That has to be one of the saddest most pathetic things I have ever read in my entire life...
Your Exaggeration Piss Off!
That has to be one of the saddest most pathetic things I have ever read in my entire life...
Um, yes. It is absolutely Adobe's fault they can't make Flash work properly on mobile devices. Who else would be responsible for Flash's abilities? You? Me? Jared from Subway?Then along comes companies, Apple included that say, Hey, we are launching this new LOW COMPUTING POWER device.
Which is fine, and they can code specifically for the low power these battery devices can only offer at the time.
But then, all of a sudden it's now Adobe's fault that something evolved to run on high powered computers, can't run on something with a fraction of the power.
Um, yes. It is absolutely Adobe's fault they can't make Flash work properly on mobile devices. Who else would be responsible for Flash's abilities? You? Me? Jared from Subway?
I'm not so sure you are correct about the power requirements, today's phone/tab cpus are plenty powerful. But regardless, they didn't address mouse-over. At all. Not even a little bit. Meanwhile, other mouse-over works. Go to woot.com, their mouse-over stuff works on my phone. There are many problems with Flash, like crappy devs.
And frankly, Adobe seems to think they screwed up. Why don't you?
I'm not a programming expert, so I find it difficult to analyze the possibility. However, it is evident that our 'crappy' phones and tabs can handle video, including codecs far beyond (in bandwidth, power consumption) what was available to the masses in 1996. So...I'm not sure why Flash can't handle crappy 320 line video on a phone.Who is the jerk here, You for doing your job well and as expected as time move on, or me for expecting the impossible from you?
I'm not a programming expert, so I find it difficult to analyze the possibility. However, it is evident that our 'crappy' phones and tabs can handle video, including codecs far beyond (in bandwidth, power consumption) what was available to the masses in 1996. So...I'm not sure why Flash can't handle crappy 320 line video on a phone.
I am in accounting, and companies, FASB, and the IRS spring s*** on us all the time. And if we don't keep up, White Castle needs people to make burgers.
The alternative is to say we can't do it and move on to something else. Which is what Adobe did. Apple said it first, Adobe went an extra year attempting it. But frankly, I don't see that they did much. Other than finally making an OSX version that works decently. (first time in 15 years)
Whether flash is good or bad on a mobile phone is irrelevant. That's all I know that there are many sites that I want to watch a video on and I can't because my stupid iPhone doesn't have flash. That's a fact. I want to watch it and I can't. Period. End of story. Until the entire web converts, these anti-flash arguments are ridiculous. Anything is better than nothing.![]()
Um, yes. It is absolutely Adobe's fault they can't make Flash work properly on mobile devices. Who else would be responsible for Flash's abilities? You? Me? Jared from Subway?
.....
And frankly, Adobe seems to think they screwed up.
Indeed.
I mentioned earlier that most DRM systems fail because current approaches to security are not designed to cope with this scenario.
While these systems are not 100% secure, the content providers want them to be used. Until that changes, you'll need a proprietary system of some sort -whether it's Flash, Silverlight, an App or something else.
I take the view that the proprietary system should be as widely accessible as it possibly can be, and right now Flash is the best fit for that.
Seems that Flash was good, when Steve wanted to show it as being good:
http://youtu.be/xAVUf6rMsrU
Interesting.
It was only dropped from iOS, not from the Mac altogether.
And seems he was right about it not working properly on touchscreen devices,
why else would Adobe give up on it?
Black and white television had it's time, so did silent movies, and now Flash for
mobile devices joins the list.
It was only dropped from iOS, not from the Mac altogether.
Anyone else find it bizarre that the (ostensibly) free and open crowd advocate Flash which offers DRM while the proprietary "walled garden" types want HTML5 which doesn't? Welcome to Bizarro World.
Anyway, like others have already said, there's no protection that Flash offers that can't be sidestepped one way or the other. Given that screen recording software has advanced to the point where you can create high-quality video captures, it's almost irrelevant. It's like the new version of the analog hole. There's no "protected" format on the Internet, regardless of Flash offering delusions to the contrary.
Actually, what's stupid is not the iPhone, what's stupid are:
1) websites which are relying on Flash to deliver video to phones in 2012
2) people who buy something which has never run Flash since its inception and then whining about it
All that aside, I'm glad we have some experts in the management of software and hardware development weighing in, I had no idea how bosses handed things off to software writers, amazing.
No what's stupid is people lik you who simply refuse to accept that whatever THEY think, flash is out there and will be out there for a LONG time. As for buying something that will never run flash, well of couse flash is a somewhat minor consideration in buying a phone
Flash is still used to create iPhone Apps my friend (Flash to Adobe Air).... look at Angry Birds.
Flash is not dead.
They should drop it from Mac too. It runs terribly on my machine.
I'm happy flash is dead, but Android still has advantages over iOS:
1) More choice in phones (which can lead to removable batteries, better cameras, various screen sizes, etc...)
2) A less locked down app store. There can be browsers other than safari wrappers on the Google Play store.
3) Being able to set default clients (email, browser, etc...)
4) Google Maps. (I hope apple can pull off their own mapping solution, but google maps look better right now).
Lots of other things I'm probably forgetting.
But at the same time, iOS has a lot of nice things about it that I would miss if I moved to android (iPhone owner here, trying to decide what phone to get next):
1) Better games (graphics support is more consistant on apple devices, so game devs have an easier time developing for these).
2) Will continue to get firmware updates for years (though, google makes most of the apps that Apple has baked into the OS be updatable from the Play store, so not getting a new OS on android isn't too big of a deal).
3) Nice consistent feeling. This has gotten better with Android ICS, but few people have that.
4) Good customer support. When **** breaks with apple devices, their customer service rocks.
5) Consistency. As much as people like the control android gives you, it tends to make troubleshooting these devices for computer illiterate people a lot more difficult.
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