snappy what? there is no paralax on ios6, I disable it and it is same "snappy"
Ugh. Why do people keep coming up with these stupid questions when the problem is so obvious? Paralax has *nothing* to do with the 'snappiness'.
The problem is simple:
1. With iOS 6, the average animation duration was
X seconds. Furthermore. you
can interact with the OS while the animation is playing.
2. With iOS 7, the average animation duration is
c*X seconds,
c being a positive real number larger than 1. Furthermore, you
can't interact with the OS while the animation is playing. The result is that for every animation, you have wait
d=(number of animations)*(c-1) seconds longer. Since iOS 7 has lots of animations, the number d increases rather quickly, and during
d seconds of your phone usage you have no other option than to wait for animations to finish.
This has NOTHING to do with 'reduce motion' or 'paralax'. The only thing 'reduce motion' does is reduce the value of a c a bit, however it STILL larger than 1 and you STILL can't interact with the OS while the animation is playing.
If that's not a problem to you, that's fine, but the facts are there and animations take way longer on iOS 7 than on iOS 6, you can't ignore that. So stop coming up with these lame excuses and act like nothing's changed, because it has and for a lot of people it's annoying. If you're not bothered, fine, move along, but don't act like people who are annoyed are just whining people who search for reasons to complain solely for the purpose of complaining, which is just not true.
I'm just a long time iPhone user who's always loved the iPhone far better than the competition, one of the major reasons being the snappiness. The snappiness has now been taken away and that bothers me.