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Apple today announced it will open Europe's first Apple Developer Center in Berlin later this year.

Apple-Developer-Center-Berlin-auditorium-scaled.jpg

The facility joins existing Developer Centers in Bengaluru, Cupertino, Shanghai, and Singapore. Apple said the Berlin center, located in Mitte district, will offer developers throughout Europe in-person sessions, workshops, and one-on-one appointments in multiple languages, with consultation areas and dedicated labs staffed by Apple experts. Apple's vice president of Worldwide Developer Relations, Susan Prescott, said:

Europe is home to an extraordinary community of developers who are building apps that create connections, encourage creativity, and drive innovation. We have always believed that when developers have the right tools and resources to do their best work, incredible things follow. That belief is what this center is built on, and we look forward to seeing what the community continues to build.

The center will host a regular cadence of events covering iOS, iPadOS, macOS, tvOS, visionOS, and watchOS development, aimed at teams of all sizes and at every stage of app development. Apple said the programming is intended to help developers improve the design, quality, and performance of their apps.

Apple noted that storefronts across Europe saw more than 150 million average weekly users in 2025, and that eligible developers can access the App Store Small Business Program, which offers a reduced 15% commission rate for small and individual developers.

The announcement builds on Apple's existing developer investments in Europe, which include the Swift Student Challenge, 19 Apple Developer Academies worldwide, and Apple Foundation Programs in Italy and France. The company pointed out that developers also have access to more than 250,000 APIs across frameworks including HealthKit, Metal, Core ML, MapKit, and SwiftUI.

Article Link: Apple Announces Europe's First Developer Center
 
I hope it works out for them, but I doubt it. I - and many many others - was heavily invested into iOS development and the building of apps way back when. We had a local Cocoaheads chapter which worked well. Fast forward to today and I can honestly say that 90% of those developers attending are no longer doing iOS.

Many companies/customers now know that things like React Native, Flutter and other multiplatform tools exist. Those companies are no longer willing to pay to have a native iOS and Android app built to solve their problem.

I'm not saying that a multiplatform tool is better or cheaper, just that there is an economic reality out there.
 
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It’s not intended to be a development center.
Rather, it’s more of a promotional platform, based on how Apple describes these “activities”.
So it is just a PowerPoint seating area. Got it, more innovations from Cook. Man they just keep coming.
 
I think the whole situation with SwiftUI didn't help either.

It's not easy developing for Apple. When I started in 2009 it was Objective-C. Manual memory management, deal with it. 😉

Didn't jump into Swift until Swift 3, which turned out to be a good decision because Swift 1 and 2 were very different animals. I remember a few developers who jumped onto Swift 1, built massive projects with it and then were doomed when it all changed in 2 and 3.

I remember working on a SwiftUI app for Apple TV, which was a horrible experience. I find that Apple TV development was always treated like the red-headed stepchild by Apple and SwiftUI (back then) made it worse.

I'd be tempted to jump into SwiftUI now as I'm sure it has matured enough.
 
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For iOS I'd say, for macOS not so much unfortunately.

We've had (very long) topics here about how macOS could become touch enabled, with touch-enabled laptops. Some claimed iOS and macOS will never merge because Federighi once said so, but if you think about it ... can you imagine how much time and effort Apple would save if macOS would share much much more with iOS?

I know: a lot of unanswered questions but it would make sense for sooooo many reasons.

Every iOS dev would become a macOS dev with so little effort. That's just not the case right now because of how different macOS still is.
 
We've had (very long) topics here about how macOS could become touch enabled, with touch-enabled laptops. Some claimed iOS and macOS will never merge because Federighi once said so, but if you think about it ... can you imagine how much time and effort Apple would save if macOS would share much much more with iOS?

I know: a lot of unanswered questions but it would make sense for sooooo many reasons.

Every iOS dev would become a macOS dev with so little effort. That's just not the case right now because of how different macOS still is.
Bringing an iOS app to macOS can be as simple as checking a box and letting the tool do the rest. Just as an example, web.de does this the exact same way in your country. If you're a developer, you know that ...
 
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