1) Hardware acceleration of
H.264 video didn't need an API, it was baked in. That was (and still is) the competitor to Flash video.
2) Adobe in my book (and many other Mac users) could hardly be trusted with such access to a generic hardware acceleration API. Especially when it came to Flash.
Look, we
get that your ****hurt over Adobe's decision to cut bait w/r/t mobile Flash. But Adobe implementations of Flash on the OSX platform had consistently been crash-ridden, buggy pieces of s***. After the famous
Thoughts on Flash open letter to Adobe, Flash on OSX
did improve, but it took public embarrassment to get Shantanu Narayen to finally devote enough resources to get stability and performance fixes for Flash on OSX.
The good news for Flash developers (I'm assuming that's your dog in this fight) is that it looks like Adobe will continue to let you use their IDE to do designs while targeting more standards-compliant applications. How is that not a win for you?