This is really exciting news for all of us consumers. The iPhone 6 is sure to be an incredible product with the most amazing camera yet.
Apple doesn't do it all the time.![]()
I'm glad not all photographers require high-end imaging and rapid publishing.No need to get silly with light field tech. Just look at what's needed (high-end imaging and rapid publishing) and implement a solution for that.
I'm sure you're very familiar with ALL of Apple's patent applications....
I looked at the Lytro camera before. the problem with it was that you could not see the picture to do the refocusing without special apps or plugins. I am sure that the technology is improving, but until I can send the picture to a friend or print it out with needed anything special, this will have limited use IMO. I hope that if apple implements this correctly, these issues will be solved. Then this could be a cool new feature to play with.
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All image formats need "special" software to view them, strictly speaking... I think what you're meaning to say is that you hope that light field images will get a standard open format across platforms, which can then be incorporated into all image viewing software.
I'm sure this will happen as light field photography proliferates.
This is just using lightfield technology to refocus on the fly before taking a picture. the iPhone is not taking a lightfield picture.This is stupid. Nobody has ever had a need to refocus after the shot, because you can focus when you TAKE the shot in the first place. Also, smartphones small sensors have a huge depth-of-field anyways. You only have shallow/unfocused images in large sensors.
It's a dead end technology.
The most important and useful photography technology that Apple could implement would be to add optical image stabilization. The next would be larger sensors.
Other options would be to allow for interchangeable lenses, and to provide Aperture capability on a mobile device.
A professional photographer has a need to edit and publish photos as quickly as possible. The genius thing about smart phones is that they allow the editing/publishing part to happen in mobile devices in field. The next step would be to implement a higher-quality imaging system (35mm full-frame sensors, various lenses, flash/strobe mounts, other SLR features, etc..)
No need to get silly with light field tech. Just look at what's needed (high-end imaging and rapid publishing) and implement a solution for that.
Although this is very cool, I would much appreciate a megapixel update on the next iphone if possible apple... even just a little to keep up with the nokia lumia!!
Megapixels aren't what's important.
That's not what Nokia is telling it's buyers.
This is just using lightfield technology to refocus on the fly before taking a picture. the iPhone is not taking a lightfield picture.
Megapixels aren't what's important.
Phone and tablet device cameras in the near future will just be the sensor. No more moving parts, no more complex stacks of lenses. Light Field tech will evolve at an incredible pace. The sensor simply absorbs everything it is exposed to and software pieces it together, more specifically the way you want it.
It's the size of the sensor that's important, and Nokia Lumia 1020's sensor is about 4 times the size of iphone 5s'.
I'm sure you're very familiar with ALL of Apple's patent applications....
Wanna provide a source for that?
Megapixels aren't what's important.
Although this is very cool, I would much appreciate a megapixel update on the next iphone if possible apple... even just a little to keep up with the nokia lumia!!
You do realize what Nokia is doing with "41 Mpx" is marketing gimmick? Why would Apple even bother heading that way?
It's not a marketing gimmick. They're using that 41MP to allow for lossless digital zoom. Apple's digital zoom solution is to zoom directly into a static image and post process it, creating a blurry piece of junk. Nokia's 41MP sensor is to allow pixel binning so image data isn't lost.
You could turn it around backwards too. Take a re-focusable image of a room. Now you can drop a virtual camera into the scene and move the camera around. In a game you could place the chargers in your environment but for way a real-estate sales you can make better presentations because you have the 3D data to allow perspective changes with viewpoint changes.
If you believe that, you believe anything!
It's not the number of pixels, but the size that counts.