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Today's Apple announcement for me freed up money reserved for Apple stuff to instead get an improved driver for my best headphones (Stax).
I'm sure Apple will be happy to hear that. ;-)

And yeah, I like my Staxen too. I would ABX the new driver before you buy it though since you obviously operate under a budget. Flowers for a loved one, travelling, ... there are always places to spend your margin, and in all honesty, the money I spent on more expensive amplification for my electrostatics were a waste. (Glows prettily though.)

While ABX testing is a bit of a hassle when it comes to audio equipment, it's reallly the only way to make informed choices. Noone is immune to confirmation bias. Placebo can effect physical changes, so for something as subjective as audio perception, you have to try to factor it out. Unforunately, many times you can't test equipment until you bought it.
 
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Anyone buying these products doesn't care about audio quality. Pretty simple. Everyone knows even the AirPods Max don't support the right codecs.
exactly. no audiophile would ever buy a pair of AirPod Maxs
I think I’ll survive
of course you’ll survive. If you cared about audio quality you wouldn’t have purchased them in the first place lol
 
Big surprise /s you can buy a solid audio card and pair of studio monitors or headphones for lower or same price, but people really hate cables... 🤷‍♂️
 
What other port would they use?
I never said they would use one. I am just saying that the Apple Music app will know where it's outputting, so they could easily have it so that if it's outputting via the lightning port, to not play out Lossless as they don't officially support it.

You're arguing about what is technically possible, my point is that we do not know what Apple will actually allow, as they have not stated as such yet, other than the other day where they said that the AirPod Max will not support lossless via cable.

That's the only official information we have, not that they will not support Hi Res Lossless and will support the lower res version.

So, until Apple refine their statement, or we get access to find out ourselves, we do not know for sure.
 
Yeah, the DAC chip in that adapter supports 24x192, but I doubt that's what Apple had in mind when they said external USB DACs
It's 1 of 2 things. Either their PR people have the wrong info, or the adapter has the DAC, but there's some other limitation that won't allow it to go beyond 24/192. The Qobuz I linked earlier seemed to have shown it did work up to those sample rates. In no sane timeline would Apple block the music app from allowing it to work with compatible Apple hardware.
 
I wonder does UWB have enough range to attempt wireless data transfer of ALAC? An updated AirPods Max could play back ALAC files using the wider bandwidth available with UWB.
 
First, I’d love to know how many of the negative commenters in this thread actually own a set of AirPods Max, and have listened to spatial audio on these amazing cans. It’s a wonderful listening experience that’s totally different than anything I’ve obtained with any other listening device. Call it Computational Audio, Spatial Audio or whatever you like, but it’s profound.

Second, I can confirm there is a BIG difference in what you can hear in lossless audio ALAC or 96-192Hz 24 bit audio, when you plug a DragonFly Blue DAC into your recent-model iPhone, and then plug a worthy set of wired headphones (I’m partial to B&W P7s) into the DAC. The difference is so noticeable that I’ve been subscribed to Qobuz for the past year and a half.

Third, if you own a high-quality AVR—such as the Anthem 1120–and a suitable set of speakers, such as the Paradigm Prestige 85f, and have tuned the system to compensate for your listening area, you can obtain a similar experience to using the DAC-and-wired-headphones.

This doesn’t require “golden ears.” I’m well over 65 and can hear the difference when playing classic rock, jazz or classical music. It’s fantastic to play music you’ve loved all your life, when it’s been re-mixed and re-released in HD Audio. Not exactly like hearing this music for the first time, but close enough.

All of these factors make me very excited about the upcoming Apple Music upgrade. I’ll have the choice of listening in any of the above three ways -- Dolby Atmos and Spatial Audio on AirPods Max, ALAC with DAC-and-Wired-B&W-p7, or ALAC through my Paradigm 85Fs—and I won’t have to pay any extra on my Apple bundle.
 
Wow, Apple. I'm not usually one for the "planned obsolescence" talk but AirPods Max seem just like that.
It's a limitation of Bluetooth, not really a limitation implemented by Apple.

The AirPods Max will still work when connected via a 3.5mm cable, just like any headphones. Bluetooth headphones that would support this audio standard don't exist.

It would've been cool if Apple had their own proprietary wireless solution, in addition to bluetooth; that supported this. But nevertheless, it's not really 'planned obsolescence' so much as it is building a new feature that exceeds the capabilities of the technology in those existing products. HiRes audio is really something for sitting down and listening to while plugged in anyway; not necessarily for walking around / exercising / etc. The differences will be difficult for most people to discern anyway; if they aren't giving the music their full attention, they'll never know.
 
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Thanks for being nice. I will still like it, I knew they were overpriced when I bought them but I liked the things you mentioned and some more. I still think they sounds amazing and I love spatial audio in films and tv shows, but it’s disappointing to see a new services that it’s not compatible with a 600€ 6 month old device. I knew it can’t do it by BT, but not even wired…
I'm astonished how expensive Apples earphones are. For 600€ you get excellent in-ear headphones with brilliant sound. If you like to enjoy HiRes music on the way, think about investing in a mobile HiRes player with a good DAC. Depending on the combination you choose, both items may cost around 1.000€, perhaps even something more. And finally, buy HiRes music online and store it on the mobile HiRes player. So you are independent from WiFi connections. This is for sure not a cheap undertaking. But if you spend 600€ on Apple earphones, it's not out of range. And if you really love music, I guarantee you, listening to your favorite songs on HiRes will make you forget about the investment you made within seconds. It can even drive tears of joy in your eyes and you will NEVER want anything else. At least, this is how it played out for me. So maybe thinking about selling your Apple air pods is another option to think about ... But I also don't want to disappoint you ;)
 
As always, there are so many comments that Apple should have planned for AirPod Max, HomePods, etc.. to be compatible with lossless audio.
 
As always, there are so many comments that Apple should have planned for AirPod Max, HomePods, etc.. to be compatible with lossless audio.
Which is crazy, as it’s not like the headphones are having their existing function reduced.

Plus, they are still getting the Dolby Atmos/Spatial audio, so they’re getting something out of this, just not all of it, and the reason not all of it is hardware limitations.

Apple could have delayed the Max development to account for this, but then where do you stop postponing things
 
no lossless audio for you. besides they aren’t good enough speakers anyways
Actually the HomePods are WiFi speakers supporting AirPlay 2 which runs over ALAC and supports up to 24x48, so I would not say they do not support lossless audio.

However, Apple said no according to some articles, so I honestly do not know....

UPDATE: According to apple's most recent tech note, they currently do not, but will with a firmware update!
 
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I would assume that lossless audio will not transmit via the lightning cable plugged into my Apple CarPlay units from reading this article. I find it exciting that lossless audio is coming to  Music as I anticipate Apple are researching creation of a Bluetooth codec that will be able to transmit lossless audio for a future generation of AirPods.
I would not assume the former (lightening is a connector, it connects to your head unit over USB, your CarPlay stereo has a DAC, so this may work just fine). With the latter, it is not an issue of just CODECs but of BlueTooth bandwidth. Bluetooth will have to have a faster speed specification which would mean a new BlueTooth
 
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My biggest reason for using Apple Music, as an amateur taper, is being able to add my own recorded music to my iTunes (Music app on Catalina+) and having it upload to the cloud while retaining my lossless audio in the Music app on my Mac. What is not clear yet is whether the iTunes Match functionality will now upload my 24x96 ALACs or continue making 256 AACs from them to upload to the cloud.
 
One of the things I have not seen mentioned is that Dolby Atmos/Spatial audio (for music anyway) is coming to devices that beforehand did NOT support it - for example, The AirPods, various beats headphones, etc...

Footnote 8 that talks about Atmos/Spatial audio support:

  • Works with AirPods, AirPods Pro, AirPods Max, BeatsX, Beats Solo3 Wireless, Beats Studio3, Powerbeats3 Wireless, Beats Flex, Powerbeats Pro, and Beats Solo Pro.
 
Apple Music was missing audiophile-level audio for people with high-end equipment. My audio setup, which consists of a Marantz receiver and 2 bi-amped Bowers and Wilkins 700-series loudspeakers will really come alive with Apple Lossless streams. Right now, Apple AAC sounds a little better than a Napster download. Vinyl and CDs sound fantastic, but my CD collection is not as convenient or dynamic as my Apple Music playlists.

Sending lossless audio to a pair of AirPods or AirPod Max headphones would likely be a waste of bandwidth and battery power. The speakers used in these are good for wireless, but they aren’t exactly audiophile quality.

Apple’s AirPlay 2 supports LPCM, AAC, mp3, or ALAC at 44.1 kHZ or 48 kHZ, which is great, but requires WiFi, not merely Bluetooth. Unless Apple decides to make WiFi headphones, audio quality for their AirPods will be constrained by Bluetooth, which is fine for 99% of music listeners.
 
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Yes, but fortunately for Spotify, no one would care. They have the uncanny ability to “Not be a five letter fruit themed company with ‘A’ as the first letter”, so anything they do will likely get far less publicity :)
I beg your pardon. Are you suggesting that Spotify should be held accountable for the inability of your own audio equipment to play hi-res audio?
 
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Bluetooth has always been a ****** solution. Not Apples fault. People that does not know this does not research enough or does not care enough about music 😅
 
I beg your pardon. Are you suggesting that Spotify should be held accountable for the inability of your own audio equipment to play hi-res audio?
Nope, I’m saying Spotify could be found to be running their business off of the cries of babies that they’ve yanked candy from and it would BARELY make a blip in a news cycle. They’re just not very newsworthy UNLESS in relation to Apple.
 
I said Apple Music files, not my ALAC files I have in there. Will the iTunes app (the one that has not been upgraded in years) be able to play back cloud resident files at high Res like the music App will. I am fully aware it will play files in its library that way, but will the music in the cloud portion of iTunes work with lossless audio on my 2008 Mac Pro.
Current Apple Music files are just .m4p (protected) containers for standard AAC files. There's no reason to think that this "new" format won't just be ALAC inside an .m4p container and play in iTunes just fine.
 
One of the things I have not seen mentioned is that Dolby Atmos/Spatial audio (for music anyway) is coming to devices that beforehand did NOT support it - for example, The AirPods, various beats headphones, etc...

Footnote 8 that talks about Atmos/Spatial audio support:

  • Works with AirPods, AirPods Pro, AirPods Max, BeatsX, Beats Solo3 Wireless, Beats Studio3, Powerbeats3 Wireless, Beats Flex, Powerbeats Pro, and Beats Solo Pro.
It is coming to all devices. That footnote is specifically talking about the automatic selection of the Dolby Atmos track.
When you listen with compatible Apple or Beats headphones,8 Dolby Atmos music plays back automatically when available for a song. For other headphones, go to Settings > Music > Audio and set Dolby Atmos to Always On.
 
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