Maybe they figured out that the species ‚gamer‘ is even more price sensitive than the average Apple user or forum member?Gaming is the most immediately obvious use case, and the use case with the most potential to get people interested in VR devices, not general computing or a face-strapped monitor/TV. Yet it's like Apple was ashamed of even mentioning gaming. It's like they introduced a line of shoes that they refused to promote as footwear, but rather as a device for smashing insects! Hopefully this is a sign that they are course-correcting.
Realistically gaming is the least attractive application for many AVP buyers that kept their device.
My take on that is that Apple does not exclude it but does not prioritize it over features like the virtual display - which is just gorgeous.
IMHO Apple has the right focus from my perspective and in case there will be games at some point I will try them like I did on my PS3 more than 1,5 decades ago - I used mine purely as BluRay Player and as a Linux test device - interesting device back then.