Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Some day there will be an open source project that will rival both Flash and Silverlight and kill off both of them. That would be in the best interest of everyone including the whole web advertising community.

Also, a focus on applications that run on low power devices is the future. The iPhone and iPad has given us the first glimpse. Flash cannot exist in this ecosystem because it is inherently way too resource intensive. One could argue that as these devices become more powerful, it becomes less of a problem, however Flash really never has seemed to improve in terms of performance.
 
Perhaps Apple is just making sure the future of their platform is consistent? They saw a threat with Adobe's model that would inevitably create bad Apps down the road (no native UI for example), and put a stop to it now. Why is that a bad thing?

You can't really be THAT naive?

The only problem Jobs saw is competition from Android, and THAT'S why Apple changed the Developer Agreement.

Because Jobs figured the App Store is the big game in town now, so most developers will chose to develop for the iPhone, then hopefully will be too lazy to start from scratch for Android.

I hope it bites Apple, as Android is picking up steam, fast. I am probably dumping my 3Gs for an EVO soon, and I hear many others jumping the ship.

Flash, baby, Flash :D
 
You can't really be THAT naive?

The only problem Jobs saw is competition from Android, and THAT'S why Apple changed the Developer Agreement.

Because Jobs figured the App Store is the big game in town now, so most developers will chose to develop for the iPhone, then hopefully will be too lazy to start from scratch for Android.

I hope it bites Apple, as Android is picking up steam, fast. I am probably dumping my 3Gs for an EVO soon, and I hear many others jumping the ship.

Flash, baby, Flash :D

When your EVO starts crashing, running low on battery, and you tire of second rate applications, Apple will welcome you back :)
 
When your EVO starts crashing, running low on battery, and you tire of second rate applications, Apple will welcome you back :)

Run low on battery ? You mean like everything I fire up a game on an iPhone OS device ? :rolleyes:

Seriously, it seems people are really selective in their memory or even general knowledge. About every OpenGL ES or Quartz heavy application on iPhone OS drains the battery like there's no tomorrow.
 
Run low on battery ? You mean like everything I fire up a game on an iPhone OS device ? :rolleyes:

Seriously, it seems people are really selective in their memory or even general knowledge. About every OpenGL ES or Quartz heavy application on iPhone OS drains the battery like there's no tomorrow.

Most games drain battery like theres no tommorow though.
 
Does that mean that the Turtlenecked...

I'm stopping you there, and this is going to my response form now on.

If you love talking about the turtle necked overlord so much why don't you go make love to him?

Yeah, exactly. Maybe Apple should ban games from the App store in order to provide a consistent user experience. After all, all those bad games are just a big battery drain.

:rolleyes:

Maybe thats why they hired the guy from IGN.
 
As a Mac and PC user I support Adobe's view.

I just want my iPhone and iPad to play Flash material IF I CHOOSE to look at it. Not exactly too much to ask is it.

And having seen flash running on Android devices (quite easily too), I cant help but think Apple is simply being this way because they want to control everything.... and that is insane.

Really leaves a sour taste in the mouth to be honest.

I personally think Steve's recent rant about Flash was nothing but a crock of PR horse sh**. Maybe Im immune to the infamous 'reality distortion' field that seems to infect most users on this website judging by the replies to this story so far.

You are 100% correct. It's amazing to me how Apple has convinced iPhone users (who are the minority of smartphone users) that Flash is bad. 99% of the comments against Flash are from people who don't really have a clue (no offense). I'm going to vote with my pocketbook this summer and upgrade to an Android. Oh .... please don't hate me because I'm not a sheep :D
 
Yeah, exactly. Maybe Apple should ban games from the App store in order to provide a consistent user experience. After all, all those bad games are just a big battery drain.

:rolleyes:

I think Steve has a kill-all-apps-switch in his lair. If you piss him off too much, he'll just hit the switch, and all our phones will be bricked. Better get a Droid ASAP.
 
If you love talking about the turtle necked overlord so much why don't you go make love to him?

Ick...

yuck.jpg
 
They are just now moving OS X to Cocoa. When was the Finder ported ? (10.6). When was iTunes ported ? (9.0). Those are flagship software.

What about the core of Logic and Final Cut ? Still Carbon.

They've had 10 years to port this stuff. They even had a hands up on everyone else since they wrote the OS. Somehow, I fail to see how this makes Adobe lazy if Apple won't even eat their own dogfood.
Yes, Finder got ported in Snow Leopard, iTunes was ported in 9.x.

Logic Pro 9.1 supports either 32-bit or 64-bit modes, I'm assuming this is only possible via Cocoa. I can't comment from experience as we're still using Logic Studio 8 on Leopard 10.5.8.
 
Revisionism

I couldn't let Adobe's open letter and their revisionist interpretation of history go without comment from me. You see, my company created a Postscript-compatible interpreter called PowerPage. Adobe was anything but supportive of their competitors. In fact, the key font technology (Type 1 fonts) was kept encrypted and secret by Adobe until the encryption was cracked (and we were one of the first to do that). Without Type 1 font support, clones were crippled. In fact, even Microsoft approached my company about licensing our Type 1 font technology after we had cracked it and because they too knew how valuable it was for their clone.

I won't get into Adobe's strong arm tactics here either about how they pressured our potential customers.

So much for open technology and supporting competition.


Setting the record straight,


Steve Kochan
Author, Programming in Objective-C 2.0
Former President and CEO, Pipeline Associates, Inc.
Creator of the PowerPage PostScript-Compatible interpreter
 
As a Mac and PC user I support Adobe's view.

I just want my iPhone and iPad to play Flash material IF I CHOOSE to look at it. Not exactly too much to ask is it.

And having seen flash running on Android devices (quite easily too), I cant help but think Apple is simply being this way because they want to control everything.... and that is insane.

Really leaves a sour taste in the mouth to be honest.

I personally think Steve's recent rant about Flash was nothing but a crock of PR horse sh**. Maybe Im immune to the infamous 'reality distortion' field that seems to infect most users on this website judging by the replies to this story so far.

Umm, YouTube app is not flash, but H.264. Try watching YouTube videos in the web browser. My Android buddies are not to crazy about their devices. So you really DON'T have a choice. BTW what Android device do you have, what flash are you viewing, how are you viewing it ?

Apple is not trying to control everything, they just want their users to have a ' Great user experience'. Flash just doesn't work on mobile devices. Just look at the apps that are mimicking Apple functionality (Opera web browser for example).
 
You are 100% correct. It's amazing to me how Apple has convinced iPhone users (who are the minority of smartphone users) that Flash is bad. 99% of the comments against Flash are from people who don't really have a clue (no offense). I'm going to vote with my pocketbook this summer and upgrade to an Android. Oh .... please don't hate me because I'm not a sheep :D

And Flash 'WORKS' on the Android ?????? Dude, read reviews and talk to owners. Play flash in the web browser (not youtube player app). You are going to be disappointed. 99% of the comments for flash on mobile devices are from people that don't have a clue...
 
You really think the guy who writes the kernel also does Logic Studio in his spare time ? :rolleyes:

Adobe has ported their apps to Cocoa, CS5 shipped last month.
Some CS5 apps were ported to Cocoa, but not all.

Photoshop is 64-bit Cocoa.

After Effects CS5 & Premiere Pro CS5 are both 64-bit Cocoa.

I believe InDesign CS5 is still Carbon. Illustrator CS5, Flash CS5 and Dreamweaver CS5 are all still Carbon.

Photoshop CS5 was the only one I care about (since Lightroom is new enough that it has always been Cocoa since version 1).
 
i'm loving how Adobe Creative Suite 5 (which includes Flash Professional CS5, Flash Catalyst and Flash Builder 4 for authoring Flash content) is the main product ad right now on macrumors.

remember the good ol' days when you could buy Adobe Creative Suite on the apple store online? wasn't there some sort of cross-promotion between the Mac line and Adobe CS - something like buy a mac and get $100 off Creative Suite? *sigh memories*
 
Since when is Flash an operating system? Anyways here's 10 more reason to avoid the flash plug-in.

1. Takes up lots of RAM and CPU horsepower

2. Can't use Google's search

3. Can't bookmark within the site

4. Can't save images

5. No right clicking or touch gestures

6. Inconsistent interface from different flash sites

7. Not all text can be copied and pasted

8. Cannot link within the site

9. Flash on mobile devices (if available) isn't stable.

10. Browser’s back and forward button doesn’t work

LMAO!

This kind of post is perfect example of how little people know and how badly they are informed...

Funny thing about this post is not that some of the points are wrong, or that half are wrong, or that most are wrong... no... Funny thing is that ALL ten points are wrong :D

Jezuz... :rolleyes:

Anyway, back on topic...

What Adobe meant by "we love choice" is nothing more or less than what all normal human beings love... We all love freedom of choice!

In this particular case, freedom of choice of what tool(s) to use for creating web content. Some love Html/Css, some love Flash, some love Silverlight, some might even use Unity or other more obscure formats...

Freedom of choice for creating content naturally goes hand-in-hand with freedom of choice for consuming / viewing that same content...

Adobe is actively supporting freedom of choice (hence the "we love choice" banner)

Apple is actively suppressing / killing freedom of choice (hence you can't install Silverlight, Flash, Unity players etc... on your iDevices)

Any company, and I mean ANY, that doesn't put their customers / users on pedestal of choice making is looser...

Just like Apple gave us freedom of choice to install browser plug-ins on wonderful OS X they should allow us to do the same on iPhone OS.

Freedom of choice! It really is as simple as that...

Everything else is pile of steaming cow excrement - which, in this case, is Jobs megalomanic draconian attitude and ever-growing hunger for more control...
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.