That’s how the apps were distributed back in the day. Did you forget how slow the internet was back in those days? They were no fancy websites with developer information all over, when you wanted an app or a game, you searched it for and you usually got the links for “something”.
Uhhh, no…. Developer websites usually sold their software directly (reaching pretty far back remember developers like Ambrosia software and games like EV Overide/EV Nova?) as did most major projects, and there were relatively trusted locations for a lot of things (like sourceforge back in the day).
If you wanted to *pirate* the software you searched and got “something”, if you wanted to buy it or use something opensource or freeware there were plenty of less sketchy options.
Even pirating had some relatively safe options (in the beginning of the torrent era for ex the comments on TPB and closed tracker groups for example were invaluable)
They were no reviews that told you if an app was fake or not
The official sites for most dev shops were pretty easy to find…
you literally had to “guess” or make sure it wasn’t an old version of an app
Sounds like you had difficulty using the internet…
because automatic updates were not a thing
Depends on the software, and the platform.
you had to manually download it every chance they released it manually.
Most of the time yes, but you went to the official site
Even then WE could upload apps to iPhones/ipads through iTunes up until like 2017 I think.
Sort of, it was still through apple or through the dev loophole (that mostly still exists)
I still have every single app that was on my iPhone, backed up somewhere on my disk drive, but up to a certain updated version.
I lived through every single method you described and I got tired of discerning what was legitimate or not.
I lived through all of this too and somehow avoided this problem…
It wasn’t even about supporting piracy or bootlegging apps, Wikipedia wasn’t a thing to help with me either. Music was incredibly bad also, there was no unified service that could let you access so much music that was legit, apple at least tried to unified all of that with the App Store.
That would be the itunes music store, which substantially predates the app store. Before that most people ripped their CDs (or pirated music). It’s not like there was a shortage of brick and mortar music stores back then, I actually miss browsing CDs
I’ve been using since its inception and it’s easy, no need to see if it’s legit or not because they have to be verified. I never said i was against it, it’s just easier now than it was back then, even if the app is “illegal”, if you want to use the developer’s service 9/10 they are locked behind subscription and require internet connections.
I bought media from iTunes, Apple TV, Apple Music and apps since the App Store opened, and I can still download every single app I’ve purchased or media on my old/new apple devices, and the fact that my purchased media content gets updated for free over the past years, (I’ve had movies that started as SD, upgraded to HD and finally 4k FREE). It’s convenience more than anything for me
And that’s great for you, other people want more options
one tap, it’s automatically downloaded, if you side load it, you have to manually update it every chance you get through their website.
Er, wut? Pretty much every major app I use on my macs either has its own autoupdate functionality or is installed through homebrew with package management and updates that way, you dont need the app store for that…
Even then, there’s not that many apps that I use on iPhone, since i use mine for media/streaming/ games. Everything’s simplified now, we did had apps for everything we take for granted now
For you, sure, other folks have other app needs and wants, you understand that, yeah?
, I personally dislike jumping through too many hoops, but you have to act like Apple didn’t let us do this, when they did back in the day, I mean there’s a reason why I still have all my old apps back up, because they used to let us download and back up and sideload apps through iTunes.
Again, the mechanism you’re describing still mostly exists, if you want to struggle with the limitations, and at the time, without jailbreaking, it still required being downloaded through Apple’s store and signed.