Apple Arcade Subscription Gaming Service Goes Live Alongside iOS 13, One Month Free Trial Available

MacRumors

macrumors bot
Original poster
Apr 12, 2001
7,464
8,522



Apple Arcade, Apple's new subscription gaming service, is now available for everyone following the launch of the iOS 13 update for the iPhone.

Apple Arcade offers up dozens of games for one monthly $4.99 price, and reviews of the service have been positive, praising the wide selection of available titles.


Apple actually began rolling out Apple Arcade to iOS 13 and iOS 13.1 beta testers earlier this week, but now it is available to everyone who has installed the release version of iOS 13.

When Apple Arcade first became available, there were just over 50 games available, but more titles have already been rolling out. Apple says that new Apple Arcade titles will be coming out on a weekly basis, with at least 100 games in the works.


While Apple Arcade is priced at $4.99 per month, that price allows up to six family members to access games through Apple's Family Sharing feature. There's also a one-month free trial available, so everyone can give it a try before paying.


You can access Apple Arcade through the App Store using the new Apple Arcade tab in the navigation bar. Apple Arcade looks similar to the standard App Store with apps arranged into different categories like "Start Your Adventure," "New Arrivals," "You Have to Hear This," "No Time to Blink," and more.


Apple's editorial team will highlight standout Apple Arcade titles, but there's also an option to access all available games, and you can search for titles as well.

Right now, Apple Arcade is available only on the iPhone, though iOS 13 and 13.1 beta testers on iPad can install the update. Apple isn't releasing iPadOS until September 30, and tvOS 13 and macOS Catalina also aren't coming out until a future date. For more details on Apple Arcade, make sure to check out our Apple Arcade guide.

If you have a favorite Apple Arcade title, make sure to share it in the comments down below, because there's a lot of available content to go through. Our sister site TouchArcade also has a dedicated Apple Arcade forum for discussing games, which is well worth checking out.

Article Link: Apple Arcade Subscription Gaming Service Goes Live Alongside iOS 13, One Month Free Trial Available
 

gaspitsjesse

macrumors newbie
Aug 5, 2013
22
68
Excited to try this out with the family.

Your iPhone acts as the controller for many of these titles I presume? That will be very nifty!
- - Post merged: - -

 

blasto2236

macrumors 6502a
Nov 4, 2012
768
372
It’s a real bummer that this isn’t available for tvOS at launch. For me, that’s a huge part of the appeal of the service, and having tested a lot of these games on the iPadOS beta, I’m eager to try them on a larger screen with a controller.

Sadly, it looks like this won’t be possible until my free trial is mostly up. Don’t have any interest in playing these games on a tiny iPhone screen, where I have the least amount of storage space. Kinda lame that’s the only officially available platform at launch.
 

matt3526

macrumors regular
Mar 7, 2011
162
244
Cool. So I guess we’ll be seeing EA and Nintendo put their games on here in the near future then 😂 /sarcasm
 

Brenster

macrumors 6502a
Jul 7, 2008
620
418
Love Patterned, Lint. and Word Laces for some relaxing, gentle puzzlers. Grindstone is also worthwhile, especially if one has enjoyed Might & Magic: Clash of Heroes on XBOX 36/One. Will be keeping Apple Arcade subscription going here (Along with Apple Music Family Subscription, 2TB iCloud storage etc)
 

redheeler

macrumors 604
Oct 17, 2014
7,408
6,976
Apple should give Mac, iPhone, iPad, and Apple TV buyers one free year of the Arcade service. Like the TV service, I'm not excited enough by this offering of what has so far looked like basic mobile games to start paying a separate monthly fee for it. Especially if these are the same games the Mac will be receiving.
 

aevan

macrumors 68040
Feb 5, 2015
3,123
3,997
Serbia
Apple should give Mac, iPhone, iPad, and Apple TV buyers one free year of the Arcade service. Like the TV service, I'm not excited enough by this offering of what has so far looked like basic mobile games to start paying a separate monthly fee for it. Especially if these are the same games the Mac will be receiving.
Games offer much more value than a couple of TV shows. It’s a great service. The games are not exactly console level in terms of scope, true, but it’s a start.
 
  • Like
Reactions: jinnj

redheeler

macrumors 604
Oct 17, 2014
7,408
6,976
Games offer much more value than a couple of TV shows. It’s a great service. The games are not exactly console level in terms of scope, true, but it’s a start.
To be fair, it's more than a couple TV shows. I counted ten different series. Of those maybe two actually interest me, true, but it's a start.
 

yossi

macrumors regular
Nov 26, 2004
162
504
So you have to download each game separately within the app store? I thought this would be some closed ecosystem where you launch the arcade app, and then all free games are available for playing/downloading within that app.
 
  • Like
Reactions: McScooby

DevNull0

macrumors 68020
Jan 6, 2015
2,258
4,339
It’s a real bummer that this isn’t available for tvOS at launch. For me, that’s a huge part of the appeal of the service, and having tested a lot of these games on the iPadOS beta, I’m eager to try them on a larger screen with a controller.

Sadly, it looks like this won’t be possible until my free trial is mostly up. Don’t have any interest in playing these games on a tiny iPhone screen, where I have the least amount of storage space. Kinda lame that’s the only officially available platform at launch.
If you have no interest in playing them on the tiny screen, and your free trial will be up before it's out on tvOS, why did you start your free trial so soon?
 

blasto2236

macrumors 6502a
Nov 4, 2012
768
372
If you have no interest in playing them on the tiny screen, and your free trial will be up before it's out on tvOS, why did you start your free trial so soon?
Because I was unaware it would not launch on all platforms on the announced launch date? Had no idea we’d be waiting until an unspecified time to use it on tvOS, hence the surprise in my initial post.
 
  • Like
Reactions: Ar40

Kabeyun

macrumors 68020
Mar 27, 2004
2,247
3,839
Eastern USA
This is what a subscription feels like it should be for: pay a monthly fee, have access to a bunch of stuff. I know I’m picking an old scab, but the current money-grabbing trend of subscriptions for a single app, even one with no services, is a bunch of malarkey. Otoh, $5/month for a gaming catalog seems reasonable.
 

darkslide29

macrumors 65816
Oct 5, 2011
1,412
111
San Francisco, California
So you have to download each game separately within the app store? I thought this would be some closed ecosystem where you launch the arcade app, and then all free games are available for playing/downloading within that app.
Apple Arcade doesn't have a dedicated app, but it kinda works like you hope. In the App Store, there is a big Arcade button on the bottom. Clicking on this shows you all of the games that are available for Arcade. It almost could be its own app since this Arcade tab has its own categories and other sections that try and help you navigate and pick something out. Besides specific categories, there is also a 'show all games' category as well.
- - Post merged: - -

So this is only valid on phones that are iOS13 compatible?
Yes
 
  • Like
Reactions: Brenster

Naraxus

macrumors 6502a
Oct 13, 2016
946
4,428
No true gamer will ever take this seriously. Glorified iOS titles & company that has never gotten gaming. Fail
 
  • Like
Reactions: cateye

darkslide29

macrumors 65816
Oct 5, 2011
1,412
111
San Francisco, California
No true gamer will ever take this seriously. Glorified iOS titles & company that has never gotten gaming. Fail
A game on an iOS device doesn't mean that it's a bad or a sub-par experience anymore - it's time to end that thinking. The Apple TV, and the iPad Pro specifically (remember the keynote benchmarking it equal to an Xbox One S?), are capable of running some really good games, without any sacrifice of making it a 'light' version. And for whatever market reason, many games are priced even more affordable than their counterpart on a PS4, Nintendo Switch, or Steam.

Take for example games such as Dead Cells, Oxenfree, and Hyper Light Drifter. These are examples of games that are well reviewed by 'true gamers' on PC or traditional console, but now also available on Apple devices as a complete port including proper (thank goodness) controller support in iOS 13. Hyper Light Drifter even runs natively at 120hz on an iPad Pro, arguably making it the better version vs the Nintendo Switch (60hz) if you're using a controller. So we are far from the days of glorified iOS titles.

Sure, you won't be playing Call of Duty or Borderlands 3 on an Apple TV. At least not yet. But Apple Arcade are getting good indie developers to make games, with many expressing their excitement at this. Mini Metro is very much an indie but a beloved game, so it's nice to see that the developer put out Mini Motorways on Arcade. Exit the Gungeon is another one to check out since Enter the Gungeon was such a popular and well reviewed game. So long as they continue to be enticing and bring in well established developers, it will go well. Apple aren't even requiring games to be an absolute Arcade exclusive, as some of these games will be on PC. They just aren't going to be on other mobile platforms is all. This isn't the $15/mo Ultimate Game Pass that Xbox offers for AAA games today, but at just $5, I think we can already be optimistic for this starting point and where it can grow from here.
 
Last edited:

Coffee50

macrumors 6502a
Apr 23, 2015
566
194
I'm sorry if this is an obvious question, but how does family sharing work? Can it just be used on apple arcade or will enabling it automatically cross over into iTunes, Apple Music, etc.

Is family sharing something that can simple be limited to a specific service or is it all or nothing? Thanks!
 

mi7chy

macrumors 603
Oct 24, 2014
5,960
6,924
A game on an iOS device doesn't mean that it's a bad or a sub-par experience anymore - it's time to end that thinking. The Apple TV, and the iPad Pro specifically (remember the keynote benchmarking it equal to an Xbox One S?), are capable of running some really good games, without any sacrifice of making it a 'light' version.

Take for example games such as Dead Cells,
Dead Cells, while popular, isn't a good example of a taxing game since it's a pixel graphics side scroller that can run fine on a potato. I've run it fine on $100 Intel Celeron iGPU mini PC box.