Interesting find. So I went to youtube and had a few videos open in a few windows with both Safari and Firefox 4. Safari crashed 2 times and Firefox is still running fine.
FingreFux is slower by far.
I have noticed the same thing.Interestingly, I've noticed that many HTML5 games and animations seem to perform worse in general then many Flash animations. A lot of this does come down to the skill of the developer too. Flash is able to make optimizations, where with HTML5 and Javascript the developer has more responsibility to draw efficiently.
I have noticed the same thing.
If Flash wouldn't make my fans spin at 100% and turn my MacBook into a hotplate, I wouldn't mind it. Thankfully there are plug-ins for Safari like ClickToFlash which force Safari to only load Flash when I want it to.
All I know is that since moving to Chrome, there are no issues with Flash. The browser never stalls, doesn't crash and is always equally responsive. It is fast to pick up on Javascript bugs and kill a stalled thread and feels very very good.
I really suspect there's something not quite right with Safari after this experience. Not with the rendering engine (Webkit) since Safari and Chrome share it, but something.
Can't recommend Chrome enough, especially if Safari beachballs a lot for you and Flash crashes. Chrome has none of that.
You must be kidding. I use both and FingreFux is slower by far.
Safari + Flash crashes more often than a FF loop of Lindsey Lohan's life.
This is nice but have they got it working on mobile phones and tablets yet without requiring a hexacore processor?...
Now carefully read your own post and see the problem. Flash in Chrome is maintained by Google, not by Adobe. The version in this article is the one from Adobe maintained by Adobe and distributed by Adobe meant to work on Safari, Firefox and Opera (in case of the OS X version). This is a big difference which is clearly demonstrated by a certain security bug that Google fixed in Chrome before Adobe got around to fix it in their Flash version. Google was faster than the developer. The persons problem may not be his webbrowser but the Adobe Flash version itself. But then again, there are like 23849723947 other things that affect how well Flash worksI think the problem is your browser then, because Chrome never crashes on me and Flash is turned on and used daily.
For anyone using Chrome btw, no need to go out of your way to get this, the update to Chrome 11 we received yesterday had this plugin upgrade included.
Same here. HTML just isn't as "snappy" but the fans kicking up are annoying at times. I think the flash hatred is very short sighted. I think the problem has to do with Safari #1, Coders #2, and Apple/Adobes working relationship regardless of who's at fault.
The following statement is factually incorrect...
"Flash Player 10.3 is available for Mac OS X, Windows, Linux, and Android."
It is not available for Mac OS X on PowerPC so that blanket statement is false.
I know I'm nitpicking, but making blanket statements like that are always a bad idea since it is not available for certain versions of those operating systems.
BE SPECIFIC. This is a tech site, not Oprah.
You're the one waiting for html5 to rule the web. You should be used to waiting. Meanwhile I'll enjoy the entire internet not just what your owner the Steve wants us to.
Do you even understand what HTML is? Can I ask when you've browsed to a webpage containing flash that didn't use HTML?
I use Flash, too. On my Mac. I'm enjoying the entire internet as well . . . using a ****** video standard. It's there so we're forced to put up with it.
Now imagine how bad it is on mobile devices.
The following statement is factually incorrect...
"Flash Player 10.3 is available for Mac OS X, Windows, Linux, and Android."
It is not available for Mac OS X on PowerPC so that blanket statement is false.
I know I'm nitpicking, but making blanket statements like that are always a bad idea since it is not available for certain versions of those operating systems.
BE SPECIFIC. This is a tech site, not Oprah.
The following statement is factually incorrect...
"Flash Player 10.3 is available for Mac OS X, Windows, Linux, and Android."
It is not available for Mac OS X on PowerPC so that blanket statement is false.
I know I'm nitpicking, but making blanket statements like that are always a bad idea since it is not available for certain versions of those operating systems.
BE SPECIFIC. This is a tech site, not Oprah.
Interestingly, I've noticed that many HTML5 games and animations seem to perform worse in general then many Flash animations. A lot of this does come down to the skill of the developer too. Flash is able to make optimizations, where with HTML5 and Javascript the developer has more responsibility to draw efficiently.
As easy as it is to bash Flash, each new version runs better and better on my 2010 Macbook Air.
This is true of my MacBook Pro, but it running "better" is not the same is it running "well" or "smoothly" or "not crashing my browser once a day".
I agree.
Yes Flash is buggy and can grind the newest Mac to a halt, but given more time and resources Flash will get better on Macs, hopefully as good as it is on Windows.
HTML5 has a long way to go for general consumption. Yes videos in that format tend to play smoother but that is the only advantage IMHO.
Thankfully Apple kicked Adobe in the pants and woke them up. As long as they keep updating Flash it will get better. To see some people constantly complain about Adobe actually fixing Flash makes me wonder if their anger is misdirected. Are they mad at Adobe or apple for not allowing flash in the first place?
I use Flash, too. On my Mac. I'm enjoying the entire internet as well . . . using a ****** video standard. It's there so we're forced to put up with it.
Now imagine how bad it is on mobile devices.