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There is no such thing. The last time Adobe cried about it, it was a Flash bug.

Apple did not deny Flash access. Actually, Flash has been using GPU on modern Macs for awhile now.

It wasn't a Flash bug, it was an incorrect conclusion taken from a test performed on a Mac that did not support the Video Decode Acceleration Framework. Someone at Adobe incorrectly assumed that because it didn't work on this Mac, it wouldn't work on any version of OS X Lion. This was of course incorrect, but definitely not a "bug" as you claim.
 
You can get Flash today on you iOS device. All the developer has to do is to use Adobe's iOS packager and then submit the app to the iOS App Store. Machnarium is an example of a Flash app the developers posted a couple of weeks ago. It enjoyed several days as the #1 paid iPad app in the iOS app store! Adobe's packager was released several months ago.

Flash developers can use the same software to package for Android or RIM. I have no idea why more of them don't distribute their apps that way.

speaking of Machnarium.... it only runs on iPad2....
the power of Flash. turn a simple 2D game into a resource hog.
 
How the hell does Flash work so well on Windows? How the hell does Silverlight work so well on Windows? Watching Hulu and Netflix on my Thinkpad with Intel GPU is a piece of cake - 25% CPU tops - normally only 18-20%. Very little fan noise. Even with Firefox - although it is little better with IE/ActiveX.

Bring them on Mac however and it's a stinking bag of hurt - gotta think some platform issues are at play.

Lookie Apple - I am a user. I don't care about your ostensible "thoughts" on anything. Neither do I care about whose fault it is that both mainstream browser plugins work like crap on OSX. I will be quick to dump your toy platform and use something that works well. Oh, and it's not just about Flash/Silverlight. Your own software stinks as well - Lion, Safari, iTunes, Xcode being the ones I was bitten by in a short span of a month. So take this hint - get your act together.

Apple will be powerfully diminished by Jobs' departure. Flame away haters and fanboys, but you know it's true medium- & long-term. -- Jon Stokes
 
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I can't believe this... a lot of people, me included, don't use flash, some major big player, Apple and Microsoft, already moved towards ditching the thing... will Adobe EVER give up?

All these flash news are so annoying...
 
I think Adobe should go for a total rebrand if they want to focus their efforts in this direction. Flash with a new brand would keep the [rabidly loyal] developers and lose [at least some of] the stigma.

Personally I don't understand the need for it at all, but that's just me... I used to work with flash and actionscript years ago but ceased to see any usefulness of it to my clients when I could do the same thing better with other tools.

Plus who wants to use their browser for intensive gaming instead of a using dedicated, native application? Maybe someone but I personally don't get it. :confused:
 
I guess this is important for people who enjoy playing flash games.

I would have much preferred much more efficient flash, that used up less RAM, and much less processing power. That's the real main reason why Apple devices don't support flash.
 
Honestly, I'm not entirely against flash, but the truth is, it's dying. There are more efficient technologies out there, and I can't imagine this is going to be anywhere near as amazing as it's being played out to be. Who will develop for this when they could just make a dedicated app that's going to be better now matter how you put it, especially when this new set of features is going to likely take quite a while to adapt to... time that could be spent developing for the next platform. Not the last one. I only wish Adobe could spend some time thinking of the replacement for flash instead of how to tack on more additions in an attempt to relive the old days..
 
Every time I say to myself, OK now Flash is irrelevant, they come out with a new feature or set that makes them relevant again. It's still endlessly buggy on Macs. ;)

I don't get the hostility towards Flash. Neither of my three Macs have any problem running it. Each has Safari with Click to Flash so I have to select a Flash item to run it. FireFox is also on each computer without any Flash modifier. I can't remember when Flash had a problem with either browser.
 
I can't believe this... a lot of people, me included, don't use flash, some major big player, Apple and Microsoft, already moved towards ditching the thing... will Adobe EVER give up?

All these flash news are so annoying...

Nobody is forcing you to use it, stop being such a ***** about it.
 
I don't get the hostility towards Flash. Neither of my three Macs have any problem running it. Each has Safari with Click to Flash so I have to select a Flash item to run it. FireFox is also on each computer without any Flash modifier. I can't remember when Flash had a problem with either browser.

Yes, well... if you use Click to Flash and don't play any Flash, well, yes, you likely don't have any problem running Flash! ;)

No offences but you most likely don't use your FF long enough (without quitting the app) or don't browser a lots of pages with some Flash in one session... :rolleyes:
Either way, you're lucky! :)
 
flash gaming

"...with stunning full resolution 3d gaming graphics so hot it will literally melt you computer. Literally. I mean, just watching a video on flash turns your computer into frying pan."
 
AFAIK there's not really any alternative for "pay per view" videos.

Silverlight 4 might do it, but otherwise weird companies have tried their own plug-ins for playing secure video delivery (and mainly build them for Windows).

But another part of hardware accelerated Flash on Mac is the lack of driver speed.
Apperently Apple seem to aim for stable drivers, not fast drivers :p


Anyhoo...
Adobe: Make a Flash player with only the latest functions and skip backward compatibility ;)
 
AFAIK there's not really any alternative for "pay per view" videos.

Silverlight 4 might do it, but otherwise weird companies have tried their own plug-ins for playing secure video delivery (and mainly build them for Windows).

But another part of hardware accelerated Flash on Mac is the lack of driver speed.
Apperently Apple seem to aim for stable drivers, not fast drivers :p


Anyhoo...
Adobe: Make a Flash player with only the latest functions and skip backward compatibility ;)

i've seen fully functioning wmp-setups for pay per view, for whatever that is worth. never could get it to work on mac though... which reminds me, why am i a mac user again? oh yeah, i dont pay for my computers... :- )

p.s. why would they build a flash player that render flash useless?
 
Hope so, there is no reason why it shouldn't be an option for us consumers.

It is an option for consumers, buy a device that supports it. Then realise, very quickly, why iOS does not. Rollover vs a click vs a drag interaction on a touch screen anyone?
 
It's quite funny the amount of haters on Macrumors out of sole principal.

Flash is bad for the web. It's just bad I won't disagree in any fashion. Except with one market and that's casual games.

Flash's development platform is actually quite nice compared to say trying to accomplish the same thing in HTML5. Javascript is very simple and horrible to code anything complex in or debug.

Taking a look at Mobiles/Tablets there's an ever growing demand for apps/games that are available on multiple platforms all at once and very few tools that would help you achieve that without dropping back to HTML5 Javascript.

I agree Flash for applications on Android/iOS is a bad idea. The native components provide a MUCH better interface for this. But for games Flash shines even on these platforms with the new 3D API's the development time would be significantly less and the game's interface would actually probably improve with Flash since it's way easier to use.
 
How the hell does Flash work so well on Windows? How the hell does Silverlight work so well on Windows? Watching Hulu and Netflix on my Thinkpad with Intel GPU is a piece of cake - 25% CPU tops - normally only 18-20%. Very little fan noise. Even with Firefox - although it is little better with IE/ActiveX.

Bring them on Mac however and it's a stinking bag of hurt - gotta think some platform issues are at play.

Lookie Apple - I am a user. I don't care about your ostensible "thoughts" on anything. Neither do I care about whose fault it is that both mainstream browser plugins work like crap on OSX. I will be quick to dump your toy platform and use something that works well. Oh, and it's not just about Flash/Silverlight. Your own software stinks as well - Lion, Safari, iTunes, Xcode being the ones I was bitten by in a short span of a month. So take this hint - get your act together.
Silverlight works well under OS X too. I recall watching the Olympics and several of Microsoft's keynotes with minimal bandwidth, DVR functions, and no fan spin up on my Macbook with only 768 kb/s!
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_3 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8J2 Safari/6533.18.5)

Strobe said:
okay... but will it stop constantly freezing my browser(s)? THAT is what I'd prefer Adobe focus on.

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Where can I get a Halo 3 gaming console? :p ;)

Never seen this one before? :p

U know what I meant ;)
 
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