Thing is, I don't think the A5X was a terrible chip. Certainly not in terms of running iOS 5 & 6. I think it was the CPU which was only an A5 that became pretty old and tired by the time iOS 7 came out which killed it.
The A5x was a problem because it couldn't properly power the higher resolution. It was obvious from the skipped frames and laggy animations in games and the excess heat generated.