The game has generated $400m income in 2 months, which at 30%, is $120m to Apple. Of course Apple wants to grandstand it and make even more people aware of it. If you haven't worked out that all Captain Crook cares about is money, then you're slow on the uptake.I wonder if they’re solid aluminum.
It’s a shame they don’t light up like the cubes they used to give out.
Agree with John Gruber’s take that it’s a little troubling that Apple awarded a game that’s such a cash extractor.