64-bit seems unlikely since it would require a complete re-write of the iOS kernel, and existing 32-bit applications would need to be run in emulation. Wouldn't we have seen some signs in the developer toolkit if it were 64-bit?
A) iOS kernel is the OS X kernel, which obviously runs just fine in 64bit
B) There's no emulation required for 32bit apps running on a 64bit kernel. The OS pads the address space with an additional 32bits. There's no performance hit. There's tons of 32bit apps that run on 64bit OS X without issue