Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Don't you think that's a bit dramatic?

Following their fearless leader, SJ. The minute he conveys a change of heart, you will the posters here change their tune as well.

If THIS demo of the new content aware fill feature is any indication of CS5 it's going to be well worth the money.

I too was impressed. I'm definitely getting LR3 but the demo has me considering an upgrade from CS3
 
I really hope that by this point, CS5 will have SOME application that opens Animated GIFs. That's been missing since ImageReady got the boot in CS3.

Wow, I thought Photoshop CS3 did that, but when I opened a file to see if it did, it only showed the first frame in the animations window. Darn it. I'll have to check CS4 when I get home tonight.

I don't have Fireworks to test how that copes with animated GIFs.
 
It's nice to see how Adobe and MS are always willing to give us a heads up on new software rather than hiding any updates until the day they put them out like Apple.
 
Agreed. I think Flash is the bane of the internet. I'm glad Steve has taken a stand against it.

Why do you think so? This is a load of BS.

Flash is the currently the best way to present rich media to the broadest range of users.

The fact is, Steve has to find a reason to explain why Apple came out with a product which cannot run Flash, so he blamed Flash.

What he didn't tell you is that the iPad is based on older, slower technology (Cortex A8), and that Flash may tax such older design more than it would the new Cortex A9 chipsets.

And of course, Steve doesn't want your $$ to be able to bypass the AppStore, or to get your media from Hulu and Netflix, instead of from iTunes.

So, he obfuscates the issue by blaming Adobe, and all the dimmer lemmings start repeating that Flash is bad.

Well, I have news for you: Flash runs perfectly well on the vast majority of the world's computers, including all my Macs. Flash also gets hardware acceleration on most of them, as well as on mobile platforms, including Android.

So, unfortunately, largely because of Steve, Apple products are again second-class citizens on the web, and the iPad gets you only Web Lite, made specially for 3" phone screens. And some actually get excited about it!!!

Anyway, I am excited about the new CS5. If PS gets Content-aware Fill, it will be worth the price of the upgrade.
 
Well, I have news for you: Flash runs perfectly well on the vast majority of the world's computers, including all my Macs.

No it doesn't. It doesn't run well on old PCs, it doesn't run well on netbooks and it doesn't run well on Macs. I don't know what setup you're using, but for most of Mac users Flash's performance is BAD.
 
Well, I have news for you: Flash runs perfectly well on the vast majority of the world's computers, including all my Macs.
http://www.anandtech.com/mac/showdoc.aspx?i=3672&p=6
Light Web Browsing vs. Flash Web Browsing

Furthermore, as soon as I watch a flash video (even 360pixel youtube resolution) the fans on my 2006 MBP spin up to full speed which is very annoying. This is not a problem when watching the same videos via QuickTime.


I'm not saying Apple is right with their position on flash on the iPhoneOS. But Adobe definitely need to do their homework on OSX.
 
I'm not saying Apple is right with their position on flash on the iPhoneOS. But Adobe definitely need to do their homework on OSX.

there's a very good reason why Flash is not as optimized for Mac OS X. i'll let you research it on your own since i'm tired of this debate, but i'll give you an important clue: it's apple's fault.
 
Not likely Dreamweaver CS5 will support HTML5, probably better integration with Flash instead.

I rather have HTML5 in the product.
 
there's a very good reason why Flash is not as optimized for Mac OS X. i'll let you research it on your own since i'm tired of this debate, but i'll give you an important clue: it's apple's fault.
Silverlight doesn't seem to have a problem playing fullscreen video on my Mac. If MS can do it, it's not Apple's fault.
 
there's a very good reason why Flash is not as optimized for Mac OS X. i'll let you research it on your own since i'm tired of this debate, but i'll give you an important clue: it's apple's fault.

Don't bother. It won't get through their skulls.

The world's most advanced operating system runs Flash the crappiest of them all. The world's most advanced operating system doesn't run CS4 in 64-bit. The world's most advanced operating system is still using an old OpenGL implementation (2.x, while the rest of the world moved to 3.x one year ago!) meaning 3D applications (e.g. Maya) run like crap.

End of rant.
 
or not lock yourself into apple's walled garden and deliver your cross-platform applications across the vast majority of PCs and internet connected devices.

Flash is nothing more than Adobe's own attempts at creating a walled garden, if but a larger one, to control web content. If Microsoft was behind Flash, people would be rioting and calling it yet another "embrace and extend" attempt to control the Web.

Anyway, I'll hold off to see the reviews of CD5 before I take the plunge. I don't use CS nearly as much as I used to, so...
 
Don't bother. It won't get through their skulls.

The world's most advanced operating system runs Flash the crappiest of them all. The world's most advanced operating system doesn't run CS4 in 64-bit. The world's most advanced operating system is still using an old OpenGL implementation (2.x, while the rest of the world moved to 3.x one year ago!) meaning 3D applications (e.g. Maya) run like crap.

End of rant.

Maya is a bad example for OpenGL implimentaion examples. They use the software renderer for a start and I still think they're on 2.1 anyway. Comparing Cinema 4D would be better as its decent on both OSes that it runs on.

Its not up to the 'worlds most advanced operating system' to get flash or CS4 running properley.

10.6.3 is getting OpenGL3.0.

But wait thats not all, the worlds most truly advanced operating system doesnt even run Adobe Apps. :p
 
Yes, but this one will finally be 64-bit based. That's a pretty decent change and hopefully will improve the performance.

Note that on CS4 only a couple of apps are 64-bit.

Has Adobe said that CS5 will be 64-bit across the board? It would be a huge undertaking (since Apple canned Carbon64), and some of the apps simply don't need it yet.

Lightroom and PS are 64-bit in CS4 - as far as I can tell. Any statements that others will be native x64 in CS5?
 
Flash is nothing more than Adobe's own attempts at creating a walled garden, if but a larger one, to control web content.

that's like accusing C or Java development of attempting to create a walled garden. Flash IDEs are proprietary software developed by Adobe, but Flash content is freely accessible and distributed. Flash developers are not forced to submit their work to Adobe for approval, this is even true for Adobe Air developers who want to sell their ActionScript programs via Adobe's Air Marketplace.
 
that's like accusing C or Java development of attempting to create a walled garden. Flash IDEs are proprietary software developed by Adobe, but Flash content is freely accessible and distributed. Flash developers are not forced to submit their work to Adobe for approval, this is even true for Adobe Air developers who want to sell their ActionScript programs via Adobe's Air Marketplace.

Except C is a programming language with an opensource compiler. Java also has an opensource counterpart.

http://openjdk.java.net/

So no its not like accusing C or Java to be creating a walled gardern. Flash is 100% proprietary while most programming languages have opensource counterparts.
 
Except C is a programming language with an opensource compiler. Java also has an opensource counterpart.

http://openjdk.java.net/

So no its not like accusing C or Java to be creating a walled gardern.

bad analogy, i admit. i was simply trying to drive the point that Flash content is is neither controlled by Adobe nor limited to one platform.

Flash is 100% proprietary while most programming languages have opensource counterparts.

Adobe Flex is a software development kit released by Adobe Systems for the development and deployment of cross-platform rich Internet applications based on the Adobe Flash platform.

The Adobe® Flex® 4 Software Development Kit (SDK) includes the Flex framework (component class library) and Flex compiler, enabling you to freely develop and deploy Flex applications using an IDE of your choice.
 
Flex is proprietary. Just because you release an SDK doesnt make it opensource. Releasing the sourcecode makes it opnesource.

you are correct, but it's free and cross-platform, which (in returning to my point) is more open than Apple's Intel-Mac-Only Xcode tools for native iPhone/iPad development.

[EDIT] perhaps Adobe will open up Flash in the next few years in order to compete with WebGL / HTML5.
 
you are correct, but it's free and cross-platform, which (in returning to my point) is more open than Apple's Intel-Mac-Only Xcode tools for native iPhone/iPad development.

[EDIT] perhaps Adobe will open up Flash in the next few years in order to compete with WebGL / HTML5.

Actually the only thing needed for making iPhone apps is the simulator software. You could just as easily use NetBeans.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.