AE is also 64-bit. And those are the ones (ps, pp, ae) that benefits the most.
Let's see when any of FCS is 64-bit Cocoa...
"All new features in FCP, since FCP 5 onward, have been written in Cocoa - HDV Log and Capture, Log and Transfer, Multicam, FXplug (that I know of) are all Cocoa. OS X lets programmers mix and match programming languages with ease. My guess is that Apple, like Adobe, would have continued with a hybrid approachwith Final Cut Pro if the 64 bit Carbon APIs were going to be available. When they were not, the Pro Apps team, like Adobe, would have to have started porting their application to Cocoa. CS4 showed none of that progress, being released less than 2 years after the 07 WWDC announcement."
and
"Most of the FC Studio applications are new enough to have been written in Cocoa - the second revision of DVD Studio Pro (Spruce, not the Astarte-based DVD SP 1); Motion, LiveType, Soundtrack Pro and Compressor are all pure Cocoa applications and can (relatively) easily take advantage of 64 bit and/or Snow Leopard features like Grand Central Dispatch. I say relatively because there is still work to be done, that generally cant start until Snow Leopards features are locked (i.e. WWDC 2009)."
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I know its just easier to be cynical about Apple, but they literally run and develop their own self sustained technological eco-system. Absolute rewrites aren't going to happen overnight. Or at all, something like FCS or Logic is going to be done in chunks. They aren't a Demi-God, capable of slowing down the sun with flax.
Content-Aware fill does not work like it did in the video on youtube. Kinda disappointed.
It would've been nice if it actually worked the way it was shown. It would've made me buy a PS license instead of a PM license.