothing appears to have changed except for a crisper, clearer image.

It's really nothing to worry about. You guys are acting like there will be non-stop anti-aliasing and stuff.


I think you're misunderstanding. The iPhone 6 Plus doesn't render at 1080x1920 with 3x scaling and give a point resolution of 360x640. That's what you're talking about.

What actually happens: The 6+ renders at 1242x2208 with 3x scaling and gives a point resolution of 414x736. The point resolution is irrelevant though because the pixel resolution doesn't match the 1080p display. This means the 6+ is downscaling/downsampling from 1242x2208 to 1080x1920 meaning that nothing will be pixel perfect and not as sharp as it should be.

Look at the last image: http://www.paintcodeapp.com/news/iphone-6-screens-demystified
 
Actually the Air has a different SOC than the 5S that was designed to improve graphics performance. Its design is more akin to the A5X and A6X.

Not sure about Apple's 50% graphics improvement claim, though that would be quite nice. Not sure what chip from Imagination is in there.
All that article stated was that the RAM has a different layout, and that the Air has a heat spreader.

The A7 in the 5S is also in the Retina Mini, which has the same resolution as the iPad Air. If you compare offscreen benchies, the Air is about 5-10% ahead. And you can probably put that down to the higher clock speed / less throttling compared to the 5S. It's certainly nothing like the A5X or A6X which were like twice as powerful as their non-X variants.

According to what I've read Apple's moved to a 6-cluster rogue GPU from a 4-cluster which would result in +50% performance.
 
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