Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

PowerMac G4 MDD

macrumors 68000
Original poster
Jul 13, 2014
1,900
277
I just got a new GTX 1060 6GB this week; and, upon waking my machine from a cold sleep, I noticed that my application windows were flickering and the entirety of the Mac OS GUI was slow, stuttering, and glitchy.

Apparently, several users - as shown within this TonyMac thread - have been having the same issue with their 1060s. The quick (but temporary - until the machine sleeps again) fix is to put the machine into screensaver mode (with Hot Corners) and then wake it up again, log out then in, or restart; although, only the latter two work for me.

It appears to be a pesky drive problem Has anyone else had this issue? I'm hoping NVIDIA clears this up soon. Both version 1 and version 2 present this problem.



https://www.tonymacx86.com/threads/...060-glitching-after-waking-from-sleep.220670/
 
Yeah, I've posted about this problem too with my GTX 1060. I'm using the log out and log in option to remedy the problem. Hopefully a driver update will resolve the glitch later on down the line.
 
Yeah, I've posted about this problem too with my GTX 1060. I'm using the log out and log in option to remedy the problem. Hopefully a driver update will resolve the glitch later on down the line.

I am doing the same thing. I think I might just log my machine out every time I'm done using it. The Hot Corners thing doesn't help for me. Luckily, this issue hasn't happened while I've used the machine; it only comes up when I wake it from sleep.

Here's hoping NVIDIA fixes it. I'm hoping everyone who suffers from this issue sends a report to NVIDIA.
 
I am doing the same thing. I think I might just log my machine out every time I'm done using it. The Hot Corners thing doesn't help for me. Luckily, this issue hasn't happened while I've used the machine; it only comes up when I wake it from sleep.

Here's hoping NVIDIA fixes it. I'm hoping everyone who suffers from this issue sends a report to NVIDIA.

I tried a few things to get around the issue, including always asking from my password (log in event) when I woke the system. This had no effect. Seems it really needs that logout event too.

I have noticed that it seems to get worse once I interact with Dock. I wonder if restarting the Dock 'killall Dock' might help out. I'm away from my system today, but will try it out later.
 
I tried a few things to get around the issue, including always asking from my password (log in event) when I woke the system. This had no effect. Seems it really needs that logout event too.

I have noticed that it seems to get worse once I interact with Dock. I wonder if restarting the Dock 'killall Dock' might help out. I'm away from my system today, but will try it out later.


I think I'll just log out of my machine when I'm done. Perhaps nothing will go wrong at the login window? IDK. However, I've had my machine awake for hours now, and it has been fine. So, it will happen to me probably once or twice a day, which is no huge deal. Hope, though, that new drivers are on their way.

(BTW, I am not too sure about this, but it seems as though, both times that issues were being had immediately - without my moving the mouse - Time Machine was running. I wonder if that makes things worse. I'll have to check it out the next time I wake the machine from sleep.)
 
Is this a 1060 thing or does it happen on other Pascal cards too?
 
Is this a 1060 thing or does it happen on other Pascal cards too?

I have not looked into it, but there's a chance it only happens with the 1060. If I had known, I'd have possibly saved up for a 1070. :-/
 
Last edited:
Not sure if this is the same, but my GTX 1060 acting as an egpu for my rMBP 2012 is giving some odd problems occasionally. Works great for a while, then suddenly the video driver / card seems to stop updating the screen - what was displayed before starts getting overwritten with black areas. If I switch to just the laptop internal video I'm fine, but have to reboot to fix the external video.

Also, performance all the time s terrible if I mirror screens with the internal video - but as soon as I disable the internal video all is good (except for the above issue when it happens).

When I had the same card in my cMP 2009 I had no problems, and the GTX 1070 now there is also fine. Performance good, and its stable. {shrug}
 
Not sure if this is the same, but my GTX 1060 acting as an egpu for my rMBP 2012 is giving some odd problems occasionally. Works great for a while, then suddenly the video driver / card seems to stop updating the screen - what was displayed before starts getting overwritten with black areas. If I switch to just the laptop internal video I'm fine, but have to reboot to fix the external video.

Also, performance all the time s terrible if I mirror screens with the internal video - but as soon as I disable the internal video all is good (except for the above issue when it happens).

When I had the same card in my cMP 2009 I had no problems, and the GTX 1070 now there is also fine. Performance good, and its stable. {shrug}


Maybe, then, it's a driver issue specific for GTX 1060s. This blows! I would have waited until I had $100 extra for a GTX 1070.
 
If its a "sleep" issue, what about turning sleep off?


I can do that during the day, in the meantime, but I like to sleep my machine at night.
[doublepost=1494456479][/doublepost]UPDATE: I have been talking with NVIDIA support, and they ended up being able to replicate the issue on their own lab machines! We might soon see a proper fix. I'm very impressed with their quick support.
 
Last edited:
I can do that during the day, in the meantime, but I like to sleep my machine at night.
[doublepost=1494456479][/doublepost]UPDATE: I have been talking with NVIDIA support, and they ended up being able to replicate the issue on their own lab machines! We might soon see a proper fix. I'm very impressed with their quick support.
Nice. Maybe ask him about the hitching? I get some of that (a lot more if I play WoW).
 
Yeah, I have sort of micro-stutters every now and then, particularly when assets load it seems. I found some discussion on the WoW forums about it, apparently it appeared in the 378 driver and the technical term for it is "hitching."
Link: https://us.battle.net/forums/en/wow/topic/18300616773?page=17

It makes flight in wow look awful.


What OS are you running - and what are your machine's specs? I think I have experienced the same thing in my BeamNG.Drive game, but, for me, it isn't anything new; it would occur with my GTX 660 as well: I'd be driving within the game and notice that, every second or so, there would be this consistent stutter that would entail the game briefly jumping/stopping every time. It's not enough that it hinders game play, but it's extremely irritating, and it adds to the apparent stuttering that's already happening within that game.
 
What OS are you running - and what are your machine's specs? I think I have experienced the same thing in my BeamNG.Drive game, but, for me, it isn't anything new; it would occur with my GTX 660 as well: I'd be driving within the game and notice that, every second or so, there would be this consistent stutter that would entail the game briefly jumping/stopping every time. It's not enough that it hinders game play, but it's extremely irritating, and it adds to the apparent stuttering that's already happening within that game.
To me that all sounds like it could be your CPU being maxed out rather than anything GPU related.
Have you looked at CPU utilization while the game is running? My guess is a single core being maxed out while the rest idle or are barely utilized.

It is surprising to me that there are still games being released that are not, or are barely, multi-threaded. Forza Horizon 3 on PC for example, would max a single core, up until a new patch addressed the issue a week ago.
 
To me that all sounds like it could be your CPU being maxed out rather than anything GPU related.
Have you looked at CPU utilization while the game is running? My guess is a single core being maxed out while the rest idle or are barely utilized.

It is surprising to me that there are still games being released that are not, or are barely, multi-threaded. Forza Horizon 3 on PC for example, would max a single core, up until a new patch addressed the issue a week ago.


Yeah, I have a feeling that this is the root cause... and it's fairly frustrating. I haven't checked this game, but I'm fairly certain that it uses no more than two cores. (I'll have to check this.) I really wish it could use at least eight of my cores in unison. This game is certainly multi-threaded, but it doesn't have the capacity for this many cores.
[doublepost=1495324092][/doublepost]The stuttering in my game is now inconsistent. Game play has been seen to improve over time; however, the opposite happened in this recent instance, where I opened up BeamNG so that I could monitor my CPUs while playing. It started off relatively fine, but it then progressed into the same mess of stuttering frames. Also, when I switch to my desktop and then switch back (such as when opening my screenshot tool, in Windows 7), the game becomes basically unplayable, for a couple minutes.
BeamNG CPU.PNG
BeamNG CPU 2.PNG
BeamNG CPU 3.PNG
 
Having one CPU core maxed out and the others idle has been how all games have been forever, so there's no reason it would change when I changed cards.

I think this might be related to the sleep issue (since my computer has slept many times without restarting or logging out) so I'll wait to see what happens with the fix for that.
 
Having one CPU core maxed out and the others idle has been how all games have been forever, so there's no reason it would change when I changed cards.

I think this might be related to the sleep issue (since my computer has slept many times without restarting or logging out) so I'll wait to see what happens with the fix for that.


I am also wondering if there's a driver glitch that could be causing shoddy performance, but I am not sure. I was thinking it was because I have Xeons; however, the other day, I was in Windows, and I noticed that the 'new tab' animation in Chrome was lagging badly every time I would open a new tab...

Then again, I was getting abnormally-bad BeamNG.Drive performance with my previous card as well. I think that this game is simply not optimized so well for my CPU. Games like GTA V play just fine, at fully-max settings.


Either way, I posted about this on a different thread. This one is regarding the sleeping issues that the 1060 is having under OSX. I'm hoping that NVIDIA is currently working on this and will have a driver update soon.
 
Finding unstable results in Photoshop CC 2015, camera raw disbled gpu acceleration due to crash.
 

Attachments

  • Screen Shot 2017-05-28 at 11.57.22 pm.png
    Screen Shot 2017-05-28 at 11.57.22 pm.png
    36.9 KB · Views: 391
  • Like
Reactions: PowerMac G4 MDD
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.