Of course, you could use 64-bit CS4 today if better performance was important to you....
When I select multiple files and drag to CS3 photoshop icon - only one opens - major bummer.
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My CS3 does not work in SL at all. Repairing installation does not help, uninstalling and reinstaling does not help, haven't tried cracked version yet.
Originally Posted by AidenShaw
Of course, you could use 64-bit CS4 today if better performance was important to you....
What do you mean with "better performance"?
-Faster performance over CS3? Still to date,have not seen a single testpack that would support that it is. Well,maybe 1-2% but nothing to write home about.
CS3 vs CS4 under leo = same
CS3 vs CS4 under sl = same
CS4 vs CS4 sl vs. leo = same
I said 64-bit CS4, which obviously meant on Windows.
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http://digitalcontentproducer.com/affordablehd/newsletter/cs4_64bit_1222/index.html
AE CS3
Time rendering:
04:08 (60% Memory Usage)
(win 32,QT NONE Compression,2x1GB of RAM,Hitachi 120GB 5400RPM)
AE CS4
Time rendering:
04:56 (Multi Processing=OFF)
06:11 (Multi Processing=ON)
(win 64,QT NONE Compression,2x2GB of RAM,Seagate 500GB 5400RPM)
Adobe took this long to consider Cocoa?![]()
As we wrapped up Photoshop CS3, our plan was to ship 64-bit versions of the next version of Photoshop for both Mac and Windows. On the Mac Photoshop (like the rest of the Creative Suite, not to mention applications like Apple's Final Cut Pro and iTunes) relies on Apple's Carbon technology. Apple's OS team was busyenabling a 64-bit version of Carbon, a prerequisite for letting Carbon-based apps run 64-bit-native.
At the WWDC show last June, however, Adobe & other developers learned that Apple had decided to stop their Carbon 64 efforts. This means that 64-bit Mac apps need to be written to use Cocoa (as Lightroom is) instead of Carbon. This means that we'll need to rewrite large parts of Photoshop and its plug-ins (potentially affecting over a million lines of code) to move it from Carbon to Cocoa.
Now let me be very clear about something: It's entirely Apple's call about what's best for the Mac OS and how to spend their engineering cycles. Like any development team, they have finite resources & need to spend them judiciously. They've decided that Carbon 64 doesn't belong on their roadmap, and we respect their decision. It's up to Adobe to adapt to the new plan.
As soon as we got the news in June, we began adjusting our product development plans. No one has ever ported an application the size of Photoshop from Carbon to Cocoa (as I mentioned earlier, after 9 years as an Apple product Final Cut Pro remains Carbon-based), so we're dealing with unknown territory. We began training our engineers to rewrite code in Objective C (instead of C++), and they began prototyping select areas to get a better view of the overall effort.
In short, Adobe has been taking prompt, pragmatic steps to enable 64-bit Photoshop as quickly as possible on both Mac and Windows. It's a great feature, not a magic bullet, and we're delivering the functionality as quickly as each platform permits.
My CS3 does not work in SL at all. Repairing installation does not help, uninstalling and reinstaling does not help, haven't tried cracked version yet.
Try this out and see if it works. I had a similar issue with files all over my system: http://www.adobe.com/support/contact/cs3clean.html
This whole mess just sounds so flaky. So much for the "it just works" moto. Sounds like the annoyance and grief you'd get from using Windows.
Apple sort of shafted them by abandoning the 64 bit rewrite of Carbon.
From John Nack's blog:
With Windows at least you'd be saving a lot of money!![]()
This whole mess just sounds so flaky. So much for the "it just works" moto. Sounds like the annoyance and grief you'd get from using Windows.
Okay, but your statement was still incorrect.
This whole mess just sounds so flaky. So much for the "it just works" moto. Sounds like the annoyance and grief you'd get from using Windows.
One more lame example of manufacturers trying to force consumers to buy, buy, buy. Software that works now should keep working. Just because I buy a new desk doesn't mean I should have to get a new ruler and pen. Apple should make sure their new OS doesn't break old software, all the way back to Classic and beyond. Apple's abandonment of Classic is a tragedy. There is a tremendous amount of software, including educational software, that was available for that that is no longer made and there are no replacements. Adobe's just being greedy and lazy.
I miss not being able to play some of my Classic games but there are DOS games that will not run on any Windows system past 95 and many 3.1 games that did not like Vista at all.
I purchased Adobe Creative Suite 3 not long ago and it works fine with Leopard 10.5.8 - I was however thinking of upgrading to Snow Leopard.. After reading about Adobe not supporting or upgrading such a recent version of CS I am dissappointed and think I will just stick with 10.5.8.. For that matter other software has limitations as well with Snow Leopard - I use Office 2008 (yes I know, I am a previous PC user and had so many excel and word documents it made sense to - Without running Windows on my macs..) and I believe that is limited or very slow. Also other software I use like Eizo Colour Navigator, Eye1 Match, Profile Maker I have know idea if they will work after an upgrade..
I am sticking with Leopard for the moment...
Apparently CS3 does not like OS upgrades![]()
FYI, note that Vista x64 cannot run 16-bit code, so Win 3.1 and DOS are definitely not working on Vista x64.
Vista x86 is able to run 16-bit code, so at least there's a possibility on x86.
Vista x64 will even barf on 32-bit kernel drivers and 64-bitunsigned drivers.