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My testing of an After Effects (running through Rosetta of course) render on an M1 mini compared to iMac Retina 5k 27-inch Late 2015 does not show 80% improvement. More like 2%.

Admittedly I'm not a professional tester, but it was a real world test - no plugins.
This update only concerns Illustrator, InDesign and Lightroom Classic.

After Effects still only runs through Rosetta. There's no claim about AE from Adobe as it's not running natively on Apple Silicon.
 
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They never said non-naive apps are 80% faster. They said that the ones that they have been migrated are 80% faster.

"Benchmarks covered seven essential Creative Cloud applications: Photoshop, Illustrator, InDesign, XD, Premiere Pro, Lightroom and Lightroom Classic."
I know I am beating a dead horse, I just wish they had just said what you paraphrased: "the ones that they have been migrated are 80% faster".

But the MacRumors blurb said: Creative Cloud apps are on average over 80% faster on an M1 Mac compared to an identically configured Intel-based Mac, according to Adobe. I wish it had said "Native Creative Cloud apps".

Also the first page of the Pfeiffer Report, which includes the executive summary has no mention of native, at all, it just seemed a little weird.

But I understand that what the results show is the improvement for native apps.

If I knew when the rest of the CC apps were going to be native...
 
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As a 10-year professional animator inside After Effects I can say the problems go beyond the lack of speed.
Actually, speed wise, After Effects runs decently well on M1 (if we consider it's emulated).
The trouble is that the app is riddled with bugs; for example anything that uses the GPU runs quite badly.
A lack of speed is expected (being the M1 GPU similar to a 1050TI), but from what I can see it looks like the architecture is simply not supported well enough as some effects fail to display properly.
There's also a problem with the ram previews, specifically the fact they don't play in real time even if you allow the timeline to be cached completely.
In normal operation once you let the timeline be cached in (even it it'll take a while) you're able to see the animation play in real time.

I'm sure After Effects will be amazing when made native but seeing how an app spends quite a few months in beta before being released as a universal app, I'm quite worried of still not seeing a beta for After Effects.

I guess we simply have to wait for the 18.4 Release and the multi-frame rendering engine, as it's clear to me Adobe is concentrating most of their developer efforts into this feature.
Ideally there would be a 18.4 release somewhen in july followed by the first apple silicon beta.

The fact After Effects shares half of its technology with Premiere Pro (which is going to be released for apple silicon soon) makes me hope to see an After effects beta sooner than later.
 
Not clear to me what ver this will be called. I have 25.2.3 and can't tell whether it's the updated version or not.
 
There is no reason these apps can't be running just the same on M1 iPads –other than Apple's arbitrary reasons to drive a wedge between the two platforms.
I don't think Apple is intentionally trying to drive a wedge between the two platforms. But I do think Apple is trying really really hard to invent a new UI on iPad and are intentionally avoiding things that work and have worked for decades on Mac. And this is holding the iPad back big time.
 
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I don't think Apple is intentionally trying to drive a wedge between the two platforms. But I do think Apple is trying really really hard to invent a new UI on iPad and are intentionally avoiding things that work and have worked for decades on Mac. And this is holding the iPad back big time.
One has a touchscreen, one does not - simple. It's up to software companies to re-develop their software UI's with this in mind, not Apple.
 
One has a touchscreen, one does not - simple. It's up to software companies to re-develop their software UI's with this in mind, not Apple.
Hard disagree. First, Apple is a software company. Second, it is very much up to Apple as the OS maker to provide frameworks and guidance on UI. The only software I can think of that consistently develops their own UI is games. Everyone else, rightfully, tries to fit the paradigms set forth by the OS.
 
80% faster than on Intel? Google "Adobe Creative Cloud slow" to temper that statement slightly.
You mean the Adobe Creative Cloud that is still running on old code? It has not been updated to run natively. Still Rosetta.
 
How old is the intel chip that was used for comparison? Maybe a recent chip would not look so bad performance wise.
The year over year speed improvements of Intel chips have been minimal. That's one of the reasons for this whole migration to Apple Silicon.
 
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My testing of an After Effects (running through Rosetta of course) render on an M1 mini compared to iMac Retina 5k 27-inch Late 2015 does not show 80% improvement. More like 2%.

Admittedly I'm not a professional tester, but it was a real world test - no plugins.
So After Effects on Apple's entry level Mac mini, running through emulation (!), is about comparable to the high end intel iMac?

Check back when AE is running fully native, on the successor to the 27" iMac.
 
Lightroom Classic 10.3 just showed up. Downloaded it and works fine. First thing I noticed is importing images is a lot faster. That's all I know so far. Can't wait to try Adobe's Super Resolution to see how well or not well it works.
 
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Lightroom Classic 10.3 just showed up. Downloaded it and works fine. First thing I noticed is importing images is a lot faster. That's all I know so far. Can't wait to try Adobe's Super Resolution to see how well or not well it works.

Same! Downloading now.
 
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There is no reason these apps can't be running just the same on M1 iPads –other than Apple's arbitrary reasons to drive a wedge between the two platforms.

My only guess is the over all user experience, the iPad or even an iPhone now is just a handheld Mac. I think if they run these apps on those devices it will drain battery faster and people will complain battery is not good enough and they can't stick bigger batteries in there.

I am only guessing.
 
You mean the Adobe Creative Cloud that is still running on old code? It has not been updated to run natively. Still Rosetta.
No, I mean Intel code running natively on Intel hardware. People have been complaining about slowness in CC apps for several years.
If the rewrite fixes it, then hurrah.
 
I don't get it...Illustrator just updated (mid june the 9th) with a new Intel version.
What the hell...
v. 25.2.3
 
Im finding the wording to be very confusing, both here on mac rumours and the adobe website.
It's a mismatch of will, now, will, now.
I'm kinda having a hard time understanding if the updated have been released (and are in the rollout period) or if they will be made available in the future...

I'm a heavy Illustrator user, hence my interest in this update.
 
I worked a day in the new Illustrator now… and on a new 16gb M1 Mac Mini, it is still abysmal. Granted, it is a 40mb document that never should have been done in Illustrator, using a copious amount of gradients, patterns, and shadows, plus single raster illustration… but there is literally no improvement to what I had two days ago.

Have to restart the doc every 5 minutes because it has display errors, moving or selecting elements takes 20 seconds, and performance is plain crap.
 
I don't see Illustrator or Indesign in M1 clothing, and Illustrator just updated yesterday. Oh well, don't need either for the foreseeable future, but they would be fun to play with.
 
Does anyone have the version numbers for the M1 compatible versions of Illustrator and InDesign? I downloaded them yesterday but they were both Intel versions.
 
That's one massive piece of silicon, especially if you're going to cram 128GB of DRAM in the package too.
Wasn't too far off it seems. 64GB of unified ram. But, no Mac Pro tower yet. Guessing they are saving it for the Mac Pro. :)
 


Adobe today announced the release of major updates across its Creative Cloud software suite. Most notably, its Illustrator, InDesign, and Lightroom Classic apps now run natively on Macs with the M1 chip, resulting in faster performance.

adobe-m1-chip.jpg

Creative Cloud apps are on average over 80% faster on an M1 Mac compared to an identically configured Intel-based Mac, according to Adobe.

Additional notable new features and workflow improvements in today's releases, per Adobe:
  • Lightroom Ecosystem: New Premium Presets, collaborative editing capabilities, Super Resolution in Lightroom and Lightroom Classic (previously available in Adobe Camera Raw), and custom crop aspect ratios in Lightroom
  • Powerful new retouching features in Photoshop Express, including skin smoothing, content aware healing, face aware liquify and caricature
  • Custom brushes in Photoshop on iPad
  • Rotate View in Illustrator on desktop
  • New styling tools in Adobe XD: Inner Shadow, Outline Stroke, and Angular Gradient
Premiere Pro with native support for the M1 chip remains in beta, with a public release coming soon, according to Adobe.

Article Link: Adobe Updates Illustrator, InDesign, and Lightroom Classic to Run Natively on M1 Macs
Jan 2023 and Adobe still cant get native Illustrator to image properly on an Apple Studio Max. All they could offer was a discount on my subscription after admitting there was a bug and I would have to wait for an update to ‘hopefully’ fix the problem. Ironically it was Adobe that informed me that issues with AI CC2020 would be resolved with a Mac upgrade. AI CS6 runs better on a 2014 intel macbook pro. Adobe’s subscription model is a ****show of a cash cow. Shame in them. (AI user since 1988 - all down hill since AI 9)
 
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