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For all people who don't know about this game. I'm a 47 years old, i played videogames since 8-bit era. This is one of the best games i ever played. It seems simple but is very deep and fun to play hours and hours. It's like playing a sim city game with a little breath of the wild.
 
Sneaky Sasquatch has been the #1 top game for iPad since Apple Arcade launched 5+ years ago. It literally hasn’t moved.

That tells you everything you need to know about the lack of compelling new games for Apple Arcade. The same game, as well as most of the top 10, has remained static all this time. And it’s all little kid stuff.

I don’t hate Sneaky Sasquatch, but frankly it’s not my cup of tea. And seeing it in the top spot every time I open the Arcade tab of the App Store for years has made me wish it would just go away.
It’s endlessly updated. The game today is entirely beyond the one they released. As someone said it’s like GTA for kids but with constant updates. They deserve to stay at no 1 on the App Store because the creativity, constant improvement and not having micro transactions (something sorely lacking in the gaming industry as a whole.)
 


Apple has purchased game studio RAC7, according to a report from Digital Trends. RAC7 is a small, two-person company that developed Apple Arcade game Sneaky Sasquatch, and the acquisition was confirmed by an Apple spokesperson.

sneaky-sasquatch.jpg

From Digital Trends:

RAC7 will become an internal game studio within Apple, and Apple purchased the company to help Sneaky Sasquatch continue to grow on Apple Arcade. Sneaky Sasquatch was one of the first games to launch on Apple Arcade when the service went live, and it has continued to be popular with subscribers.

Apple already works with developers and game companies to create titles for Apple Arcade, but this is the company's first game studio acquisition. Digital Trends notes that Apple does not appear to be implementing a new gaming strategy, describing the RAC7 acquisition as a unique situation.

Apple Arcade is Apple's subscription gaming service, priced at $6.99 per month. Apple Arcade has hundreds of games, with no additional subscription fees or in-app purchases.

Article Link: Apple Acquires Gaming Studio RAC7
Sneaky Sasquatch is the best thing on Apple Arcade by some margin.
 
It’s endlessly updated. The game today is entirely beyond the one they released. As someone said it’s like GTA for kids but with constant updates. They deserve to stay at no 1 on the App Store because the creativity, constant improvement and not having micro transactions (something sorely lacking in the gaming industry as a whole.)
Yes, exactly this. They've kept the game alive by updating and expanding it organically. It's a wonderful bit of work.
 
Apple iOS platform is perfect for buying or a major partnership with Nintendo.

Even just focusing on getting less gpu demanding high usage games like Rivals, Overwatch, Fortnite, and optimizing natively for cross platform multiplayer would be a huge win for Apple. These games would play extremely well in iOS on recent models.

In conjunction with an updated Apple TV that can handle these well, they could really make a move. And already existing games like Stardew Valley, COD Moblie, Minecraft and Roblox, should be on Apple TV today. I know its not Apples decision in most cases but they should be making more effort towards partnerships and opening wallet to do so if they were serious.
 


Apple has purchased game studio RAC7, according to a report from Digital Trends. RAC7 is a small, two-person company that developed Apple Arcade game Sneaky Sasquatch, and the acquisition was confirmed by an Apple spokesperson.

sneaky-sasquatch.jpg

From Digital Trends:

RAC7 will become an internal game studio within Apple, and Apple purchased the company to help Sneaky Sasquatch continue to grow on Apple Arcade. Sneaky Sasquatch was one of the first games to launch on Apple Arcade when the service went live, and it has continued to be popular with subscribers.

Apple already works with developers and game companies to create titles for Apple Arcade, but this is the company's first game studio acquisition. Digital Trends notes that Apple does not appear to be implementing a new gaming strategy, describing the RAC7 acquisition as a unique situation.

Apple Arcade is Apple's subscription gaming service, priced at $6.99 per month. Apple Arcade has hundreds of games, with no additional subscription fees or in-app purchases.

Article Link: Apple Acquires Gaming Studio RAC7

I predict this is about buying the IP to make a franchise of this game, including a movie (or movies). Kids are obsessed with it.
 


Apple has purchased game studio RAC7, according to a report from Digital Trends. RAC7 is a small, two-person company that developed Apple Arcade game Sneaky Sasquatch, and the acquisition was confirmed by an Apple spokesperson.

sneaky-sasquatch.jpg

From Digital Trends:

RAC7 will become an internal game studio within Apple, and Apple purchased the company to help Sneaky Sasquatch continue to grow on Apple Arcade. Sneaky Sasquatch was one of the first games to launch on Apple Arcade when the service went live, and it has continued to be popular with subscribers.

Apple already works with developers and game companies to create titles for Apple Arcade, but this is the company's first game studio acquisition. Digital Trends notes that Apple does not appear to be implementing a new gaming strategy, describing the RAC7 acquisition as a unique situation.

Apple Arcade is Apple's subscription gaming service, priced at $6.99 per month. Apple Arcade has hundreds of games, with no additional subscription fees or in-app purchases.

Article Link: Apple Acquires Gaming Studio RAC7
I'm no gamer, but this acquisition doesn't look like anything to right home about, the game is something that 14/15 year olds could code
 
If Apple ever wants to get serious about AAA gaming, they certainly have the deep pockets to do so overnight. Acquire CDPR.
No. They shouldn’t buy CDPR.

If Apple were ever to get genuinely serious about gaming on Mac, despite some 40-odd years of evidence to the contrary, they’d recognise the need to bring genuinely massively popular franchises to the platform. That means sports, and it means FPS. Games like the annual instalment of FIFA have tens of millions of players. COD and Battlefield and (whisper it) Fortnite have huge numbers.

I don’t think CDPR’s games like Cyberpunk 2077, with its graphic violence (for all that COD is a shootybang game, it’s not particularly graphic), strong language, overtly sexual content (In Night City, there’s literally a shop full of nothing but the most remarkably extravagant dildos) and adult themes, are the answer. Nor are the astoundingly graphically violent Resident Evil games, and nor is that game where you strap a baby in a jar to your chest to keep the demons away while you work as an Amazon delivery driver walker who has a flagrant disregard for safe manual handling.
 
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Typical Tim Cook acquisition. He literally has no vision whatsoever.
Tim Cook says Apple is serious about gaming, Yeti makes a strange purchase like this.
You either have no little kids or live under a rock. Sneaky Sasquatch is a massive hit with this group.

I have wanted to cancel Apple Arcade but my wife won’t let me because of how much fun the kids have with SS.

And as others have said, it has a 4.9/5 rating. It’s a near perfect game.

Just because you aren’t the target audience for something doesn’t mean it’s a bad idea. The world doesn’t revolve around your narrow views. Thank goodness 🙏🏻
 
People keep saying Apple should just buy 'such and such' AAA game studio, 'they've got the money'. But to buy something it first has to be for sale, and gamers can be quite fanatical about the hardware their games run on, I imagine the owners of some of these studios are probably of a similar mould.

If it was up to me personally, I'd like to see Apple buy Frontier and bring Elite Dangerous/Horizons back to Mac with the universe expanded into the Apple Vision Pro ecosystem, but because hardly anyone has Apple Vision Pro (despite how good it is, its just too expensive), I can't see this happening. Shame.
This is how those same folks talk to their parents. Parents have to deal with a lot of variables, including the unknown and try to spend money wisely to ensure a level of long term security and near term comfort.

Kids: You should buy a Lamborghini, you’ve got the money!
 
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You either have no little kids
Correct.

or live under a rock.
Correct, some days.

Sneaky Sasquatch is a massive hit with this group.

I have wanted to cancel Apple Arcade but my wife won’t let me because of how much fun the kids have with SS.

And as others have said, it has a 4.9/5 rating. It’s a near perfect game.
Has this not been achieved previously?

Just because you aren’t the target audience for something doesn’t mean it’s a bad idea. The world doesn’t revolve around your narrow views. Thank goodness 🙏🏻
You’re absolutely correct. How narrow minded of me to have an opinion, preceded by the fact that developers themselves are not happy with how Apple Arcade is serviced and Tim Cook not knowing how to invest the company’s fortunes. Thank goodness, indeed!
 
You either have no little kids or live under a rock. Sneaky Sasquatch is a massive hit with this group.

I have wanted to cancel Apple Arcade but my wife won’t let me because of how much fun the kids have with SS.

And as others have said, it has a 4.9/5 rating. It’s a near perfect game.

Just because you aren’t the target audience for something doesn’t mean it’s a bad idea. The world doesn’t revolve around your narrow views. Thank goodness 🙏🏻
Agreed. Current assortment is great for young kids. My kid loved SS too. Along with Way Of Turtle and OceanHorn2. Apple could sweep in and get those smaller studios as well to develop the next version. And this is why I say a big Nintendo x Apple partnership would make so much sense assuming it expanded Nintendos current dominance in the market.
 
It’s endlessly updated. The game today is entirely beyond the one they released. As someone said it’s like GTA for kids but with constant updates. They deserve to stay at no 1 on the App Store because the creativity, constant improvement and not having micro transactions (something sorely lacking in the gaming industry as a whole.)
I had no idea. Checked it out at launch, enjoyed it for a while and never went back. It's really that much more now?
 
No. They shouldn’t buy CDPR.

If Apple were ever to get genuinely serious about gaming on Mac, despite some 40-odd years of evidence to the contrary, they’d recognise the need to bring genuinely massively popular franchises to the platform. That means sports, and it means FPS. Games like the annual instalment of FIFA have tens of millions of players. COD and Battlefield and (whisper it) Fortnite have huge numbers.

I don’t think CDPR’s games like Cyberpunk 2077, with its graphic violence (for all that COD is a shootybang game, it’s not particularly graphic), strong language, overtly sexual content (In Night City, there’s literally a shop full of nothing but the most remarkably extravagant dildos) and adult themes, are the answer. Nor are the astoundingly graphically violent Resident Evil games, and nor is that game where you strap a baby in a jar to your chest to keep the demons away while you work as an Amazon delivery driver walker who has a flagrant disregard for safe manual handling.
I'm going to guess that you maybe haven't played COD in a decade or so? It's quite graphic nowadays. I'm sure Warzone is pretty sanitized in general due to being fast-paced multiplayer, but I picked up one of the newer Black Ops titles a couple years ago after ignoring the franchise for a long time, and I was honestly a little taken aback by the level of personal, upclose violence and the casual jingoism it is deployed with. And I'm not a shrinking violet about such things.
 
I found out a couple days ago that Apple supports a game platform which sees more concurrent users than most AAA titles will ever see.

I had no idea that Roblox was… THAT big. I wonder what usage numbers Apple’s seeing on this game? The more info I come across the more it makes sense that there’s not a lot of focus on what’s called AAA games. There’s SO much money available outside of AAA!
Roblox is absolutely massive. Nearly every kid I know, from ages 6 to 16, plays it regularly. I wouldn't believe it if I didn't see it constantly myself. FWIW, Roblox gift cards are a very safe bet if you ever get a last minute birthday party invite.
 
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I'm going to guess that you maybe haven't played COD in a decade or so? It's quite graphic nowadays. I'm sure Warzone is pretty sanitized in general due to being fast-paced multiplayer, but I picked up one of the newer Black Ops titles a couple years ago after ignoring the franchise for a long time, and I was honestly a little taken aback by the level of personal, upclose violence and the casual jingoism it is deployed with. And I'm not a shrinking violet about such things.
I’m up to Prestige Master level 230-something in Black Ops 6. Yes, I’ve played it recently.


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It’s violent but not graphically so. Sure, it’s jingoistic, and sure, it’s Fortnite-y as hell (got ganked by a ninja turtle and the girl robot thing out of Squid Game the other night), but people don’t explode in a shower of body parts, they just ragdoll all over the place. Blood and guts is minimal.

It’s definitely a lot less messy than any Resident Evil game, that’s for sure.
 

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I’m up to Prestige Master level 230-something in Black Ops 6. Yes, I’ve played it recently.


1748463884293-png.2514443



It’s violent but not graphically so. Sure, it’s jingoistic, and sure, it’s Fortnite-y as hell (got ganked by a ninja turtle and the girl robot thing out of Squid Game the other night), but people don’t explode in a shower of body parts, they just ragdoll all over the place. Blood and guts is minimal.

It’s definitely a lot less messy than any Resident Evil game, that’s for sure.
I'm talking about the campaign, not the MP, in Cold War specifically. It seemed to go above and beyond to make the kills as brutal and disturbing as possible. Cutscenes and melee finishers primarily, but npc's also scream and writhe after having limbs removed at range. To be clear, I'm not trying to church-lady anybody about violence in games. Just pointing out to the other commenter that COD isn't the family friendly IP that he thinks Apple is interested in acquiring.
 
Really going to push the top of the line iPad's with M4 chips to their very limits ;)

Seems a couple of people disagreed with my comment above, so I better correct it I guess.
I'd imagine this game is really going to push the top of the line iPad's with M4 chips to their limits.
 
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