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VideoCoPilot hasn't updated their software in ages. Their recent data breach notification was the last I heard from them for awhile. Some of their software is already wonky with Intel Macs on Monterey as it is, even if reinstalling the same version as support suggests. Element 3D v2 still lists very old GPUs as supported and no official status on AS/M1. Optical Flares viewport window/launcher has bugs that haven't been fixed in years.

Yeah, as of this new AE 22.3 release, Element3D no longer works. Kind of a bummer. I'd been using the AE Beta for a while now, and I knew it didn't work there... and yet somehow I naively hoped that when Adobe rolled out a stable release that had native AS support that Videocopilot's stuff would just magically work.
 
So many benchmarks seem to have had the goal of painting the Apple Silicon Macs in a bad light - usually through disingenuous tactics. I have seen many benchmarks optimised for non-apple API's (openGL anyone?) or comparing non-hardware accelerated against hardware accelerated. for example Handbrake encoding on Intel by default uses hardware acceleration, I have seen benchmarks comparing software rendering on M1 against hardware rendering on Intel/Windows. So much murky stuff designed to confirm a conclusion.
And yet Apple were so genuine with their graphs comparing it to the 3090…
 
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Have you tried the updates from 4 months ago which were released for AE 22?


I have re-downloaded and re-installed at every release (even point releases) as their support suggests. Their stuff is still wonky with AE 2022 v22.2.1 build 3 on Monterey with Intel Mac. Will not update to 22.3 on production machine until Friday at earliest.

Not necessarily a knock on VC, but it REALLY would be helpful if they actually updated their product release numbers each time an update is released. Their standard support line goes something like "we've fixed stuff in the latest update so make sure you re-download the package even though it's the same exact release date and exact product release number that you currently have installed".
 
Some YouTubers returned their Studios a bit too early, it seems.
Nah. They returned them at just the right time. The most value they could get from them was dramatically and publicly returning the product to stir up controversy and views. After that it’s just a computer they don’t know anything about.
I agree, but it also speaks to the unfinished state of the transition to AS that less technical YouTubers (who only know how to click a button to run a benchmark) would make this kind of mistake.
I think this says more about the state of YouTube than it does the state of Apple Silicon.
 
Some YouTubers returned their Studios a bit too early, it seems.
To be fair... After effects plugin and scripting community isn't the greatest at getting updates for M1 which can make these speeds slightly irrelevant
 
Sadly true, but being freelance, I can use what I like so long as the job gets done. That said, one publisher I've worked with seems to be offering their staff some freedom of choice, so there may be hope!

Adobe will only optimise their apps if there's a business case for doing it. SO long as they make money with what they have, there's no benefit to them to invest the time and effort. Add more 'features', definitely!
As it should be! I am also a freelance designer and thinking about quitting Adobe, I am sick of their old code that isn’t optimised at all. Currently trying Affinity and it’s a nice experience, just struggling sometimes because I have to get used to it, Final Cut on the other hand is awesome, it’s so much faster!
 
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Does anyone know how plugins are handled? Do they build off the AE code therefore they aren’t running in Rosetta? I use some VideoCopilot plugins and Trapcode suite.
Video CoPilot just updated all their stuff to M1. Neat Video has universal binaries. BorisFX has M1 now. RSMB still hasn’t gone native, I believe. But I can’t confirm.
 
Video CoPilot just updated all their stuff to M1.

As of when? I just downloaded Element3D this morning, after updating to After Effects 22.3, and it is not supported*. Has there been a new release posted within the last 12 hours? The Downloads page in my VC account is still showing v2.2.3, which was released back in November.

* On Apple silicon.
 
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Still not available here in Italy, but I'm beyond excited!
Also most plugins have been made apple silicon native (or are about to), and I believe the After Effects transition will be completed before the end of spring.
Except the VideoCopilot ones, don’t know what happened to them but it has been silent for so long…
Minor life support updates on the likes of Element3D and an email about a potential security breach on their accounts are the only notifications I recall having had for the last year.
 
As of when? I just downloaded Element3D this morning, after updating to After Effects 22.3, and it is not supported*. Has there been a new release posted within the last 12 hours? The Downloads page in my VC account is still showing v2.2.3, which was released back in November.

* On Apple silicon.
I just posted with the exact same sentiment after reading part of the first page only, just got a bit too excited.
But confirming, on my side it only shows the Multi Frame Rendering related plugin updates, Element3D and optical flares still also say “OpenGL” (I guess this is normal, because I don’t think After Effects has any Metal API or FXPlug4 style plugins to my limited knowledge)
 
Except the VideoCopilot ones, don’t know what happened to them but it has been silent for so long…
Minor life support updates on the likes of Element3D and an email about a potential security breach on their accounts are the only notifications I recall having had for the last year.
This was the 14th of January

B9489906-FF59-4F79-A830-C017D41A4563.jpeg


Now that I think of it...3 months have passed...
Thankfully I use very few VC Plugins, however I really miss FX Console.
Unfortunately Videocopilot has always been a rather windows centered thing, and I genuinely believe the team is not really interested in macOS.
The updates will eventially come, but for them it's far from top priority...
 
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As of when? I just downloaded Element3D this morning, after updating to After Effects 22.3, and it is not supported*. Has there been a new release posted within the last 12 hours? The Downloads page in my VC account is still showing v2.2.3, which was released back in November.

* On Apple silicon.
Interesting. Heat Distortion, Flares, are the ones I have are were just updated. My bad. Assumed the rest were too.
 
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Hmmm. that is a Thing. The odd bits I have to use Adobe for, I do what I need, export, and get outta Adobe City quick!
I used to use Inkscape to auto-trace an image and then export as SVG to Affinity Designer. I never liked Inkscape but it offered that function. Designer is much better to work with.
 
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How does it compare to Final Cut Pro X?
That’s comparing two different use-cases and capability/feature-sets. One is an NLE and the other one a post-production application.

Even Motion and After Effects are very different, and therefore comparison is hard. After Effects can do so much more. Motion is probably more optimized for its hardware, because Apple is the developer.
 
I don't know any professional that refers to After Effects as video editing software. ? That's 1% of what it can do.

Been using AE since 5.5, and it pains me to see that there is still, after 18ish years, no viable competitor for what AE does. There are so many bugs that have been passed down through all the code updates and rewrites. At lease Maxon took the plunge and nuked the core code for Cinema 4D finally and rewrote that ancient derelict. Its a super big bandaid to have to rip off a very hairy part of the body, but it has to happen at some point. Apple did it with OSX, and it opened the door for so much more capability.

The big thing is that it will never get the multi core performance we are all lusting after on old code. So much of what AE does is single threaded its just painful to watch one core screaming for mercy while all the others sit by watching their co-worker get thrashed. Cinema4d is the same way with some of its processes. Thankfully though when exporting with Cinema, you get to see all assigned threads slammed to 100% and stay there until the render is done. With AE, there so much unused resources when exporting or doing RAM previews. Coming from a person that knows exactly zero about coding or what goes into these apps I have one simple request - multithread everything ?
 
I don't know any professional that refers to After Effects as video editing software. ? That's 1% of what it can do.

Been using AE since 5.5, and it pains me to see that there is still, after 18ish years, no viable competitor for what AE does. There are so many bugs that have been passed down through all the code updates and rewrites. At lease Maxon took the plunge and nuked the core code for Cinema 4D finally and rewrote that ancient derelict. Its a super big bandaid to have to rip off a very hairy part of the body, but it has to happen at some point. Apple did it with OSX, and it opened the door for so much more capability.

The big thing is that it will never get the multi core performance we are all lusting after on old code. So much of what AE does is single threaded its just painful to watch one core screaming for mercy while all the others sit by watching their co-worker get thrashed. Cinema4d is the same way with some of its processes. Thankfully though when exporting with Cinema, you get to see all assigned threads slammed to 100% and stay there until the render is done. With AE, there so much unused resources when exporting or doing RAM previews. Coming from a person that knows exactly zero about coding or what goes into these apps I have one simple request - multithread everything ?
I'm only new to AE and I get what you are saying. But that is Adobe for you, holding back features and only fixing bugs in new releases, and changing interfaces for the sake of change and none of those interfaces are the same across apps just similar. I have a long history of Adobe Apps in the print world this is what I have seen time and again. When I started using AE it felt like the wacky brother of AI.

I did some playing around in Motion and it has quick renders on the fly and layer folders are so nice, but the tools lack the sofphisticaion of AE. If it were possible to bring those 2 features to AE that would be great, but would require Adobe to do some real work.
 
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