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When AI starts being wholesale incorporated into games, as I imagine to facilitate NPC dialog, will these games continue to have the ability be stand alone, or will they require an online AI resource? I guess I’m asking how many gigabytes of data are required to power an AI resource, will this be proprietary, will it most likely require an online connection to be functional? 🤔
 
When AI starts being wholesale incorporated into games, as I imagine to facilitate NPC dialog, will these games continue to have the ability be stand alone, or will they require an online AI resource? I guess I’m asking how many gigabytes of data are required to power an AI resource, will this be proprietary, will it most likely require an online connection to be functional? 🤔
Wouldn't what you run locally just be inference instead of training?
 
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Wouldn't what you run locally just be inference instead of training?
As I imagine, games by necessity and imersion, will be limited in scope with what you can discuss with an AI powered NPC, but the fantasy is that in Night City (Cyberpunk 2077) you can strike up a conversation with anyone you meet on the street. Yes it would have to be caged in the Cyberpunk ecosystem, but it could be all manner of topics, rumors, news, even pick up a random companion, but this would require as I see it a significant amount of data, especially if the characters you meet possibly have anything approaching fleshed out lives, but maybe not? 🤔
 
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When AI starts being wholesale incorporated into games, as I imagine to facilitate NPC dialog, will these games continue to have the ability be stand alone, or will they require an online AI resource? I guess I’m asking how many gigabytes of data are required to power an AI resource, will this be proprietary, will it most likely require an online connection to be functional? 🤔
AI is a new type of computer. It usually takes several years for the gaming industry to incorporate a break through technology.

There will be small inference models that are specifically for npc dialogues. These will have a fraction of the resource requirement compared with a general purpose model like gpt4 and llama3.

I expect a hybrid approach where some inference is run locally and others in-cloud.
 
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Of possible interest, maybe not 😁, I’m noticing in Shadow of Mordor (2014), because of the game setting and zero social interaction, I can get into the game, but not be vested in it, like I can in what I’d describe as a good RPG, (Fallout 4, Vampire The Masquerade Bloodlines, Cyberpunk 2077). I took a break last night to continue my current playthough of Fallout 4 and still I feel completely at home in that game, it’s like meeting up with old friends. That said, I’m still enjoying the combat aspects of SoM. My only hesitation is that is that I was also enjoying the magic combat in Hogwarts Legacy and without significant social action, I ended up setting that aside…🤔

To clarify, when I describe “good social interaction” in my game examples, it’s pretty damned crude, but there is still something from a 9 year old game (F4), even a 20 year old game (VMB).

Since then what they’ve done is raise games to highly realistic levels of environment, but this realism makes it jarringly apparant, just how crude and limited the social interactions are, what you’d imagine should be accompanying this new level of realism is just not there. This is one of the reasons Starfield pissed me off, they had what might be described as a head start in this aspect of a game, but instead, just used there 9 year old mechanic and it painfully shows. The companions annoyed me a great deal, and crew members, just boring as hell place holders. My god, they are aweful. “Hey boss we missed you.” <silence>. Nothing better than a ship full of crew members that you can’t talk to, and I’m overlooking asking them to accompany you on a mission.

Is AI the answer to this, what I see as a social dilemma, without scripting out every social interaction? Possibly…but with the current LLM models, my guess it would be more complex, more of the same, but that could be good enough.

Can you imagine a dynamic AI model that is prepared to discus with you the politics of Night City?
If you could, let’s say you rely on a microphone to communicate with NPCs, would you ever ask them “how’s it going?” I would and I’d expect an answer, not a blank stare.
 
AI in general, besides ending the world, in AI games, I see where you can make a mistake, alienate a faction, but then realize you made a mistake, and make friends with them again. ☺️
 
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Whispers From The Star
On sale till 28Aug25.

Screenshot-2025-03-16-132732-1.png

Holy Crap! This concept is amazing, however, it seems lke your monitored. I wonder if it can be played offline...? There is a demo I'm going to try. I specifically do not like the idea of my participation in a game being sold to advertisers. You know Stella is lonely, I don't think she'll go there, but what about players? I may investigate just to test its limits. :p

Review from Steam (not mine):
I recommend this game, as it's a really cool and novel experience. I'm excited to play with it more. I'm giving it a Thumbs Down because you really need to read the privacy policy before you play. It's pretty disgusting, and explicitly gives them permission to sell a lot more than just the voice data they're recording to advertisers and whoever else they feel like.

It's a really fascinating game, but you should be aware before playing that it's actually a really grotesque data collection scheme wrapped in the disguise of a cute girl you can talk to. Be extremely careful with whatever information you submit and convey about yourself.
 
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I want to know if AI games will require you to be online to connect to their AI server to monitor your every step and conversation?
I'd say yes, but at this point, most games and game launchers require our connectivity in some form.
 
I'd say yes, but at this point, most games and game launchers require our connectivity in some form.
I guess the question becomes, if you'r on Steam your monitored, but how closely are your in game actions monitored? I'm sure it depends. If you are using an online based AI Conversation Generator, everything you do will definitely be recorded and maybe marketed. Now maybe that's all ready happening? 🤔
 
if you'r on Steam your monitored, but how closely are your in game actions monitored?
With Steam it is almost all about 'Reporting OUT' rather than 'Looking IN'. Steam is more of an overlay framework that gets info from the game.

If you are using an online based AI Conversation Generator, everything you do will definitely be recorded and maybe marketed. Now maybe that's all ready happening? 🤔
For any sort of modern machine learning algorithm, we can assume there are a few core things:
- A serious amount of compute would be required, meaning that high speed online connection would be an absolute requirement.
- Everything that happens in the game would be recorded and analyzed for a variety of purposes - but most would ultimately be targeted social engineering designed to manipulate you to spend money or guide you to make certain choices or be sympathetic to certain viewpoints. (i.e. the 'effective altruism' or eugenics stuff that Sam Altman and Elon Musk espouse).
- Everything about the player - mouse/controller movements, choices, listening through your computer microphone, looking through the computer camera, etc.
 
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With Steam it is almost all about 'Reporting OUT' rather than 'Looking IN'. Steam is more of an overlay framework that gets info from the game.


For any sort of modern machine learning algorithm, we can assume there are a few core things:
- A serious amount of compute would be required, meaning that high speed online connection would be an absolute requirement.
- Everything that happens in the game would be recorded and analyzed for a variety of purposes - but most would ultimately be targeted social engineering designed to manipulate you to spend money or guide you to make certain choices or be sympathetic to certain viewpoints. (i.e. the 'effective altruism' or eugenics stuff that Sam Altman and Elon Musk espouse).
- Everything about the player - mouse/controller movements, choices, listening through your computer microphone, looking through the computer camera, etc.
What a way to kill the promise of AI, just more confirmation it’s going to end the civilized world as we know it.
 
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The strides AI is making is in someways frightening. I'd post some videos here, but that can be hazardous. Instead see them here:

 
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The strides AI is making is in someways frightening. I'd post some videos here, but that can be hazardous. Instead see them here:
Indeed, its downright scary and impressive at the same time. We're on the cusp of something, in content consumption, creation and just interacting. Some point soon, we'll not be able to tell what we're watching is real or AI. This has far reaching implications, not just in the entertainment sector but every aspect of living
 
Indeed, its downright scary and impressive at the same time. We're on the cusp of something, in content consumption, creation and just interacting. Some point soon, we'll not be able to tell what we're watching is real or AI. This has far reaching implications, not just in the entertainment sector but every aspect of living

In many cases, I think that we have passed that point.
 
Indeed, its downright scary and impressive at the same time. We're on the cusp of something, in content consumption, creation and just interacting. Some point soon, we'll not be able to tell what we're watching is real or AI. This has far reaching implications, not just in the entertainment sector but every aspect of living
Who needs actors? Tomb Raider AI
 
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