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Apple opened up the API needed and now turn around and block them. Typical.

Apple has a history of blocking features they need. It took Apple forever to give flash HW acceleration and now Apple turns around and blocks its.
Flash on OSX problems blame sits mostly will Apple. Adobe is not a small name dev so Apple should work with them a bit more but Apple refuses to do that.

LOL response from the original story.

Seems that some people belong to the Apple-hating-cult.
 
Ha...... Guess the people yesterday complaining about apple being too tyrannical over the issue of disabled hardware acceleration spoke too soon :D
 
Adobe is getting hammered on this one and rightfully so, they should have been testing this all along.
 
Glad to know that Adobe's childish need to attack Apple resulted in not just a statement mocking a new change in Lion (reverse scrolling) but they didn't even bother to get factual information about what the problem with Flash was. Complete bozos.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_3 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8J2 Safari/6533.18.5)

So Adobe claims to be working closely with Apple, yet they make a stupid broad statement that could have been cleared up with a single phone call? Yeah, that sounds pretty close to me.

Stay classy, Adobe.
 
Adobe is lazy, and now they are stupi*d. The developer builds of Lion were out months ago, why wait until the final version is released to start developing a new flash version?

Lazy lazy lazy Adobe
 
You really have to be an Apple hater to excuse Adobe's behavior over the past two days.

There's nothing unreasonable about how Adobe behaved. Adobe (to my knowledge) never stated 'Lion lacks support for Flash hardware acceleration'. Yet everyone is continuing to complain as if they did.

The way the story has been reported, though, is inexcusable. Shame.
 
There's nothing unreasonable about how Adobe behaved. Adobe (to my knowledge) never stated 'Lion lacks support for Flash hardware acceleration'. Yet everyone is continuing to complain as if they did.

The way the story has been reported, though, is inexcusable. Shame.

These are Adobe's own words:

"The previous “Known Issue” suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a pre-release version of Mac OS X Lion that related to only one particular Mac GPU configuration."

"Incorrect" is Adobe talking about Adobe. To their credit, they did say "possibly" when talking about hardware acceleration being disabled - they didn't talk in absolutes.
 
These are Adobe's own words:

"The previous “Known Issue” suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a pre-release version of Mac OS X Lion that related to only one particular Mac GPU configuration."

"Incorrect" is Adobe talking about Adobe.

That's a PR clarification of a technical comment. The technical point was correct (but vague), the PR clarification is - if anything - incorrect. But maybe that's the developer in me talking ;)

But my point stands - I still haven't seen an Adobe statement that "Lion lacks support for Flash Hardware acceleration", as the thread title suggests.
 
no flash is The reason I won't buy an iPad

Flash is the reason why I won't buy a BB Storm or Android.

I prefer not to charge by battery every couple hours. Plus, Flash was never intended to be used in touch based interfaces. A finger is not a mouse.
 
Why must it always be black and white here ? Why can't someone not be a hater at all ? You know, as in : Not hating Adobe, Not hating Apple. :rolleyes:

Geez guys, this is not a "us vs them" thing.
I dunno. I personally have a love/hate thing going with Adobe. IMO, Lightroom is best of its genre, bar none. But they insist on defying standard UI conventions and polluting key parts of an otherwise great product with Flash, in much the same way that Microsoft used to insist on hard wiring proprietary IE hooks into anything and everything Windows and/or web based.

Adobe was a great company with great products long before the Macromedia acquisition. It baffles me why they are so insistent on being 'The Flash Company' now, instead of being 'The Photoshop Company' that they used to be. From my perspective, this all changed with Shantanu Narayen at the helm; if you want to know when it all became "black and white", I think that's your answer. He can't accept that some people just plain don't like Flash and it drives much of Adobe's strategic decision making in an attempt to force it on them.
 
Adobe was a great company with great products long before the Macromedia acquisition. It baffles me why they are so insistent on being The Flash Company' now, instead of being 'The Photoshop Company' that they used to be. From my perspective, this all changed with Shantanu Narayen at the helm; if you want to know when it all became "black and white", I think that's your answer. He can't accept that some people just plain don't like Flash and it drives much of Adobe's strategic decision making in an attempt to force it on them.

Whether one likes Flash or not, at this point it's hard to disagree that it's becoming a serious PR problem for Adobe. Once a technology becomes viewed as "yesterday's technology", it's very, very difficult to turn it around again. (In a sense, Apple did so with the Mac around '96-'00, but they did so by completely reinventing the hardware and software).

The best route might just be to ditch the Flash plugin/swf format and concentrate on the Flash editor and exporting to HTML. I don't know if it would be possible to incorporate some of the useful Flash features (font embedding, vector graphics, compressed graphics), but it'd be interesting to see.
 
So I guess all the haters that suggested Adobe didn't run any tests on Lion developer previews can come here and now apologize for calling Adobe lazy.

LOL is this a joke?

They published a tech note based on a test result on a pre-release version of Lion on one version of Mac GPU configuration.

Lion GM has been out for a week or two already, and still they did not do any testing on GM release? I am not saying they have to fix it in a week here. And if you really didn't really do any testing, why publish a tech note at all?

I mean if I think there's a bug on a previous build, the least I would do is install the latest release and see if the issue is fixed.
 
That's a PR clarification of a technical comment. The technical point was correct (but vague), the PR clarification is - if anything - incorrect. But maybe that's the developer in me talking ;)

But my point stands - I still haven't seen an Adobe statement that "Lion lacks support for Flash Hardware acceleration", as the thread title suggests.

What part of this is correct?

"Flash Player may cause higher CPU activity when playing a YouTube video. Possibly related to disabled hardware acceleration."

Certainly not the part about disabled hardware acceleration. Adobe never said in absolute terms that hardware acceleration was disabled in Lion, but the above statement certainly implied that they suspected it to be the case until it was clarified.

That quote is directly from a list of issues adobe programs may run into in Lion. Adobe saying "Possibly related to disabled hardware acceleration" is exactly the same as them saying: "Possibly related to disabled hardware acceleration in Lion". Sounds quite similar to "Lion lacks support for Flash Hardware acceleration" doesn't it?

Now I don't think that Adobe actually thought that hardware acceleration for Flash was disabled. They just screwed up and released notes that they had prepared prior to Lions launch which were no longer relevant (and poorly worded to start with). As much as you may try, you can't deny what the optics of their initial statement looked like when they first released it though.
 
But my point stands - I still haven't seen an Adobe statement that "Lion lacks support for Flash Hardware acceleration", as the thread title suggests.

It was here but has now been updated.
http://kb2.adobe.com/cps/905/cpsid_90508.html

Flash Player
•Flash Player may cause higher CPU activity when playing a YouTube video. Possibly related to disabled hardware acceleration.
UPDATE: The final release of Mac OS X Lion (10.7) provides the same support for Flash hardware video acceleration as Mac OS X Snow Leopard (10.6). The previous “Known Issue” suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a pre-release version of Mac OS X Lion that related to only one particular Mac GPU configuration. We continue to work closely with Apple to provide Flash Player users with a high quality experience on Mac computers.
 
*** A conversation from yesterday....

If indeed Adobe needs Apple to fix something in VDA and they have been trying to get this done for weeks or months, then a more professional statement from Adobe might have been in order. Once the NDA was lifted, Adobe should have said "We are aware of some issues with Flash Player on OS X Lion and have been working with Apple to remedy the situation, but are awaiting an update from Apple."

The way their statement reads is "Apple went and updated OS X and broke all our stuff". Which might be a valid internal reaction to the first DP of OS X Lion. But it is certainly not the kind of statement you expect from a major player like Adobe.

When has Apple offered the same courtesy to Adobe in the past ? Seriously, wasn't it Steve Jobs that called them lazy, which is the oft repeated mantra around here... :rolleyes: And seriously, he called them lazy over Flash, when it required Apple to ship a framework to help fix... and when Apple did, Adobe implemented it in less than a week.

No, I do think that they didn't have to be courteous seeing the circumstances. Apple has been nothing be arrogant towards Adobe. I don't see where they deserve such respect.

Respect deserved or not, this is only making Adobe look bad. That was my point. This statement makes them look as if they have not even bothered to invest in making things run on Lion. I am not so much defending Apple here, but wondering why Adobe is shooting themselves in the foot. If indeed Adobe is waiting on Apple and they want to be jerks about it, then they should say "We have been working hard to get Adobe Flash running on OS X Lion for weeks now, but Apple is being extremely lazy about addressing bugs we have reported to them. As such we are unable to offer a working version of Adobe Flash Player for OS X Lion until Apple addresses these bugs."


*** And today....


The final release of Mac OS X Lion (10.7) provides the same support for Flash hardware video acceleration as Mac OS X Snow Leopard (10.6). The previous "Known Issue" described in a tech note suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a pre-release version of Mac OS X Lion that related to only one particular Mac GPU configuration.

Adobe notes that it continues to "work closely" with Apple on bringing a high quality Flash experience to Mac users.

I guess Adobe saw it my way.

So I guess all the haters that suggested Adobe didn't run any tests on Lion developer previews can come here and now apologize for calling Adobe lazy.

Considering Apple doesn't have that many GPU configurations to begin with, they might have initially thought the problem was more widespread. Anyhow, it disproves what others alleged against them : Not testing on the beta versions. Which was obvious they did.

It does not prove or disprove anything. As somebody who has worked in software development for 16 years, I have come across many scenarios where some developer claims "it is not my problem" and tries to point the finger elsewhere. When the due-diligence gets done internally and the question is finally asked "did you even test it?" the response is rarely an honest "no, I didn't", instead the developer who failed to do his job invariably points to some specific configuration he may have tested that yielded a certain result and then he extrapolated that result to the general case. With poor developers, the pattern usually repeats itself, but the conclusion is the same whether the developer is telling the truth or not. This is a sign of laziness. Not testing at all indicates laziness, and half-heartedly testing and then throwing in the towel and resorting to finger pointing with the least bit of evidence is indicative of laziness.

So while I make no accusation that Adobe failed to test (I would have to work inside Adobe to have knowledge of such things). I still feel that their public comments continue to imply a pattern of lazy development. If indeed Adobe is doing much more work internally to make this successful, then they should hire somebody to proof-read these public statements that essentially undermine the image of a hard-working group of developers trying to put forth the best possible product and make them look like a bunch of bumbling idiots.

Google is much too busy and invested into HTML5 to do that. Google is very much about pushing the Web everywhere in a standard fashion in order to push their webapps into as many households and corporations as possible.

I think Google uses "open" and "web standards" as a misdirection more than anything. Google's primary goal is to make money selling ads by whatever means necessary. I personally believe that Google will trail Apple in HTML-5 because it is in the best interests for Android for Flash to continue as long as possible. Google even pushed WebM for no better reason than to undermine non-Flash video on the web (i.e.: make it easier for websites to just use Flash video since Chrome won't support H.264 except through Flash). The cost of converting YouTube to WebM instead of H.264 is staggering compared to the flat-fee pittance that Google would have to pay for H.264 licensing to MPEG-LA (a pittance that includes indemnification from lawsuits on tons of patents in many countries, and a pittance that they have to pay anyway because of H.264 inclusion in Android since there is no WebM hardware acceleration). Note: After a certain number of units distributed, H.264 is a flat fee and no additional incremental cost is incurred per unit -- Google would fall into this category (same as Mozilla Foundation would have).

I think if Google could write all of the Web apps on Flash and exclude iOS from the party and ensure there was Flash on every browser (say by bundling it) then Google would do just that. If Google could make Android the defacto standard and have their be no mobile OS option whatsoever, they would love that. When anybody from Google speaks about "open" or "web standards" and "choice" they should add "so long as it serves our purposes". How did that whole "Net Neutrality" thing play out? Google went from being one of the biggest proponents to a full reversal when it did not suit their competitive needs.

Forgive me if I do not put Google on a pedestal as a "champion for freedom, choice, web standards, and the rights of internet users". I believe that Google, Apple, and Adobe are companies that are out to squash their competitors and make the most money doing it. They each do certain things fairly and they are each ruthless about other things. What I like about Apple is that they are pretty up-front about being jerks when they are going to be jerks -- and they make stuff the way I would like it to work for the most part. Google fans portray Google in this "champion" persona that is utter crap. As an Apple fan, let me be the first to say that I know full well that Apple wants to control the computing experience of the world so they can take in whatever direction they feel like and make money doing it while excluding others. As a fan of Apple products, I am grateful for competition. Without it, eventually Apple would be government-regulated (which would suck) and we may have had to deal with crappy notifications until iOS 7 for all I know.
 
It was here but has now been updated.
http://kb2.adobe.com/cps/905/cpsid_90508.html

Flash Player
•Flash Player may cause higher CPU activity when playing a YouTube video. Possibly related to disabled hardware acceleration.
UPDATE: The final release of Mac OS X Lion (10.7) provides the same support for Flash hardware video acceleration as Mac OS X Snow Leopard (10.6). The previous “Known Issue” suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a pre-release version of Mac OS X Lion that related to only one particular Mac GPU configuration. We continue to work closely with Apple to provide Flash Player users with a high quality experience on Mac computers.

And there's the "Good Adobe" for you. They didn't hide the mistake, and they updated the article to reflect the correct information. More like this please.

:)
 
What part of this is correct?

"Flash Player may cause higher CPU activity when playing a YouTube video. Possibly related to disabled hardware acceleration."

Certainly not the part about disabled hardware acceleration. Adobe never said in absolute terms that hardware acceleration was disabled in Lion, but the above statement certainly implied that they suspected it to be the case until it was clarified.

That quote is directly from a list of issues adobe programs may run into in Lion. Adobe saying "Possibly related to disabled hardware acceleration" is exactly the same as them saying: "Possibly related to disabled hardware acceleration in Lion". Sounds quite similar to "Lion lacks support for Flash Hardware acceleration" doesn't it?

Now I don't think that Adobe actually thought that hardware acceleration for Flash was disabled. They just screwed up and released notes that they had prepared prior to Lions launch which were no longer relevant (and poorly worded to start with). As much as you may try, you can't deny what the optics of their initial statement looked like when they first released it though.

I can only offer my opinion as a developer, and ex QA Engineer - this is how I believe this played out:

- Adobe tested pre-release builds of Lion, and found a bug (with one GPU) where hardware acceleration was disabled.

- The sentence above - which was probably written by a developer/tester and not vetted by PR - says to me "There's a bug causing a heavy load on the CPU, most likely due to the issue where GPU acceleration is disabled". It certainly doesn't say to me "Lion disables Flash acceleration". Think about it - if Adobe thought hardware acceleration was disabled in Lion, do you think they'd say: "Possibly related to..."? No, they'd say "CPU load is high because hardware acceleration is disabled in Lion".

- News sites picked up on this snippet, and added their interpretation to it. "Lion May Lack Support for Flash Hardware Acceleration".

- That interpretation certainly makes Adobe look amateurish. Adobe makes a PR response which (IMO, the one real mistake Adobe made here) "corrects" the original technical point rather than "clarifying" it.

All in all, Adobe are the real losers here, with their PR and QA procedures now also being called into question, all due to one vaguely worded technical point.
 
I personally have a love/hate thing going with Apple. ... But they insist on defying standard UI conventions


Fixed that there for you.

I personally have no love or hate towards any corporate entities (except Microsoft, and then again, not for their products, but for their corporate conduct). I judge every product based on its own merits.

It does not prove or disprove anything.

Yes, it does. The issue was with a "pre-release" version of OS X, hence anyone claiming Adobe did not test on "pre-release" versions were dead wrong. Like I stated. No less, no more. Thanks for missing the point completely, something a developer of 16 years should have grasped, having a logical mind. ;)


I think Google uses "open" and "web standards" as a misdirection more than anything. Google's primary goal is to make money selling ads by whatever means necessary. I personally believe that Google will trail Apple in HTML-5 because it is in the best interests for Android for Flash to continue as long as possible.

Google is much ahead of Apple for HTML5 pushing. Remove the blinders for a minute and look at who sits on the WhatWG and who's the editor of the very standard you claim Apple is pushing the most.

Also, look very closely at the HTML5 support in the shipping Chrome and shipping Safari browsers...

Google even pushed WebM for no better reason than to undermine non-Flash video on the web (i.e.: make it easier for websites to just use Flash video since Chrome won't support H.264 except through Flash).

WebM does not go against HTML5. What are you talking about ? WebM is a patent royalty free standard codec at this point. H.264 is not. H.264 poses problems for people who'd want to implement HTML5 but not have the money to license H.264 to do it. WebM vs H.264 is essentially GIF vs PNG of the 90s. Except this time, PNG has corporate backers. WebM is very much about easing and broadening HTML5 adoption. H.264 aims to make HTML5 a corporate only affair.

I think you quite grossly misunderstand what HTML5 is. I'll stop here, obviously your grasp on HTML5 is very weak and this is completely off topic.

Rant more my friend, educate yourself less.
 
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somewhat disagree....

The whole "Apple doesn't give you choice" argument is kinda silly, when there are a ton of very capable alternatives out there, whether you're talking computers, phones, or tablets.

I somewhat disagree. When you've bought into the Apple platform and buy an iPhone and acquire apps and build up your iTunes music collection and make sure there's album art, etc, etc. It's natural to go with an iPad, and Apple would WANT you to.

You just have to live with the annoyances of not being able to enjoy the 'FULL' web experience (even though IMHO Flash should die a slow painful death).

I thought HTML5 video would be one of the KEYS but Google and their WEBM push and supposedly dropping H.264 support in Chrome, etc. brings up OTHER problems too.

It's not a simple world.
 
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I'm still waiting for a version of flash that doesn't cook my MBP from playing a CSPAN 480p speech on youtube, this is ****ing ridiculous. It's 2011, we can't have a video player that doesn't burn through legs and battery?

**** Adobe.
 
Google is much too busy and invested into HTML5 to do that. Google is very much about pushing the Web everywhere in a standard fashion in order to push their webapps into as many households and corporations as possible.

Which is why Chrome comes with Flash built in and Google has responded to Flash bugs in their implementation faster than Adobe and the general Flash player? Sorry, but Google’s open/standard line is a marketing gimmick. They are open/standard right up to the point they’re not.

You're doing it again. Yes, it is obvious. If you've ever worked in software development, you'd know the Mac team at Adobe is probably the same kind of geeks we are and they would have started playing the with the DPs as soon as we did.

Sort of, they are still deeply resentful of the iPhone snub and even more so of the Steve’s open letter. Trust me the little public “slips” and public digs are the tip of the iceberg over there.

Ironically what they came away with from the whole iPhone debacle was like Apple they needed to be more ruthless when it came to supporting older machines and browsers. Flash 10.3 is the first step in this direction, you can see especially on the OS X side the specs are brutal 10.6 or 10.7 only. Windows is a little different story as XP still has such a large market share they have to support it, but they would love not to.
 
I'm still waiting for a version of flash that doesn't cook my MBP from playing a CSPAN 480p speech on youtube, this is ****ing ridiculous. It's 2011, we can't have a video player that doesn't burn through legs and battery?

**** Adobe.

yea its painful to watch the temp rise to around 170 for a crappy mpeg 4 video
 
Which is why Chrome comes with Flash built in and Google has responded to Flash bugs in their implementation faster than Adobe and the general Flash player? Sorry, but Google’s open/standard line is a marketing gimmick. They are open/standard right up to the point they’re not.

Which is why Google ships more up-to-date implementations of WebKit and thus better HTML5 support than Apple in their Chrome browser ?

Which is why a Google employee is sitting on the WhatWG and is the editor of the HMTL5 standard itself ?

HTML5
A vocabulary and associated APIs for HTML and XHTML

Editor's Draft 22 July 2011

Editor:
Ian Hickson, Google, Inc.

Which is why Google was amongst the first to build a HTML5 based player for their video streaming site, and one of the first to put towards opening a video codec for a royalty free possibility for HTML5 in order to push acceptance to more than corporate entities ?

Yeah, I guess that integrated chrome Flash player thing really shows their true colors. :rolleyes:

God I hate the Google hate here. It's illogical and irrational and goes into paranoid delusions.

yea its painful to watch the temp rise to around 170 for a crappy mpeg 4 video

I'm still waiting for a version of flash that doesn't cook my MBP from playing a CSPAN 480p speech on youtube, this is ****ing ridiculous. It's 2011, we can't have a video player that doesn't burn through legs and battery?

**** Adobe.

Both your Macbooks are broken. My air's temp never rises above 69 degrees, even when playing Civilization and pegging the CPU. The fan sees to that.
 
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