I don't know why Apple would release a powerful device they designed, running software they built, using a rendering and graphical effect engine they supplied for developers, within a system they control - and still allow that to lag at all.
So... i doubt it. - If it does exist, it's 100% a software issue, and can be patched with an OTA update.
If you think about it, there's really not much for the phone to upscale, as long as the developer of the application is smart about things when they design their app.
Since iOS 5, text has been rendered at the iOS level, not the individual app - so already, retina displays can utilize amazing quality text on the screen, because the text is rendered exclusively by the phone itself, and not the app. - so that takes care of scaling the text easily... because it would never be necessary. There's nothing to scale. It just renders as usual the first time, correctly.
The same thing would work for menu shading, fade in/out effects, application transitions, and inter-app color shading (like the overlay that comes from the notifications bar in iOS 7, having that slight transparency).
Then comes images - THAT would be the only thing needing scaled, unless the developers are using high-res images already, and placing them with percentages as they should be. Then, again, only one single render. Nothing to scale.
Apple has been preparing developers and the world for a seamless transition to a larger width display, with the stages and improvements to their developer SDK. Every version of iOS since 5, has seen more and more of the phone-level support for text and graphic scaling - removing the need for developers to worry about it. That's why ALL text, no matter what app you are using (even super old ones), has really sharp typography. The app itself isn't rendering it. Apple's own engine is. It's like that with a lot of things already.
So while Android apps have to use their clunky Java to scale their own applications as best they can, Apple's devices should, again, "just work." - Because they've designed it that way already.
Unless of course the developer hasn't updated since iOS 5... In which case... why are you using that app?