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As graphics professionals figure out the changes found in the recently announced Adobe Creative Suite 4, Wired.com points out one Mac-specific feature of Adobe Photoshop CS4 that's been otherwise unmentioned.

Adobe has added support for Apple's multi-touch trackpad that is found in the MacBook Air and newest MacBook Pro laptops.
The big Mac-specific feature is support for the multi touch pads found on the MacBooks Air and Pro. You can pinch to zoom in and out, twist the image and also "throw" the picture across the screen: if you hold the space bar down, click and drag the image when it is zoomed in and then let go, the picture will continue to move before slowing and coming to rest. It's very similar to the scrolling on the iPhone.
Apple introduced the multi-touch trackpad into the MacBook Air at its release in January and has since added the feature to its MacBook Pros. Apple is rumored to add a glass trackpad to the upcoming MacBook revision.

While Apple provides basic multi-touch support in its own applications such as Safari and iPhoto, one 3rd party application called MultiClutch (beta) allows you to add custom keyboard shortcuts to multi-touch gestures on your MacBook Air or MacBook Pro.

Article Link
 
multi-touch trackpad is something you get very used to. I find myself using it safari all the time and miss it when on a laptop without the multi-touch.

I use the back (3-finger swipe) and zoom (pinch) features more then I would have thought.
 
This would surely serve to help productivity and solidifies the argument that those who work on Macs are more productive.
 
When I saw the 'throw' ability on a demo video, the first thing I thought of was the iPhone-like features of the newer trackpads. That is really exciting that Adobe built in interaction that is so natural.

I've been thinking that due to lack of 64bit code I would skip this release, but subtle features in this and other programs make it seem like I might end up with an upgrade sometime in the next year or so.
 
I don't really see the practicality in the "throw"ing objects around the canvas. If I'm using Photoshop, I'm using a mouse, or a tablet. That being said, it's much easier to use Command+Scroll wheel to zoom instead of reaching over for my trackpad. Maybe the rotation function might help, as it's easier than accessing the Rotate Canvas menu, but only in limited circumstances.
 
The best thing in this news item was the link to MultiClutch !

Thanks a lot :)
 
No 64 bit support is a real bummer and a total letdown. Ever since the days of the G4, apple appeared to work closely with Adobe to ensure stellar performance with photoshop. It feels like Adobe resents (somewhat) apple switching to intel. Ever since their releases have been slow, an somewhat lacking in innovative features.

Multitoich is a great thing to have, however I will take processing speed over that any day! I guess we will not be seeing any photoshop demos ( lassic speed tests) in an apple keynote anytime in the near future!


840quadra from iPod Touch
 
now all I need is a new MPB to run it on ;)

I hope Oct. 14th is the day - 'cos I'm getting desperate now.

No 64-bit for CS4.... hm. Multitouch I can see being fairly useful, but 64-bit would be moreso, I think...
 
What serious graphic designer is going to be using a laptop without a mouse? o_O

I still hope Apple will release a multi-touch graphics tablet that will sit beside/beneath/replace my mouse. When that happens, this feature will be useful to me.

And I even think of myself as a silly graphic designer.
 
Kind of bothers me that there's still such a focus on Photoshop on sites like this. Hasn't the majority of the userbase swung from "graphic artists" to "ordinary users"? There's been more articles about CS4 in the last week than the number of articles about Mac Spore EVER. I could honestly care less about an overpriced graphics program (that apparently, at this point, is more efficient on PCs anyway).
 
What serious graphic designer is going to be using a laptop without a mouse? o_O

I actually know some incredibly legit designers that don't use a mouse with their MacBook Pros. And they work with/for very name brand clients.
They're track pad ninjas. It's amazing to watch them work. Boggled my mind, at first. But they were as fast (or faster) than me with my mouse.
 
I don't bother with a mouse when I'm working with Photoshop or Illustrator on my laptop.
I'm able to control everything just fine. The trackpad is precise enough.

Kind of bothers me that there's still such a focus on Photoshop on sites like this. Hasn't the majority of the userbase swung from "graphic artists" to "ordinary users"? There's been more articles about CS4 in the last week than the number of articles about Mac Spore EVER. I could honestly care less about an overpriced graphics program (that apparently, at this point, is more efficient on PCs anyway).
So don't read the articles.
 
I still hope Apple will release a multi-touch graphics tablet that will sit beside/beneath/replace my mouse. When that happens, this feature will be useful to me.

And I even think of myself as a silly graphic designer.

This is exactly what I'm thinking! I wonder if Adobe got some kind of heads up saying, "you guys might want to include multitouch gestures into Photoshop because of some upcoming products."

Can you imagine a new Apple tablet that was like a Wacom Cintiq combined with multitouch gestures for scrolling and zooming? That would be one killer tablet for graphics use. Money in hand if one of those is coming out soon.
 
So don't read the articles.

Kind of hard not to. I don't see a way to turn them off.

I just wish MacRumors (and other Mac-related sites) would understand that the userbase has changed and we're honestly not interested in advertising, publishing or graphic design work.
 
Apple is the one to blame for no 64-bit Photoshop. Apple dropped 64-bit Carbon (HIToolbox) from Leopard in what can only be described as a deliberate (political) change to force apps to Cocoa. A lot of legacy APIs (now apparently all of Carbon) were dropped completely from 64-bit leopard. Granted its been long enough for apps to drop QuickDraw in favor of CoreGraphics, but dropping so-called modern HIToolbox from 64-bit Leopard had no technical merit other than forcing 64-bit apps to Cocoa only.

Adobe could rework their apps to use 64bit-native in separate components and leave the UI as 32bit, but then they'd fragment their codebase for the Mac even more. They could rework the UI in a Cocoa app and leave the core processing in cross-platform, but with the same fragmented code base problem.

Adobe had enough trouble reworking their entire dev process to move to Xcode to support Intel Macs which explains the limited advancement on the Mac recently.

Then Adobe bought Macromedia and started integrating Flash into everything, which again took time away from improving the Mac products (moving to Cocoa or 64-bit).

Reality stinks, but we have to live with it.
 
Kind of bothers me that there's still such a focus on Photoshop on sites like this. Hasn't the majority of the userbase swung from "graphic artists" to "ordinary users"? There's been more articles about CS4 in the last week than the number of articles about Mac Spore EVER. I could honestly care less about an overpriced graphics program (that apparently, at this point, is more efficient on PCs anyway).

Kind of bothers others that there's been so many iPhone stories on a site named Macrumors. (Emphasis mine, of course.) But it's Arn's site to do as he pleases, and I'm happy to be here, reading what interests me.

Besides, Photoshop is as relevant to the Mac today as it was 18 years ago. It's Mac history, and will be around for years in the future.
 
Kind of hard not to. I don't see a way to turn them off.

I just wish MacRumors (and other Mac-related sites) would understand that the userbase has changed and we're honestly not interested in advertising, publishing or graphic design work.

Just because their user base now includes you, doesn't mean it doesn't still include me and other designers, videographers, and photographers anymore. Quit whining. This "string" of Adobe news is nothing in comparison to iphone news, and by far not all mac users have iphones. I guess they should only have articles about macs themselves, but not any applications or peripherals, as not everyone is interested?

Again, quit whining. This stuff is the tools by which I can afford food and shelter for my family. Many other mac users like me are interested.
 
Kind of bothers me that there's still such a focus on Photoshop on sites like this. Hasn't the majority of the userbase swung from "graphic artists" to "ordinary users"? There's been more articles about CS4 in the last week than the number of articles about Mac Spore EVER. I could honestly care less about an overpriced graphics program (that apparently, at this point, is more efficient on PCs anyway).

Then don't read the threads. Just because you're not interested doesn't mean others aren't.
 
Kind of hard not to. I don't see a way to turn them off.

I just wish MacRumors (and other Mac-related sites) would understand that the userbase has changed and we're honestly not interested in advertising, publishing or graphic design work.

I wasn't going to say anything but this retort is silly... :eek:

There IS a way to turn them off, right at the top of your browser there is a "http://" feel free to type something else in there... ;)

Apperently "the userbase has changed" and ALL mac users disregard news about productive apps and we ALL want to read countless articles about relevent topics like games... :rolleyes:
 
Just because their user base now includes you, doesn't mean it doesn't still include me and other designers, videographers, and photographers anymore. Quit whining. This "string" of Adobe news is nothing in comparison to iphone news, and by far not all mac users have iphones. I guess they should only have articles about macs themselves, but not any applications or peripherals, as not everyone is interested?

How about they focus on what the majority are interested in? Sounds a lot more logical to me. Most consumers today focus on consumer applications of Macs (Internet, word processing, games, etc), iPods and iPhones.

I remember seeing "Design and Publishing" in the Mac section at the local CompUSA years ago. Now in the Apple section at Best Buy you see a focus on iPods.

The user may "include" you, just as the voterbase may "include" handicapped people. It doesn't mean 9/10 of the articles regarding the candidates wooing voters should focus on handicapped voters. If you're in the minority, you should take a back seat to the majority (especially when ads pay the bills here and eyeballs = ads).

Again, quit whining. This stuff is the tools by which I can afford food and shelter for my family. Many other mac users like me are interested.

Given the current advertising/graphic design market, I think you need to find a new profession. But I digress.

productive apps... relevent topics like games

CS4 is a "productive" app? Mostly I see it used for creating (godawful) advertisements and occasionally creative artistic endeavors -- like artwork for movies and... (gasp)... games. "Productive" apps are things like Excel.

If Photoshop was wiped off the face of the earth tomorrow, civilization would go on (and would likely be better as a result). If Excel was, given the number of financial companies that still use it (you know, "productive" work), we'd be majorly screwed.
 
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