Apple's complaints have been, from the beginning, that Flash isn't ready for mobile devices.
Try to keep up.
Oh I dunno. Steve has blamed Adobe's Flash for the vast majority of OSX crashes. It's funny how I've never had Flash crash any of my Macs EVER in the past three years. I have had Apple's Safari crash quite a number of times, though. I've also had Final Cut Pro crash. I can't count the number of times I've had kernel failures on both my PowerMac and my MBP. I suppose those were from having Flash installed even though it wasn't being used.
Me thinks Steve likes to blame everything else on other companies just as much as his fans do.
I'll translate that to English: No non-MOV containers need apply, with the old API. All parties welcome, even Enemies of Steve, with the new API.
VLC tried to implement hardware acceleration of H264 and also found it to be unusable. Now that 10.6.3 has exposed true container-independent APIs that work on ONLY the raw H264 stream data, they will be able to do it. Same with Adobe.
I agree completely, but you are wasting your time trying to win an argument with certain people. They will NEVER admit they're wrong under any circumstance even when it's obvious to everyone else.
I keep seeing someone say that Quicktime has hardware acceleration since Tiger and so it's not Apple's fault. Um.... Sorry, but WHAT hardware support specifically? There is *NO* H264 acceleration even in Snow Leopard and even in Quicktime for older (as in late 2008 NVidia GPUs and even some current Mac Pro chipsets) in Quicktime or anything else. ZERO. I know. I have a late 2008 8600M GT set in my MBP and I don't care if I'm using iTunes or Quicktime or Plex, I get NO off-loading of H264 by GPU hardware from OSX PERIOD. Certain people (or person) on here keep trying to mislead people in this regard, as if Apple has provided adequate APIs for years now and it's just not true. Apple doesn't even update their graphics drivers in OSX to get anywhere near the response that the same GPUs get in Windows.
Apple has no interest in providing state-of-the-art graphics performance. If they did, they wouldn't be selling mobile chipsets in so-called "desktop" machines like the iMac. It's pure crap compared to a real desktop GPU (and CPU for that matter in most cases). And these machines cost 1.5x more than a really good micro-tower desktop using a real desktop CPU and GPU would cost you and they would come with a Quad-Core desktop CPU. You just cannot get OSX (unless you hack them) and the only way you can get a "quad-core" from Apple is to buy a Mac Pro that starts at $2500 (again, you could easily build a desktop PC for half that with 16GB of ram and a couple of 2TB hard drives). Steve places "thin" above EVERYTHING else and unfortunately, this has made most Mac hardware (perhaps notebooks excepted since they're competing with mobile chipsets) a joke compared the stuff you can get for Windows and Linux. Steve doesn't care. He's making lots of money off his phone and pad lines and people are eating them up.
Never mind that Windows7 has already caught up in most areas with Leopard and Snow Leopard. They'll keep steaming ahead now while Steve fiddles with this phone line and lets everything else fall behind. Just look at the Mac Pro. For $2500 you get a 640GB hard drive (when 1.5TB drives cost $99 at RETAIL!?!?) and 3GB of ram when 4GB for my notebook cost me $40!??! WTF!!?!? That's "Pro" alright. Pro prices for sub-par hardware. Their notebooks come with more ram standard. It would take Apple a few minutes to update their specs online to 8GB ram with twin 2TB drives and they wouldn't even have to raise the price because it's already WAY overpriced for what you get. No no. Apple does everything right. They don't need any competition for hardware for OSX based computers. They do very well screwing over their user base because short of a Hackintosh, they know the average Mac users has NO OTHER CHOICE. I think it sucks.
I like OSX better than Windows or Linux, but I'm sick of no hardware choices (which forces me to go the Hackintosh route in the future) and bad driver support. Getting some level of 3rd party API support is a step in the right direction, but Apple has a long way to go, IMO. I doubt they care very much, though. I think iOS and the iPhone/iPad are the only things Steve cares about in the long run. He's obsessed with THIN and iMacs just aren't thin enough (he's already comparing them to "trucks" and telling people they don't need any real computing power; the iPad should be good enough for the average consumer; you tell me what that is hinting at for the future). I don't think he'll be happy until the iPad is the same thickness as a sheet of paper.
Yes, certain people can tell me to go buy a Windows machine if I'm so unhappy, but Apple (formerly Apple COMPUTER) should be about more than just Steve. It is a corporation, after all, and some of us are stock holders as well and maybe we'd like to see more computers and less phones at developer conferences. Put the Power back in Macs. They used to be called PowerMacs for a reason. Now they're iMacs in that price range which are more like Ugh-Macs since they're little more than a notebook with a big screen around them. The truly SAD thing is Apple has MORE than enough cash on hand to hire more people and ramp out more powerful desktops, etc. The problem is that Steve has no interest and he has to have his nose in EVERYTHING. The BEST updates I saw to things like the Mac Mini, etc. were while Steve has away with his liver operation. We haven't seen a major Mini update since. Coincidence?
Name one app that uses the old APIs to do H264 acceleration for something more than just a little window with a Quicktime video playing, not made by Apple.
I surely cannot think of one. There is a REASON that VLC, Plex, etc. have not implemented hardware acceleration up until now. Expecting them to using the Quicktime libraries (which are not friendly to anything but Apple formats like .mov and .mp4) is just not practical. Quicktime itself has been dead since its inception. NO ONE uses it except Apple and yet you have these threads on here that complain about Flash and how Apple says that standards like HTML5 should be supported. Yeah right. That's why they tried to ram Quicktime and then Firewire down everyone's throats. That's why they used Appletalk for years. That's why they held back on supporting USB 2.0 LONG past the point where everyone else had it standard (Tiger USB 2.0 drivers STILL run literally at 1/2 the speed of Leopard and Windows drivers). It's because Apple supports OPEN standards.
I have no love for Adobe, but I do get sick of seeing apologetic responses for Apple's poor technological decisions on here all the time by the usual suspects. Yes, they're making lots of money. That won't guarantee long-term Mac sales. But then again, maybe that's not in Steve's plans either. Forget professionals (let them use Consumer Final Cut Express and Garage Band) and forget giant pro towers. You can do just fine with 720p support on your new iPhone and Final Cut Phone editing....
